Screenshot tests often want to use the test name for writing out images.
This is a helper to get the test name without writing it multiple times
in the source.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Emilio Pozuelo Monfort <emilio.pozuelo@collabora.co.uk>
Reviewed-by: Micah Fedke <micah.fedke@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Pick the color 0xCC336699 as AARRGGBB, as if blended on black. This is
the color used with developing the sub-surface shot tests.
No other big reason than it should not be black to have better chances
of catching blending problems.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Micah Fedke <micah.fedke@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
This is a new desktop shell plugin, specifically written for tests. It
implements the bare minimum of a WM with predictable window positioning.
It offers a known static background without forking any helper clients
and therefore avoids any races with executing screenshot-based tests.
Not forking unused helper clients also reduces the load during a test
run.
The code was written by Quentin as a part of a much larger private
patch. Pekka, following Emilio's example, extracted just the shell
plugin parts as a stand-alone patch and wrote the commit message.
[Emilio: update to latest weston_layer and shell_init API]
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Signed-off-by: Emilio Pozuelo Monfort <emilio.pozuelo@collabora.co.uk>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Micah Fedke <micah.fedke@collabora.co.uk>
[Pekka: fix build]
buffer-count was introduced in line with a Mesa change which forced
an earlier block on frame events to try to enforce double-buffering
where available.
The Mesa change has since been reverted (Mesa commit 9ca6711faa), as
this had unpleasant interactions with buffer_age in particular, so this
test is no longer valid.
Additionally, it only worked on backends which initialised EGL (not
headless-backend, where tests generally run), which can be flaky due to
initialisation races. Not only that, but on the DRM backend, we can
legitimately enter triple-buffering due to promoting the surface to a
hardware plane, skipping GPU composition.
In light of all this, just remove the test.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Test adds 3 layers in a screen's render order list.
First, it adds in the order which layers are created.
Later, test cleans the render order list,
and adds layers in reverse order.
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Test adds 3 surfaces in a layer's render order list.
First, it adds in the order which surfaces are created.
Later, test cleans the render order list, and adds surfaces in reverse
order.
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The int32_t type is defined in stdint.h.
The musl C library is very conservative in the headers that it
internally includes, and stdint.h is not included by any other header,
unlike with glibc or uClibc, which breaks the build.
Add the missing header.
Signed-off-by: "Yann E. MORIN" <yann.morin.1998@free.fr>
Reviewed-by: Yong Bakos <ybakos@humanoriented.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Use different functions so we cannot load a libweston common module in
weston directly or the other way around.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Currently, layers’ order depends on the module loading order and it does
not survive runtime modifications (like shell locking/unlocking).
With this patch, modules can safely add their own layer at the expected
position in the stack, with runtime persistence.
v4 Reviewed-by: Giulio Camuffo <giuliocamuffo@gmail.com>
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Acked-by: Daniel Stone <daniels@collabora.com>
[Pekka: fix three whitespace issues]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
We know we're not going to succeed if the binary isn't installed, so
skip the test in that case.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Following on from b8c16c995b, extend the family tree being tested by
place_above and place_below a little, ensuring that subsurfaces can't be
placed above or below surfaces which are related to them, but aren't
their immediate parent or sibling.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The parent of a subsurface can be used as a sibling in the place_below
and place_above calls. However this did not work when the parent is
nested, so fix the sibling check and add a test to check this case.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Might be a bit of an overkill, but still. One should cleanup after
themselves.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Adds a safe strtol helper function, modeled loosely after Wayland
scanner's strtouint. This encapsulates the various quirks of strtol
behavior, and streamlines the interface to just handling base-10 numbers
with a simple true/false error indicator and a uint32_t return by
reference.
Test cases are loosely derived from an earlier patch by Imran Zaman.
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
[With hexadecimal color values now handled via their own routine,
re-introduce the negative unsigned numbers fix.]
strtoul() has a side effect that when given a string representing a
negative number, it treats it as a high value hexadecimal. IOW,
strtoul("-42", &val) sets val to 0xffffffd6. This could potentially
result in unintended surprise behaviors.
Catch this by using strtol() and then manually check for the negative
value. This logic is modelled after Wayland's strtouint().
