The current config parser, parses the ini file and pulls out the values
specified by the struct config_section passed to parse_config_file() and
then throw the rest away. This means that every place we want to get
info out of the ini file, we have to parse the whole thing again. It's not
a big overhead, but it's also not a convenient API.
This patch adds a parser that parses the ini file to a data structure and
puts that in weston_compositor->config along with API to query comfig
keys from the data structure. The old parser is still available, but
we'll transition to the new approach over the next few commits.
Default output scale of 256 makes little sense. Actually this is a type
mismatch between wl_fixed and int, probably a leftover from when the
scale factor was proposed as a fixed point number.
Scale 256 probably causes the Window creation to fail, but that actually
leads to a segfault in Mesa libEGL later:
Program received signal SIGSEGV, Segmentation fault.
0 dri2_create_window_surface (drv=0x645060, disp=0x646610, conf=<optimized out>, window=<optimized out>, attrib_list=<optimized out>)
at platform_x11.c:291
291 surf->SwapInterval = 1;
Here 'surf' is NULL.
1 0x00007ffff76c0709 in eglCreateWindowSurface (dpy=0x646610, config=<optimized out>, window=58720261, attrib_list=0x0) at eglapi.c:534
2 0x0000000000421549 in gl_renderer_output_create (output=0x673ae0, window=58720261) at gl-renderer.c:1661
3 0x00007ffff41c456b in x11_compositor_create_output (c=0x6388b0, x=0, y=0, width=1024, height=640, fullscreen=0, no_input=0,
configured_name=0x0, transform=0, scale=256) at compositor-x11.c:928
4 0x00007ffff41c5ca0 in x11_compositor_create (display=0x631950, fullscreen=0, no_input=0, use_pixman=0, argc=0x7fffffffda7c,
argv=0x7fffffffdd18, config_fd=14) at compositor-x11.c:1596
5 0x00007ffff41c63db in backend_init (display=0x631950, argc=0x7fffffffda7c, argv=0x7fffffffdd18, config_fd=14) at compositor-x11.c:1746
6 0x000000000040fcb7 in main (argc=1, argv=0x7fffffffdd18) at compositor.c:3293
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Cc: Alexander Larsson <alexl@redhat.com>
This patch does miscellanous improvements with raw surfaces:
* some frames markers are sent to identify a single frame made of
multiple surface updates
* we send the dirty sub-rectangles instead of the full bouncing box
* the size of the fragmentation buffer is now honored, so that our big
surface updates don't look like a DoS
* the subtile and image flipping are done in one step (not requiring a
temporary tile)
* we don't care about the size of the dirty region and always use the
preferred codec for surface update
Last FreeRDP don't send Synchronize packets anymore, so send the
first screen refresh when we're "connected". The client cursor is
also disabled during this step.
This patch fixes NSC codec initialisation that was not done (an
erronous copy'n paste).
The remoteFx context must be resetted when we go through an activation
sequence
The stream utils of FreeRDP have changed recently, this patch fixes
the compositor compilation against FreeRdp master.
The backend_init() prototype has changed too, this fixes it.
On Raspberry Pi, weston-desktop-shell is so slow to start, that the
compositor has time to run the fade-in before the wallpaper is up. The
user launching Weston sees the screen flipping to black, the fbcon
fading in, and then the desktop popping up.
To fix this, wait for the weston-desktop-shell to draw
everything before starting the initial fade-in. A new request is
added to the private desktop-shell protocol to signal it. If a
desktop-shell client does not support the new request, the fade-in
happens already at bind time.
If weston-desktop-shell crashes, or does not send the 'desktop_ready'
request in 15 seconds, the compositor will fade in anyway. This should
avoid a blocked screen in case weston-desktop-shell malfunction.
shell_fade_startup() does not directly start the fade-in but schedules
an idle callback, so that the compositor can process all pending events
before starting the fade clock. Otherwise (on RPi) we risk skipping part
of the animation. Yes, it is a hack, that should have been done in
window.c and weston-desktop-shell instead.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
There is no need to support weston_plane anymore.
The max-planes option is removed as unused.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Replace the GL renderer with the new rpi-renderer on the Raspberry Pi
backend. This makes Weston on rpi not use EGL or GL anymore, at all.
The weston_plane feature is disabled, since the rpi-renderer does the
same, but better.
Add a command line option to select the output transform. It is not a
weston.ini option for now, since the rpi backend does not read the
configuration file yet. Hopefully that will be done later with some
shared code.
