Switch from per-channel max error tolerance to max two-norm (Euclidean
distance) error. Geometrically this means that previously the accepted
volume was a +/- tolerance cube around the reference point, and now it
is a sphere with tolerance radius.
The real benefit is simplifying the code.
The error tolerance are also changed to float. Integers cannot represent
values between 1 and 2, and the jump from 1 to 2 would have been too
much. AdobeRGB tolerance gets relaxed a bit, while BT2020 tolerance
becomes stricter. The new tolerance values are the reported achieved
two-norm max errors plus a bit of margin.
Surprisingly the sRGB case tolerances remain strictly at zero, and
that's no bug in the test.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
compare_float() was an ad hoc max error logger with optional debug
logging.
Now that we have rgb_diff_stat, we can get the same statistics and more
with less code. It looks like we would lose the pixel index x, but that
can be recovered from the dump file line number.
This patch takes care to keep the test condition exactly the same as it
was before. The statistics print-out has more details now.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Switch from per-channel max error tolerance to max two-norm (Euclidean
distance) error. Geometrically this means that previously the accepted
volume was a +/- tolerance cube around the reference point, and now it
is a sphere with tolerance radius. This makes the check slightly
stricter.
The real benefit is simplifying the code.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
compare_float() was an ad hoc max error logger with optional debug
logging.
Now that we have rgb_diff_stat, we can get the same statistics and more
with less code. It looks like we would lose the pixel index x, but that
can be recovered from the dump file line number.
This patch takes care to keep the test condition exactly the same as it
was before. The statistics print-out has more details now.
The recorded dump position is the foreground color as that varies while
the background color is constant.
An example Octave function is included to show how to visualize the
rgb_diff_stat dump.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This is a special case of scalar_stat dumps to record all of two-norm
and RGB differences on the same line in the dump file.
This makes the dump file easier to handle when you want full RGB errors
recorded.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
The recently introduced rgb_diff_stat value dumping feature logs the
"position" where the value or error was measured. The reference value
was used as the position, but the problem with the reference value is
that it is an output value and not an input value. Therefore mapping
that back to which input values promoted the error is not easy.
Fix that problem by passing the position explicitly into
rgb_diff_stat_update(), just like it is already passed in to
scalar_stat_update().
Currently the only user simply passes the reference value as position,
because there the input value is also the reference value. This is not
true for future uses of rgb_diff_stat.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
The new field in struct scalar_stat allows recording all tested values
into a file. This is intended to replace ad hoc dumping code like in
alpha-blending-test.c.
To make it easy to set up, also offer a helper to open a writable file
whose name consists of a custom prefix and test name.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Seems it will be common to print all four min/max/avg sets of errors, so
move the printing code into a shared place.
While 0.0-1.0 is the natural range for color values, people are often
accustomed to working with 8-bit or even 10-bit pixel values. An error
of +/- 1 in 8-bit is more intuitive than +/- 0.004 in floating-point.
Hence 'scaling_bits' is added so the caller can determine the value
scaling. This will scale both the reported error numbers, and the
recorded error positions (rgb-tuples), so they are all comparable.
I'm happy to get rid of those two macros as well.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
More tests are going to need this.
The API is changed to work by copy in and copy out to match the other
color_util API. Hopefully this makes the caller code easier to read.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
We treat the argv we pass into the compositor as its to mangle, just as
it is free to do so for POSIX argv. To support this, we stash argv away
and free the saved copy later so as to not leak.
This works perfectly, except when we never call the compositor at all,
and have no saved array to free. Make sure we free the args in this
case, which can be seen as a leak of any generated args when a test
skips on preflight checks, e.g. drm-smoke when not running in CI.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Pango, Cairo, and fontconfig, all want to leave thread-global data
hanging around in order to maintain a cache. Try to clean up as much of
it as we possibly can on exit, apart from the Pango language string
which appears to be unfreeable, so has been added to LSan suppressions.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Rework PangoCairo context initialisation, so we don't leak either the
Pango layout, or any of the derived objects it creates.