Note that this change unfortunately reduces the range of parseable
numbers from [0,UINT_MAX] to [0,INT_MAX]. The current users of
weston_config_section_get_uint() are anticipating numbers far smaller
than either of these limits, so the change is believed to have no impact
in practice.
Also add a test case for negative numbers that catches this error
condition.
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Previously weston_config_section_get_uint was serving dual purpose for
parsing both unsigned decimal integer values (ids, counts, seconds,
etc.) and hexadecimal values (colors), by relying on strtoul's
auto-detection mechanism.
However, this usage is unable to catch certain kinds of error
conditions, such as specifying a negative number where an unsigned
should be used. And for colors in particular, it would misparse hex
values if the leading 0x was omitted. E.g. "background-color=99999999"
would render a near-black background (effectively 0x05f5e0ff) instead of
medium grey, and "background-color=ffffffff" would be treated as an
error rather than white. "background-color=0x01234567",
"background-color=01234567", and "background-color=1234567" each
resulted in the value being parsed as hexadecimal, octal, and decimal
respectively, resulting in colors 0x01234567, 0x00053977, and 0x0012d687
being displayed.
This new routine forces hexadecimal to be used in all cases when parsing
color values, so "0x01234567" and "01234567" result in the same color
value, "99999999" is grey, and "ffffffff" is white. It also requires
exactly 8 or 10 digits (other lengths likely indicate typos), or the
value "0" (black).
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
The reduction in range limits does have an effect for color values,
which are expressed as hexadecimal values from 0x00000000 to
0xFFFFFFFF. By limiting the range to INT_MAX, color values of
0x80000000 and up are in fact lost.
This reverts commit 6351fb08c2.
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Yong Bakos <ybakos@humanoriented.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Tested-by: Yong Bakos <ybakos@humanoriented.com>
strtoul() has a side effect that when given a string representing a
negative number, it returns a negated version as the value, and does not
flag an error. IOW, strtoul("-42", &val) sets val to 42. This could
potentially result in unintended surprise behaviors, such as if one were
to inadvertantly set a config param to -1 expecting that to disable it,
but with the result of setting the param to 1 instead.
Catch this by using strtol() and then manually check for the negative
value. This logic is modelled after Wayland's strtouint().
Note that this change unfortunately reduces the range of parseable
numbers from [0,UINT_MAX] to [0,INT_MAX]. The current users of
weston_config_section_get_uint() are anticipating numbers far smaller
than either of these limits, so the change is believed to have no impact
in practice.
Also add a test case for negative numbers that catches this error
condition.
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Check errno, which is set of over/underflow, out of range, etc. Also
check for empty strings (the usages covered in this patch already also
cover the case where there are non-digits present). Set errno to 0
before making the strto*l call in case of pre-existing errors
(i.e. ENOTTY when running under the testsuite).
This follows the error checking style used in Wayland
(c.f. wayland-client.c and scanner.c).
In tests, also check errno, and add testcases for parsing '0'.
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
This is a follow up for weston-test to manually
set mapped status for views/surfaces it controls
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Implement a simple register and lookup for function tables. This is
intended for plugins to expose APIs to other plugins.
It has been very hard to arrange a plugin to be able to call into
another plugin without modifying Weston core to explicitly support each
case. This patch fixes that.
The tests all pass.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Signed-off-by: Giulio Camuffo <giuliocamuffo@gmail.com>
The name suggests that it activates surfaces, but the code says it
rather just assigns keyboard focus. Rename it for clarity, and so the
original function name could be used for something more appropriate
later. Switch order of parameters since keyboard focus is a property of
the seat. Update all callers as appropriate.
Change was asked for by pq, May 26, 2016:
"This should be called weston_seat_set_keyboard_focus(seat, surface).
Keyboard focus is a property of the seat."
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Useful for pointing out where the image comparisons fail.
Internal-screenshot-test is modified to save the visualization if the
test fails.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Screenshooting does not involve creating a wl_surface, so using struct
surface is superfluous.
