We always talk about "view alpha", so the name variable in the fragment
shader the same. Now it's clear without the comments, making the code
easier to read overall.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Avoid duplication of atom retrieval. This is particuarly useful
if one would one to reuse atom retrival in other parts, like tests.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Suggested-by: Daniel Stone <daniel.stone@collabora.com>
According to the wm-spec we must keep the _NET_WM_STATE property updated
to reflect the current state of the window.
This has been biting me when firefox starts maximized, then I click the
maximize button to toggle to unmaximized state. The next time I mouse over
the maximize button (which causes the frame to be re-rendered with the
maximized button in a highlighted state) we re-read the window state and
weston then believes the window is maximized even though it is being
rendered in a not-maximized state.
Update the state when we change maximized status so this doesn't happen.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
When we leave fullscreen or maximized mode we restore a saved window
position. This is expected, but that saved position was saved when window
geometry was set to have shadows rendered.
Since we restore a saved position that had shadow geometry, we don't want
to move the window when we set geometry again, or we'll move away from the
intended saved position.
I guess this is a counter-proposal to !614Fixes#454
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
If a client starts off maximized, clicking the unmaximize button would
result in a 0x0 window - basically a blob of decor with no content.
Instead, use 512x512 as a totally random default value.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
There is missing dependency on linux-dmabuf-unstable-v1-server-protocol.h
header file in backend-headless, backend-drm and backend-x11. That files
do not depend on that header, in fact. But by this moment they've had
that implicit dependency due to linux-dmabuf.h header.
With specific set of meson configure options the protocol header is not
generated at the right time, what causes build error in 100% cases using
small amount of building threads (from -j1 to -j8).
Signed-off-by: Ivan Nikolaenko <ivan.nikolaenko@unikie.com>
This is a followup to ffc011d6a3
("backend-drm: check that outputs and heads are in fact ours") which missed
some places.
Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
This uses the legacy DRM API it incomplete and no longer works anyways.
At this point, weston is no longer DRM master, so these calls fail with
"Permission denied".
So just remove the corresponding code.
Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
If a surface or a view is not mapped, then we should not be trying to
paint it. Check if this is the case and ensure that we only insert
paint nodes for mapped surfaces & views.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Fixes: #621
Keep the surface map state in sync with the buffer state: the surface
can be mapped it has a valid buffer, and not if it doesn't.
Signed-off-by: Daniel Stone <daniels@collabora.com>
The only caller of map() then manually sets is_mapped = true. Just do it
in the function which makes you think that's what it would do.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Now we've got a wrapper which tells us whether or not the surface has
valid content, use it.
The 'XXX' comment was removed because it's the same pattern as every
other surface-role implementor: if the surface is not mapped but does
have valid content, then map it.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Simplify the code by using ready-made helpers.
This also change the loop to draw the image row by row rather than
column by column. Row by row is more natural as it is linear with the
memory layout. No other change in behaviour.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Make use of the shared code instead of open-coding everywhere. This
should make the code easier to read, and reduce the chance of typos if
changes are needed in the future.
No change in behaviour.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
These are the last places in weston-test-client-helper.c where using
image_header_from() will reduce the code line count and simplify the
code a little.
No change in behaviour.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Move the struct image_header and get_image_prop() into a header where we
can share these useful helpers between more test code. While doing that,
drop the unused field 'depth', rename into image_header_from(), and
introduce a helper to get u32 pointer to the beginning of a row. These
helpers should make pixel iterating code easier to read and safer (less
room for mistakes in address computations, and asserts).
Use the shared 'struct image_header' instead of the local one. The
intention is to make the code easier to read by using the same helpers
everywhere.
Width, height and stride use type 'int' because Pixman API uses that
too.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
For working around hardware limitations as explained in the man page.
Now added for completeness' sake without knowing if anyone will ever
need this.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
"max bpc" property is meant for working around faulty sink hardware.
Normally it should be set to the maximum possible value so that the
kernel driver has full freedom to choose the link bpc without being
artificially forced to lower color precision.
The default value is 16 because that is a nice round number and more
than any link technology I've heard is using today which would be 12.
Also offer an API set the value, so that weston.ini could be used in the
next patch for sink workaround purposes.
Closes: https://gitlab.freedesktop.org/wayland/weston/-/issues/612
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
I will be needing it in a new test, so let's share it.
For convenience, this also adds client back-pointer in struct surface so
that I don't need to pass client explicitly.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
skip() is a left-over from an old test harness design, the comment even
refers to automake. Calling skip() cannot do anything good anymore,
because it wouldn't print the skips in the TAP report, so it would
probably be considered a failure.
Delete this unused and nowadays incorrect function, so it doesn't
confuse people.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Commit 62ab6891db intended to change the angle calculation
so that the a time delta since the first frame would be used
instead of the absolute time. That was done in order to ensure
the angle would always start with the same value, allowing users
to differentiate left and right, which again is needed when
testing flipped transforms.
