We don't gain anything from taking a wl_shell_surface in
desktop_surface.set_background, except making wl_shell_surface
gratuitously dependent on wl_shell. In shell.c we can also handle
backgrounds in their own background_configure function which simplifies
the mapping and placement logic.
Emacs uses tab and backspace to move the cursor as well as the regular
cursor movement escape codes. When it's less bytes than the escape code,
emacs will use a tab or tab + backspace to move the cursor forward. The
effect is that as you're moving around in the buffer, emacs will
(seemingly) randomly insert spaces and overwrite what's in the terminal.
Making tab just move the cursor as it should fixes this.
If the cursor didn't change since last time we had pointer focus we just
wouldn't change it. But whoever had pointer focus in the mean time could
have changed it, so make sure we always set the cursor after pointer enter.
When the icon provided in weston.ini is not available, it will report a segfault error.
Check the icon at first.
backtrace:
*INT_cairo_surface_status (surface=0x0) at cairo-surface.c:259
259 {
(gdb) bt
#0 *INT_cairo_surface_status (surface=0x0) at cairo-surface.c:259
#1 0x0804baca in tablet_shell_add_launcher (data=0xbfb800ec)
at tablet-shell.c:404
#2 launcher_section_done (data=0xbfb800ec) at tablet-shell.c:434
#3 0x08051121 in parse_config_file (
path=0x8b96c10 "/root/.config/weston.ini", sections=0x8053c80,
num_sections=2, data=0xbfb800ec) at config-parser.c:113
#4 0x0804c0f9 in main (argc=1, argv=0xbfb801d4) at tablet-shell.c:480
Signed-off-by: Juan Zhao <juan.j.zhao@linux.intel.com>
If we can't find a cursor for whatever reason, don't crash the client in
pointer_surface_frame_callback.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
The launcher before in tablet-shell just draw the icon and will
not activate a client. This patch makes the launcher as sub-widget
of homescreen, and implements enter/leave/button/redraw hanler to
do the actual client launching action.
Since the introduction of pointer.set_cursor(), it is possible for a
client to set the surface containing the pointer image and get frame
callbacks on it thus allowing a clear implementation of animated
cursors.
This also makes the busy cursor hack of using frame callbacks on the
busy surface unnecessary.
Putting panel_add_clock in launcher_section_done handler
will cause clock to be created multiple times with every launcher.
Fix is to move the call to panel_create function.
In clock_func() it is necessary to read the timer fd, or
it will stay readable, and the event loop will call the function again.
That causes an endless loop.