Return a struct buffer instead. It could have been just a
pixman_image_t, but setting up proper destruction would be a bit more
work. Should not hurt to keep the wl_buffer around until the user is
ready to free the image.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
This rewrites write_surface_as_png() into write_image_as_png(), which
operates on a pixman_image_t instead of a struct surface.
This is part of the migration to use pixman_image_t everywhere without
superfluous parameters/members.
Now the image saving handles more than just ARGB32 format, presumably.
At least it does not assume everything is always ARGB32.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
This rewrites load_surface_from_png() to load_image_from_png(), to
return a pixman_image_t instead of a struct surface.
A loaded image has no need for wl_buffer or wl_surface or any of the
associated attributes. This is part of unifying to make everything use
pixman_image_t.
cairo_surface_flush() is added, because Cairo documentation for
cairo_image_surface_get_data() says you have to flush after drawing,
before using the data. It is unclear if loading a PNG counts as drawing,
so stay on the safe side.
load_image_from_png() now pays attention to the pixel format returned by
Cairo, which seems to come out as CAIRO_FORMAT_RGB24 in
internal-screenshot-test, not as CAIRO_FORMAT_ARGB32 as expected. I do
not know if Cairo actually guarantees the x8/a8 channel to be 0xff for
RGB24, but better to not trust it. Therefore the image is explicitly
converted to a8r8g8b8 as needed. This also adds support for loading A8
and RGB16_565 images, provided that Cairo delivers them.
The cairo surface is now wrapped directly into a pixman_image_t. If the
pixel format conversion is not needed, this eliminates a copy of the
image data. The Cairo surface will get automatically destroyed with the
Pixman image.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
check_surfaces_geometry() is removed as it was not used by anything, and
unlikely would be.
check_surfaces_equal() is merged into check_surfaces_match_in_clip(),
passing a NULL clip means to compare whole images.
check_surfaces_match_in_clip() is converted to work on pixman_image_t
instead of struct surface. The function is only concerned about
comparing images in memory, and does not care about a wl_buffer or a
wl_surface.
The verbosity of image comparisons is greatly reduced. An image mismatch
no longer prints a flood of raw pixel values. This will be replaced
later with a function writing out an error image instead.
Degenerate comparisons are no longer accepted, be that clip outside
images or zero area. Those are an indication of a programmer error.
The pixel format assumptions are made more visible in the code.
A new internal helper image_check_get_roi() computes and verifies the
area to be compared. Image iterator helper makes it simpler to write
manual pixel-poking loops.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Change create_shm_buffer() to handle any pixel format known to Pixman.
Presumably in the future we might want to test e.g. RGB565 content with
screenshot tests.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
No users remain outside the file. This will allow to fix the assumptions
in the function.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
This removes the uses of create_shm_buffer() from this test.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
This removes the uses of create_shm_buffer() from this test.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
This removes the uses of create_shm_buffer() from this test.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
We are growing more tests that need to handle buffers, both just images
and wl_buffers. Particularly the screenshooting facility needs these.
Currently everything is in struct surface, which contains more than we
need. It is a bit messy.
Create a new struct buffer to encapsulate the image representation, the
wl_buffer, and enough information to tear it all down (munmap) so we
don't have to leak everything. Some tests might start doing things in
loops, and leaking would accumulate.
Instead of inventing our own image representation, use pixman_image_t.
It is a well-tested library worth using, and we already rely on it in
other places.
This makes the tests depend on Pixman, which requires the fix for
building buffer-count, which would otherwise not find pixman.h.
The new create_shm_buffer_a8r8g8b8() creates an image with an explicit
format, and pixman_image_t keeps track of it. And stride and size and
data. This implementation is still a little hacky due to calling
create_shm_buffer().
A very new thing is buffer_destroy(). Previously we didn't really free
any buffers. It is not a problem when the process will exit soon anyway,
but it may become a problem if tests start iterating things.
Manual memset() on a image is converted to a pixman action, just to show
how to do it properly with pixman.
Stride and pixel format assumptions still linger all around, but those
are for another patch.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
A surface can be added to many layers.
This test is implemented to test this use-case
and the correct behaviour of get_layers_under_surface
API.
