This rewrites basically all of the text inside xdg-shell to be up to
date, clearer, and rid of wl_shell and X11 terminology.
[jadahl: Added paragraph about popup surface mapping order.]
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Send an invalid_parent error when the client tries to create a popup
with a paren that is neither a xdg_surface nor a xdg_popup.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Either in destroy or get_xdg_popup.
[jadahl: Verify that the new popup is the top most when mapping instead
of creating. Some renaming.]
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
There haven't been any ideas for flags, so we don't need a useless,
unused parameter hanging around. Any future ideas should be done with a
new request entirely.
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
It doesn't serve any purpose, as it's a serial that the client gave to
the server when starting the popup, which the client already has.
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
All things everywhere, except this one case, assume weston_plane::damage
is in global coordinates. Document it.
view_accumulate_damage() is wrong in converting damage to plane
coordinates (similar to global coordinate except translated). Fix this
by removing the unwanted translation, and use only global coordinates.
We have not seen this bug manifest in real life because we get lucky:
the origin of the primary plane is always at 0, 0. We do not use
non-primary planes, except cursor plane on DRM backend where the actual
damage coordinates are ignored.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
There are two call sites, one is already having a pixman_box32_t it
needs to call view_compute_bbox() with. The other call site will have a
box32_t when view clipping gets implemented.
Change view_compute_bbox() to take a pixman_box32_t as the input
argument, and convert call sites.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Add a comment saying it is. I'm not aware of misuses of it.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Also fixes a theoretical memory leak as the region was never fini'd.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
The fix is not trivial, so I want to document the problem before I
forget about it again.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Changes in v2:
- remove stride and format arguments from the API
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v1 Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Taking the easy way, always do a rendering pass when copying any real
buffer or texture. Will handle YUV formats, and makes it easy to always
return data the right y-direction up.
All the FBO GL state is created and torn down on every invocation, so this
is a pretty naive implementation.
If there was a wl_shm buffer giving the content to the surface, and the
stride of the buffer was greater than width * bytes_per_pixel, then this
implementation will return stride long rows, not width.
Changes in v2:
- simplify pack_color()
- remove stride and format from the API
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v1 Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Add a new buffer type identifying the solid color contents which do not
have a real buffer.
Solid color surfaces now pretend to have 1x1 pixel content data.
This helps the future surface_get_data_size() implementation.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Add a new Weston plugin under tests/ for manual testing of the
surface-shooting API.
The debug key binding 'h' triggers a surface shot from the surface that
currently has the pointer focus. The shot is written in PAM format into
a file. PAM format was chosen because it is dead-simple to write from
scratch and can carry an RGBA format.
Changes in v2:
- check fprintf calls, fix a malloc without free
- remove stride and format arguments from the API
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v1 Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Use shared code for this kind of stuff.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Daniel Stone <daniels@collabora.com>
For easy creation of unique new files. I'm looking at you,
screenshooter.
This code is based on timeline.c weston_timeline_do_open().
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Daniel Stone <daniels@collabora.com>
This is an optional API that will be implemented by the renderers. It
allows to fetch the current contents of a surface, essentially the
buffer contents from a client buffer, converted to an RGBA format.
This is meant as a debugging API. The implementations may be heavy and
cause a stall, so they are not intended to be used often during normal
operations.
Renderers are expected to convert whatever data a surface has to a
single RGBA format.
Changes in v2:
- remove stride and format arguments from the API
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v1 Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Daniel Stone <daniels@collabora.com>
wayland-test isn't and will never be wayland protocol, it's weston internal.
Renamed wayland-test to weston-test, and wl_test to weston_test.
Also added a Big Fat Warning to the description of weston_test to try to
keep people from thinking it's a good idea to use some of these functions
outside of testing.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Acked-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
weston_view::transform.boundingbox is made to include the layer mask,
which removes the need for masked_boundingbox.
The following were using boundingbox when they should have used
masked_boundingbox:
- drm_output_prepare_overlay_view() uses boundingbox to compute overlay
position, source and destination coordinates.
- drm_assign_planes() uses boundingbox for view overlap checks.
- is_view_not_visible() uses boundingbox, but nothing will show outside
the layer mask.
- weston_surface_assign_output() intersects boundingbox with output
region to choose the primary output for a surface.
- weston_view_assign_output() intersects boundingbox with output region
to pick the outputs the view is on.
This patch essentially changes all those cases to use the masked
boundingbox.