However, the `benchmark_time` variable is unsuitable for that
purpose as it gets reset on each benchmark interval, abruptly
changing the angle.
Thus introduce a dedicated variable.
Fixes 62ab6891db
Signed-off-by: Robert Mader <robert.mader@collabora.com>
Add RDP to the list of backends we can set as default for use
when weston is launched without display/socket environment vars
set.
Co-authored-by: Steve Pronovost <spronovo@microsoft.com>
Co-authored-by: Brenton DeGeer <brdegeer@microsoft.com>
Signed-off-by: Hideyuki Nagase <hideyukn@microsoft.com>
Signed-off-by: Steve Pronovost <spronovo@microsoft.com>
Signed-off-by: Brenton DeGeer <brdegeer@microsoft.com>
Move gen_ramp_rgb() down in the file where the TEST() specific code
begins. This way we first have a big block of fixture setup code which
creates an ICC profile, and the next big block is the actual test client
code. gen_ramp_rgb() belongs with the latter.
This makes the file structure slightly more logical.
This is a pure code move, no changes at all.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This name describes better what this test does. In the future another
TEST() for alpha blending will be added. Both of them will be using
matrix-shaper and cLUT output profiles.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
The new name better matches the contents of the test.
Currently the test creates output ICC profiles with matrix-shaper and
cLUT forms, and tests that basic color conversion from input to output
color space is correct.
The common theme in this test program is to create ICC profiles to be
used as output profiles. In the future this can include more kinds of
testing, e.g. linear blending. OTOH, this test program will always be
limited to SDR because HDR testing probably will not use ICC files.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
To support heterogeneous outputs, the output must be created by the
same backend as the head(s) it is created for. Solve this by always
creating an output with a first head to attach that determines the
backend to use. Skip already attached first heads in drm_try_attach().
See: https://gitlab.freedesktop.org/wayland/weston/-/issues/268
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Add a struct weston_head parameter to weston_compositor_create_output()
and fold weston_compositor_create_output_with_head() into it.
See: https://gitlab.freedesktop.org/wayland/weston/-/issues/268
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
As a first step towards heterogeneous outputs, ignore other backends'
heads and outputs. This is done by checking the destroy callbacks for
heads and outputs.
See: https://gitlab.freedesktop.org/wayland/weston/-/issues/268
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
As a first step towards heterogeneous outputs, ignore other backends'
heads and outputs. This is done by checking the destroy callbacks for
heads and outputs.
See: https://gitlab.freedesktop.org/wayland/weston/-/issues/268
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
As a first step towards heterogeneous outputs, ignore other backends'
heads and outputs. This is done by checking the destroy callbacks for
heads and outputs.
See: https://gitlab.freedesktop.org/wayland/weston/-/issues/268
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
As a first step towards heterogeneous outputs, ignore other backends'
heads and outputs. This is done by checking the destroy callbacks for
heads and outputs.
See: https://gitlab.freedesktop.org/wayland/weston/-/issues/268
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
As a first step towards heterogeneous outputs, ignore other backends'
heads and outputs. This is done by checking the destroy callbacks for
heads and outputs.
See: https://gitlab.freedesktop.org/wayland/weston/-/issues/268
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Stop plugins from overwriting the struct weston_output::destroy vfunc,
as that will be used by backends to recognize their outputs.
Instead, pass a plugin-specific destroy callback when creating the
virtual output.
See: https://gitlab.freedesktop.org/wayland/weston/-/issues/268
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
As a first step towards heterogeneous outputs, add an opaque pointer
weston_head::backend_id that will be used by backends to identify
their own heads.
See: https://gitlab.freedesktop.org/wayland/weston/-/issues/268
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
The get file descriptor functions are being deprecated and a two step
process of getting handles and then getting the descriptors for the
handles is being used instead.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Update to a newer FreeRDP release so we can start cleaning up
some of our usage of things that will be deprecated in the next
major release.
For this, I've simply picked the newest version currently in
our CI images.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
This doesn't actually fix a bug - cairo refcounts this. But I
really don't like the look of code that drops a reference then
continues to use it.
While we're here, set a different pattern when we're done so the
one we allocated loses its last reference.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
This reverts commit 6914064066.
This is a follow-up change of b623fd2a ("drm-backend: stop parsing IN_FORMATS
blobs, use libdrm instead"). Weston now has a hard-requirement on libdrm
2.4.108, clean up remaining and unnecessary conditional code. Change 69140640
("backend-drm: add HDR_OUTPUT_METADATA definitions") is no longer needed
and stop including libdrm-updates.h from kms-color.c.
Signed-off-by: Luigi Santivetti <luigi.santivetti@imgtec.com>