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
weston-tests-env is a beast to handle, when you would like to start
weston manually for a test you wan to start inside gdb. This patch
causes the full command line to be printed to the automake test logs, so
you can copy it from there and run it by hand.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
This fix also depends on "compositor-headless: do not create a seat".
If we lose the race against weston-desktop-shell setting cursors, which
is very rare, we get a cursor image in the screenshot, causing the test
to fail. This is now fixed by moving the (remaining) cursor out of the
way.
Arguably we should have better solutions for this, but that is another
story. This is a stop-gap measure we can copy also in new
screenshooting tests.
v2: Remove the example code for how to trigger the race, and rewrite the
big comment.
Cc: Derek Foreman <derekf@osg.samsung.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
This clarifies what is supposed to be the libweston code.
v2: screen-share.c is already in compositor/ instead.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Yong Bakos <ybakos@humanoriented.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Tested-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Tested-by: Benoit Gschwind <gschwind@gnu-log.net>
Acked-by: Benoit Gschwind <gschwind@gnu-log.net>
[Pekka: rebased]
This is the start of separating weston-the-compositor source files from
libweston source files.
This is moving all the files related to the 'weston' binary. Also the
CMS and systemd plugins are moved.
xwayland plugin is not moved, because it will be turned into a
libweston feature.
To avoid breaking the build, #includes for weston.h are fixed to use
compositor/weston.h. This serves as a reminder that such files may need
further attention: moving to the right directory, or maybe using the
proper -I flags instead.
v2: Move also screen-share.c, and add a note about weston-launch.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Yong Bakos <ybakos@humanoriented.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Tested-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Tested-by: Benoit Gschwind <gschwind@gnu-log.net>
Acked-by: Benoit Gschwind <gschwind@gnu-log.net>
[Pekka: rebased]
Check that the keyboard init in weston-test.so plugin succeeds.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
These tests poke the viewporter interface to ensure proper behaviour
from client perspective, without testing the rendering result.
These cases are covered:
- create viewport twice
- source rectangle invalid value errors, and unset
- destination size invalid value errors, and unset
- source causing non-integer destination size
- source inside/outside of buffer with transform, scale
- source outside NULL buffer, then getting real buffer
- source outside NULL buffer with inherited NULL
- set_source, set_destination, and destroy after the wl_surface is
destroyed
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
They belong in the compositor rather than libweston since they
set signals handlers, and a library should not do that behind its
user's back. Besides, they were using functions in main.c already
so they were not usable by other compositors.
Signed-off-by: Giulio Camuffo <giuliocamuffo@gmail.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
When a test destroys a wl_surface, it is still possible to get events
referring to the destroyed surface. The surface in such cases will be
NULL.
Handle NULL surface gracefully in keyboard and pointer enter/leave
handlers. Touch-down handler is already NULL-safe.
This fixes a SEGV in a test I am writing for wp_viewport.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
The add_notification_configure_surface API accepts a simple
wl_listener instead of a ivi-shell specific notification
function. Therefore, the API is renamed to
add_listener_configure_surface.
This change has several advantages:
1. Code cleanup
2. No dynamic memory allocation. Listeners are allocated
by controller plugins
3. Remove API is not needed. Controller plugins can easily
remove the listener link.
The remove API is removed too:
- ivi_layout_remove_notification_configure_surface
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The add_notification_remove_surface API accepts a simple
wl_listener instead of a ivi-shell specific notification
function. Therefore, the API is renamed to add_listener_remove_surface.
This change has several advantages:
1. Code cleanup
2. No dynamic memory allocation. Listeners are allocated
by controller plugins
3. Remove API is not needed. Controller plugins can easily
remove the listener link.
The remove API is removed too:
- ivi_layout_remove_notification_remove_surface
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The add_notification_remove_layer API accepts a simple
wl_listener instead of a ivi-shell specific notification
function. Therefore, the API is renamed to add_listener_remove_layer.
This change has several advantages:
1. Code cleanup
2. No dynamic memory allocation. Listeners are allocated
by controller plugins
3. Remove API is not needed. Controller plugins can easily
remove the listener link.
The remove API is removed too:
- ivi_layout_remove_notification_remove_layer
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>