Signed-off-by: Daniel Stone <daniels@collabora.com>
This code was all dead, since neither cairo-glesv2 nor the sample nested
compositor ever made it to the Meson build.
Signed-off-by: Daniel Stone <daniels@collabora.com>
This was introduced in a partial MR, where the later commits in the new
multi-GPU MR fully fix it, but the initially cherry-picked ones don't.
Signed-off-by: Daniel Stone <daniels@collabora.com>
We were only destroying these when the parent display removed the output
global. Do it on shutdown too, so we can avoid leaking it.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Many programs use this information to help position pop-ups properly, and
without it funny things happen. For example, nedit and tkinter apps will
position their menus incorrectly either all the time or after an initial
window move, firefox may position right-click pop-ups incorrectly
depending on other internal state.
https://tronche.com/gui/x/icccm/sec-4.html#s-4.1.5 has much detail on
how this should work, and the Advice to Implementors section shows that
common client practices will break in the face of our miserly handling
of ConfigureNotify events.
Instead of trying to send it only for configure requests received when a
client is in a fullscreen state, send them much more frequently.
Fixes#619
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Currently weston_wm_window_send_configurenotify is only called for
fullscreen clients, and it is written to be correct only in that case.
Fix it up to handle other cases properly so we can use it for them in a
later commit. Synthetic Configure Notify events are relative to the
root window, so this means adding our window co-ordinate when
necessary.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
We're going to need this to properly send xwayland events later, so add
API to get the current x,y co-ordinates of a shell surface and add it to
the kiosk and desktop shells.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
It doesn't need to be using desktop-shell; trying to use it is not
sensible as it will try to bind to all the devices we're repeatedly
creating and destroying, sometimes lose the race, and fail the test
because desktop-shell has died too early.
Signed-off-by: Daniel Stone <daniels@collabora.com>
noop-renderer needs to actually access the buffer content, to ensure
that the bad-buffer test works. This was previously done using a
volatile variable, but clang rightly pointed out that the variable
access had no effect (since the volatile stack variable was never read
from, and the source is not volatile), so 9b0b5b57dd changed it to be
explicitly marked it as unused to suppress the compiler warning.
Unfortunately suppressing the warning still leaves the compiler free to
optimise out the access.
Replace the variable decorations with actually using the result of the
read, so we can be really sure that it's never going to be optimised
away.
Signed-off-by: Daniel Stone <daniels@collabora.com>
ca9bb01fe6 made it so that we already set shm_buffer, width, height,
etc, in the core. There's no need for the renderer to do this.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Our positioning of override redirect windows falls apart when an
app is on the fullscreen layer, because we end up putting its
menus and tooltips beneath it. This patch raises the special
override redirect layer to be just below things like on-screen
keyboards (and, unfortunately, above things like panels).
There is no perfect way to deal with this problem, especially
for content like tooltips that don't come with transience hints.
In some cases override redirect menus could be better placed by
using the parenting/transience information provided with them
at map time, and we should probably do that at some point, but
that would still leave us with tooltips below full screen
applications, and the need for this layer change.
based on a patch
Co-authored-by: Hideyuki Nagase <hideyukn@microsoft.com>
Co-authored-by: Steve Pronovost <spronovo@microsoft.com>
Co-authored-by: Brenton DeGeer <brdegeer@microsoft.com>
I changed the layer position and the comments, so:
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Make fail_on_null static inline and put it in xalloc.h so we can use the
header exclusively instead of having to link with the library for it.
This is so we can use xalloc in places (like the RDP backend) without
having to bring in libshared.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
It's not really useful to have libweston without libweston-desktop. It's
also very little code.
Merging both into the same DSO will allow us to cut out a bunch of
indirection and pain.
Signed-off-by: Daniel Stone <daniels@collabora.com>
A view shouldn't be mapped if a surface isn't mapped, and it shouldn't
be in the scene graph if it isn't mapped either. Print when this happens
so you can see more from the debug.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Currently the idle_repaint_source is removed when the output is destroyed.
This covers the most common case: When a monitor is unplugged then the
corresponding DRM output is destroyed and not just disabled.