Therefore there are no cases which would need the boundingbox without
the layer mask, and we can convert boundingbox into masked and remove
the left-over member.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
[v2: don't move the decl of 'mask' in weston_view_update_transform]
Reviewed-By: Giulio Camuffo <giuliocamuffo@gmail.com>
Turns out there were no users of weston_view::transform.opaque,
everything was already using transform.masked_opaque. Therefore
repurpose transform.opaque as masked_opaque, and remove masked_opaque
member.
Now this opaque region in global coordinates is clipped by the layer
mask, if set. There are no cases where you would need the opaque region
without the effect of layer mask.
Also add a note in compositor.h, that changing view's layer counts as
changing geometry, which requires calling weston_view_geometry_dirty()
to let all derived state update.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-By: Giulio Camuffo <giuliocamuffo@gmail.com>
It is used by sub-surfaces only, for fetching the root view's
weston_layer.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-By: Giulio Camuffo <giuliocamuffo@gmail.com>
Currently we use the wayland-scanner executable as found with
AC_PATH_PROG, and then check the presence of wayland-scanner.pc
Currently the latter is unused even if AC_PATH_PROG fails to find the
binary. Rework things to use the pkg-config variable as a fall-back.
Cc: Andrew Oakley <aoakley@espial.com>
Cc: Bill Spitzak <spitzak@gmail.com>
Cc: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Andrew Oakley <aoakley@espial.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Quentin Glidic <sardemff7+wayland@sardemff7.net>
Can just use wl_list_for_each_safe instead of dealing with pointers
ourself.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Some of the .png files are specific to ivi-shell. Avoid installing
them to "$prefix/share/weston" if ivi-shell has explicitly been
disabled at configure time.
Signed-off-by: Manuel Bachmann <manuel.bachmann@open.eurogiciel.org>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This way JSON timeline logs will contain the information about in which
mode the program runs.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
60 millihertz is a bit low, let's make it 60 Hz as it was supposed to
be.
When the new repaint scheduling algorithm gets implemented, this
fixes 'make check' taking almost 3 minutes instead of the normal 3
seconds, when running with 7 millisecond repaint window.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Older versions of Mesa provided header definitions for the
EGL_WL_bind_wayland_display extension, but an earlier version of the
extension which only provided the (un)bind entrypoints, and not
QueryWaylandBuffer. Detect this half-provision and make sure we export
the QueryWaylandBuffer definitions as well.
Fixes build failure with EGL on Ubuntu 12.04.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Pekka Paalanen <ppaalanen@gmail.com>
weston-test uses eglBindWaylandDisplayWL and friends, which are defined
either by the EGL implementation, or weston-egl-ext.h as a fallback.
Include weston-egl-ext.h from weston-test, so we can build on systems
whose native EGL implementation doesn't give us the needed defines.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Pekka Paalanen <ppaalanen@gmail.com>
If Xwayland is not in /usr/bin, distcheck will fail without patch
023b265b, which propagates @XSERVER_PATH@ to distcheck but blocks other
use of the DISTCHECK_CONFIGURE_FLAGS env var. Instead, revert the fix
and merely document the need for setting DISTCHECK_CONFIGURE_FLAGS
manually.
Revert "build: Pass along any user-specified xserver path to distcheck"
This reverts commit 023b265b44.
The replacement xwayland-test should succeed, so we should run it
from distcheck again.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Xwayland isn't part of this distribution so looking for Xwayland in
weston's install dir will cause distcheck to fail. Let's set the
default to /usr/bin where it's likely to live.
It can still be overriden during configure exactly as before.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
If a client calls xdg_shell.get_xdg_surface on a surface that is already
an xdg_surface would, prior to this patch, succeed, but cause weston to
crash later when trying to configure. This patch instead sends a role
error to the client complaining that it already is an xdg_surface.
Note that .._set_role() only fails when changing roles, not when setting
the same role twice.
The same is done for xdg_popup.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Failing to remove this can result in a crash when the signal is sent
after the window manager is destroyed.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-By: Giulio Camuffo <giuliocamuffo@gmail.com>
of application launching. This is because cancel callback is mistakenly
set to weston_touch_grab_interface. To fix this issue, add a
callback, touch_move_workspace_grab_frame and set it to the
weston_touch_grab_interface like desktop-shell.
Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Add autotools remnants, as well as more comprehensive vim swapfiles,
Sublime Text configuration, and git format-patch output.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
The input loop is actually dispatched in the middle of the frame repaint.
When the X11 event results in closing the compositor, this can cause the
current output to be destroyed just prior to trying to process animations
on it.
We fix this by handling the window close event in an idle callback.
NOTE: this requires a patch for wayland that moves the idle handler
dispatch to after epoll_wait in the event loop processing.
Closes bug: https://bugs.freedesktop.org/show_bug.cgi?id=81314
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>