Add the rpi options to 'weston --help' output.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Dispmanx is the prorietary display API on the Raspberry Pi, which
provides hardware compositing. Every visible surface is assigned a
Dispmanx element, and the hardware or firmware will do all compositing
onto screen. The API supports translation, scaling, flips, discrete
rotations in 90-degree steps, alpha channel on the surfaces, and
full-surface alpha on top.
Previously, Dispmanx capabilities were used via the weston_plane
mechanism, where surfaces were assigned to planes when possible, and
otherwise transparently falling back to GLESv2 compositing. Because we
have no way to use the same memory buffer as a GL texture and a Dispmanx
resource, we had to prepare for both. In the worst case, that means one GL
texture, and two (double-buffered case) Dispmanx resources, all the size
of a whole surface, for all surfaces. This was eating memory fast. To
make things worse (and less slow), the wl_shm buffer was kept around,
since it was copied to either a texture or a resource as needed. This
caused all clients to need two buffers. In a Dispmanx-only renderer, we
can drop the GL texture, and we can release wl_shm buffer immediately
after the first copy, so clients become effectively single-buffered. So
from the worst case of 5 buffers per surface, we go down to 3 or just
2 (single-buffered Dispmanx element, one wl_shm buffer in the client)
buffers per surface.
As this will replace the GL renderer on rpi, we cannot fall back to the
GLESv2 compositing anymore. We lose arbitrary surface rotation, but we
lose also the GL fallback, which caused glitches.
This patch depends on new RaspberryPi firmware. Older firmware may not
render ARGB surfaces correctly, solid color surfaces maybe cause a
performance hit, and the output may completely fail in case the firmware
does not fall back internal off-line compositing properly as needed.
This new rpi-renderer support surface translation and scaling, but not
rotation or transpose (not even in 90-deg steps). In theory, 90-deg step
surface rotation is possible to support. Output transformations are
supported, but flipped variants do not seem to work right.
As a detail, menus and other surfaces that are simply translated with
respect to another surface caused falling back to the GL renderer. The
rpi-renderer handles them directly.
This patch only adds the new renderer, but does not hook it up into use.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Both GL and pixman renderer (pixman probably only because GL did?)
return the screen capture image as y-flipped, therefore Weston y-flips
it again. However, the future rpi-renderer can produce only right-way-up
(non-flipped) screen captures, and does not need an y-flip.
Add a capability flag for y-flip, which the rpi-renderer will not set,
to get screen captures the right way up.
The wcap recording code needs yet another temporary buffer for the
non-flipped case, since the WCAP format is flipped, and the code
normally overwrites the input image as it compresses it. This becomes
difficult, if the compressor is supposed to flip while processing.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The upcoming rpi-renderer cannot handle arbitrary rotations. Introduce
Weston capability bits, and add a bit for arbitrary rotation. GL and
Pixman renderers support it.
Shell or any other module must not produce surface transformations with
rotation, if the capability bit is not set. Do not register the surface
rotation binding in desktop shell, if arbitary rotation is not
supported.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The array of arguments supplied to execv must be NULL terminated. If
unitialized values are used as pointers the exec call may fail with a
EFAULT error ("Bad address").
https://bugs.freedesktop.org/show_bug.cgi?id=64874
If you specify e.g. scale=2 in an output section in weston.ini
we scale all modes by that factor.
We also correctly scale cursor positioning, but ATM there is no
scaling of the cursor sprite itself.
If you specify e.g. scale=2 in weston.ini an output section for the
X11 backend we automatically upscale all normal surfaces by this
amount. Additionally we respect a buffer_scale set on the buffer to
mean that the buffer is already in a scaled form.
This works with both the gl and the pixman renderer. The non-X
backends compile and work, but don't support changing the output
scale (they do downscale as needed due to buffer_scale though).
This also sends the new "scale" and "done" events on wl_output,
making clients aware of the scale.
Rather than storing the shadow_image in the untransformed space
and rotating on copy to hw_buffer we store both on the transformed
space. This means a copy between them is a straight copy, and that
apps supplying correctly transformed surface buffers need not
change them.
We also correctly handle all output transform including the previously
unhandled flipped ones, as well as client supplied buffer_transforms (which
were previously ignored).
We also simplify the actual rendering by just converting any damage
region to output coordinates and set it on a clip and composite
the whole buffer, letting pixman do the rectangle handling. This
means we always do all the transforms, including the surface positioning
as a pixman_image transform. This simplifies the code and sets us up
for handling scaling at a later stage.
The transform looks complicated, but in practice it ends up being
an integer translation almost always, so it will hit the pixman
fastpaths.