However, outputs can be explicitly disabled by the shell. In this case the
output is not removed and idle_repaint() may be called for a removed
output.
Remove the idle_repaint_source in weston_compositor_remove_output() to fix
this. And reset the variable to ensure that the source can be created
again.
Removing the source in weston_output_release() is now no longer necessary
since it calls weston_compositor_remove_output().
Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
It's not the most code ever, but it does make desktop-shell somewhat
more complicated for questionable (i.e. no) end-user benefit.
When desktop-shell is back in more healthy shape it could potentially be
reintroduced, but for now it's just making it more difficult to reason
about desktop-shell and fix it.
Signed-off-by: Daniel Stone <daniels@collabora.com>
weston_compositor_reflow_outputs() assumes that all output are positioned from
left to right with no gaps in the same order in which they where created.
If the shell moves an output with weston_output_move() then this assumption is
no longer true. So stop reflowing the outputs in the case. The shell is now
responsible for positioning all outputs as needed.
Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
Particularly important was _XWAYLAND_ALLOW_COMMITS atom which caused
some annoying flicker when resizing or hoovering over buttons.
This was introduced with 'shared/xcb-xwayland: Split into common
helpers' and somehow I missed those atoms.
Fixes 49d6532254
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
This is another followup to ffc011d6a3
("backend-drm: check that outputs and heads are in fact ours") which missed
some places.
Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
https://specifications.freedesktop.org/wm-spec/1.4/ar01s05.html says
"The Window Manager MUST set _NET_FRAME_EXTENTS to the extents of the
window's frame", so this is probably something we should be doing.
Some programs (such as some versions of Firefox) expect this to be present,
and will render popups in wrong locations if it's not.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
We need these values to calculate frame extents to properly set
_NET_FRAME_EXTENTS, but we don't want to calculate them twice.
Break out these bits from frame_resize_inside, and update it to use
the new function.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Instead of closing the window directly by calling close_handler() use a
deferred task to do that instead.
That way we avoid a potential invalid access on a link which was
previously removed, due to the fact both window_destroy() and
touch_handle_up() traverse the same list.
This is an alternative to 841.
Fixes: #607.
Suggested-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Reported-by: He Yong <hyyoxhk@163.com>
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
By moving the application of view_alpha after pre-multiplication we can
simplify main() considerably.
The cost is that for straight-alpha input or color_pipeline() we might
be doing three multiplications more than before. However,
a) the cost of running color_pipeline() probably dominates anyway, and
b) to get straight-alpha input you have to use a future Wayland
extension that probably won't be advertised without color management.
So we keep the optimization for the simple case (no color management)
while potentially incurring a small cost on the heavy case (with color
management).
Thanks to Pierre-Yves Mordred for the inspiration in
https://gitlab.freedesktop.org/wayland/weston/-/merge_requests/889#note_1411774
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Now that we have the if-else ladder to call color_pipeline() only when
necessary, and since only color_pipeline() needs undo-premult, move
undo-premult into color_pipeline().
This is a small step towards improving code readability.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
We always talk about "view alpha", so the name variable in the fragment
shader the same. Now it's clear without the comments, making the code
easier to read overall.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Avoid duplication of atom retrieval. This is particuarly useful
if one would one to reuse atom retrival in other parts, like tests.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Suggested-by: Daniel Stone <daniel.stone@collabora.com>
According to the wm-spec we must keep the _NET_WM_STATE property updated
to reflect the current state of the window.
This has been biting me when firefox starts maximized, then I click the
maximize button to toggle to unmaximized state. The next time I mouse over
the maximize button (which causes the frame to be re-rendered with the
maximized button in a highlighted state) we re-read the window state and
weston then believes the window is maximized even though it is being
rendered in a not-maximized state.
Update the state when we change maximized status so this doesn't happen.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
When we leave fullscreen or maximized mode we restore a saved window
position. This is expected, but that saved position was saved when window
geometry was set to have shadows rendered.
Since we restore a saved position that had shadow geometry, we don't want
to move the window when we set geometry again, or we'll move away from the
intended saved position.
I guess this is a counter-proposal to !614Fixes#454
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>