The shell_grab_start function sets up a destroy notification on the
shell surface such that when the shell surface is destroyed the pointer
on the grab to the shell surface is set to NULL.
We must therefore check whether the shell surface is NULL and end the
grab if it is.
https://bugs.freedesktop.org/show_bug.cgi?id=64689
This patch fixes a crash with the surface_pong when one of the
seats doesn't have a pointer. This was the case with the RDP compositor
that use a fake seat with no mouse or keyboard.
This patch brings back the user environment from the shell.
In the future, weston-launch could create the Wayland socket earlier, in
which case the user's shell could be used to run Wayland-specific tools
in the new Weston session.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
The only way to create a sub-surface loop by recursive nesting is to
make the main surface (which does not have a role) a sub-surface of any
of its sub-surfaces. All other cases should already be cought.
This change checks for that exact case, and sends a protocol error.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
wl_subsurface.set_desync should apply the cached wl_surface state.
Otherwise, the sub-surface may be stuck: a commit on the parent surface,
if desynchronized, will not commit the sub-surface because it is
desynchronized, too. A commit on the sub-surface may not happen, if it
is waiting for the frame callback from the previous commit.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
The subsurface patches changed the center_on_output() behavior a bit.
Instead of using the buffer width and height, it now looks at surface
geometry. In lock_surface_configure() we haven't set up the geometry
when we call center_on_output() so the lock surface would never show
up.
Just the same as it is done in shell.c, if the input method process exits
for any reason, we relaunch it automatically, as it is not possible to
launch a standalone application outside of the weston process.
In v2:
- Proper error message when giving up.
Signed-off-by: Eduardo Lima (Etrunko) <eduardo.lima@intel.com>
This set of changes adds support for searching for a given config file
in the directories listed in $XDG_CONFIG_DIRS if it wasn't found in
$XDG_CONFIG_HOME or ~/.config. This allows packages to install custom
config files in /etc/xdg/weston, for example, thus allowing them to
avoid dealing with home directories.
To avoid a TOCTOU race the config file is actually open()ed during the
search. Its file descriptor is returned and stored in the compositor
for later use when performing subsequent config file parses.
Signed-off-by: Ossama Othman <ossama.othman@intel.com>
The function drm_output_start_repaint_loop() unconditionally issues a
page flip, even if the crtc for that output has not been enabled yet.
That causes the page flip to fail, and drm_output_repaint() is never
called.
Solve this by bypassing the initial page flip if the output needs a
mode set.
This has the caveat of affecting latency predictability for that first
frame and when a "driver" mode fullscreen surface causes a mode set.
However, on both cases the mode set would take an unpredictable amount
of time anyway.
https://bugs.freedesktop.org/show_bug.cgi?id=63812https://bugs.freedesktop.org/show_bug.cgi?id=64183
This allows users to change the assigned display profile in GNOME (using
gnome-control-center) or KDE (using colord-kde) and also allows the profiling
tools to correctly inhibit the calibration state whilst measuring the native
screen response.
The subsurface-server-protocol.h header should not be included
by any headers that are part of the SDK since it is not exported.
Otherwise, SDK consumers will break during compilation.
Move this include from compositor.h to compositor.c.
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=64537
Signed-off-by: U. Artie Eoff <ullysses.a.eoff@intel.com>
We must calculate the bounding box of the surface + subsurfaces set and use
that when maximizing the window or going fullscreen.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
[pq: changed to weston_surface_get_main_surface(), and used a temporary
variable to clean up the expressions.]
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
The shell needs to redirect some actions to the parent surface, when
they originally target a sub-surface. This patch implements the
following:
- Move, resize, and rotate bindings always target the parent surface.
- Opacity (full-surface alpha) binding targets the parent surface. This
is broken, because it should change the opacity of the whole compound
window, which is difficult to implement in the renderer.
- click_to_activate_binding() needs to check the shell surface type from
the main surface, because sub-surface would produce SHELL_SURFACE_NONE
and prevent activation.
- Also activate() needs to check the type from the main surface, and
restack the main surface. Keyboard focus is assigned to the original
(sub-)surface.
- focus_state_surface_destroy() needs to handle sub-surfaces: only the
main surface will be in a layer list. If the destroyed surface is
indeed a sub-surface, activate the main surface next. This way a
client that destroys a focused sub-surface still retains focus in the
same window.
- The workspace_manager.move_surface request can accept also
sub-surfaces, and it will move the corresponding main surface.
Changes in v2:
- do not special-case keyboard focus for sub-surfaces
- fix surface type checks for sub-surfaces in shell, fix restacking of
sub-surfaces in shell, fix focus_state_surface_destroy()
Changes in v3:
- Renamed weston_surface_get_parent() to
weston_surface_get_main_surface() to be more explicit that this is
about sub-surfaces
- Fixed move_surface_to_workspace() to handle keyboard focus on a
sub-surface.
- Used a temporary variable in several places to clarify code, instead
of reassigning a variable.
- Fixed workspace_manager_move_surface() to deal with sub-surfaces.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Implement the basic protocol for sub-surfaces:
- expose wl_subcompositor global interface
- error checking on protocol calls
- associate a parent wl_surface to a sub-surface
- introduce the sub-surface role, which is exclusive
- an implementation of the wl_subsurface interface
- allow nesting of sub-surfaces
- proper surface transformation inheritance from parent to sub-surfaces
- two different modes of wl_surface.commit for sub-surfaces
- hook sub-surfaces up to repaint by modifying the repaint list code
Struct weston_subsurface is dynamically allocated. For sub-surfaces, it
is completely populated.
For parent surfaces, weston_subsurface acts only as a link for stacking
order purposes. The wl_resource is unused, parent_destroy_listener is
not registered, the transform is not linked, etc.
Sub-surfaces are not added directly into layers for display or input.
Instead, they are hooked up via the sub-surface list present in parent
weston_surface. This way sub-surfaces are inherently linked to the
parent surface, and cannot be displayed unless the parent is mapped,
too. This also eases restacking, as only the parent will be in a layer
list. Also, only the main surface should be subject to shell actions.
The surface list rebuilding in weston_output_repaint() is modified to
process sub-surface lists, if they are non-empty. The sub-surface list
always contains the parent, too, unless empty. The collection of
frame_callback_list is moved to a later loop, to streamline the surface
list rebuild functions.
Features still lacking are:
- full-surface alpha support for compound windows
Changes in v2:
- fix a bug in surface mapping: commit a sub-surface would cause the
main surface to never be mapped.
- remove debug printfs
- detect attempt of making a surface its own parent
- always zero-alloc weston_subsurface
- apply wl_subsurface.set_position in commit, not immediately
- add weston_surface_to_subsurface()
- implement sub-surface commit modes parent-cached and independent
- implement wl_subcompositor.destroy and wl_subsurface.destroy
Changes in v3:
- rebased, and use the new transform inheritance code
- squashed the commit "add sub-surfaces to repaint list"
- fixed a buffer reference leak in commit_from_cache()
- Rewrite the sub-surface destructor code, and make it leave the
wl_subsurface protocol object inert, if one destroys the corresponding
wl_surface.
- replaced set_commit_mode with set_sync and set_desync
- allowed sub-surface nesting, and fixed repaint accordingly
- implemented nested sub-surface commit modes
- Made the sub-surface order changes from wl_subsurface.place_above and
.place_below to be applied when the parent surface state is applied,
instead of immediately. This conforms with the protocol specification
now.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Add protocol for sub-surfaces, wl_subcompositor as the global interface,
and wl_subsurface as the per-surface interface extension.
This patch is meant to be reverted, once sub-surfaces are moved into
Wayland core.
Changes in v2:
- Rewrite wl_subcompositor.get_subsurface description, and move mapping
and commit details into wl_subsurface description. Check the wording
in wl_subsurface.set_position description.
- Add wl_subsurface.set_commit_mode request, and document it, with the
commit_mode enum. Add bad_value error code for wl_subsurface.
- Moved the protocol into Weston repository so we can land it upstream
sooner for public exposure. It is to be moved into Wayland core later.
- Add destroy requests to both wl_subcompositor and wl_subsurface, and
document them. Experience has showed, that interfaces should always
have a destructor unless there is a good and future-proof reason to not
have it.
Changes in v3:
- Specify, that wl_subsurface will become inert, if the corresponding
wl_surface is destroyed, instead of requiring a certain destruction
order.
- Replaced wl_subsurface.set_commit_mode with wl_subsurface.set_sync and
wl_subsurface.set_desync. Parent-cached commit mode is now called
synchronized, and independent mode is desynchronized. Removed
commit_mode enum, and bad_value error.
- Added support for nested sub-surfaces.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Currently the core input code does surface picking before calling into
the focus callback of the current grab. Not all grabs need to pick a
surface however, so we're doing work we don't have to in those cases.
For example, the shell move and resize grabs don't need to pick and the
default grab in implicit grab mode doesn't either.
With this change, the pointer grab mechanism is now very simple:
the focus callback is called whenever the pointer may have a new focus,
the motion callback is called whenever the pointer moves and
the button callback whenever a button is pressed or released.