You can bind to the global interface, and it delivers a fake clock id.
All requests on it raise an error.
Changes in v4:
* queuing methods were extractracted for a later series
[Louis-Francis Ratté-Boulianne: split queuing feature]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Reviewed-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Most of the code only puts WL_EXPORT in .c files. Remove the few
instances in header files.
If it's missing form the associated .c, put it there instead.
Set the default logging level from libinput to INFO. This matches better
the behaviour of the old input backend, and prints the found input
devices into Weston's log.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Acked-by: Jonas Ådahl <jadahl@gmail.com>
Initial key state is no pressed keys, and the libinput_device_get_keys
function was deprecated in libinput 0.6.0.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
WL_CALIBRATION, introduced in weston-1.1, requires the translation component
of the calibration matrix to be in screen coordinates. libinput does not have
access to this and it's not a very generic way to do this anyway. So with
the libinput backend, WL_CALIBRATION support is currently broken (#82742).
This cannot be fixed in libinput without changing its API for this specific
use-case.
This patch lets weston take care of WL_CALIBRATION. It takes the original
format and normalizes it before passing it to libinput. This way libinput
still does the coordinate transformation, weston just needs to provide the
initial configuration.
Note that this needs an updated libinput, otherwise libinput will try to
transform coordinates as well.
Bug: https://bugs.freedesktop.org/show_bug.cgi?id=82742
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
When backend_init returns NULL, we goto out_signals, which wants to
free(modules), but in this particular code path, modules hasn't been
initialised leading to a "Double-free or corruption" error message.
Initialising modules to NULL makes the free a no-op in this scenario.
Signed-off-by: Ondřej Majerech <majerech.o@gmail.com>
Reviewed-by: Ryo Munakata <ryomnktml@gmail.com>
weston_surface_update_transform() no longer exists, except in comments.
Fix that.
[Pekka Paalanen: don't lose the full comment in compositor-drm.c.]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
If a cursor was set with wl_pointer.set_cursor but not in combination
with an action that has the side effect of damaging the region where the
cursor is positioned, it would not be drawn. This patch explicitly
schedules a repaint of the pointer sprite when it is set.
clickdot is updated to illustrate the bug; when moving the pointer over
clickdot, the pointer is hidden. When not having moved the pointer for
500 ms it is made visible using wl_pointer.set_pointer.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The destructor set on the wl_output resources needs the weston_output
to be allocated, because it removes the resource from its list.
So unset the destructor on all the resources when destroying an
output.
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Extract these two new functions from main() to improve readability.
Refactoring only, no functioncal changes.
[Pekka Paalanen: commit message]
Signed-off-by: Ryo Munakata <ryomnktml@gmail.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The move_signal in weston_output isn't used, and not even initialized,
so anything trying to listen to it will crash on wl_signal_add().
Instead of it, the 'output_moved_signal' in weston_compositor is
used, so remove it.
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Fix recently introduced compiler warnings:
desktop-shell/shell.c: In function 'shell_configuration':
desktop-shell/shell.c:588:10: warning: ignoring return value of
'asprintf', declared with attribute warn_unused_result [-Wunused-result]
src/screenshooter.c: In function ‘screenshooter_binding’:
src/screenshooter.c:291:10: warning: ignoring return value of
‘asprintf’, declared with attribute warn_unused_result [-Wunused-result]
src/text-backend.c: In function ‘text_backend_configuration’:
src/text-backend.c:944:10: warning: ignoring return value of ‘asprintf’,
declared with attribute warn_unused_result [-Wunused-result]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
If a full screen program is fading out and a touch start happens, it
will result in a NULL pointer dereference when weston_touch_set_focus
tries to derefernce view->surface->resource.
Instead, this patch sets the focus to NULL, which should be the
same as if the program was destroyed during the touch anyway.
Bug: https://bugs.freedesktop.org/show_bug.cgi?id=78706
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
When zoom is activated in the pixman rendered the log is filled with warnings
and all rendering stops. With this patch the warning is generated once and
rendering continues without zooming.
Closes bug 80258
Bug: https://bugs.freedesktop.org/show_bug.cgi?id=80258
Tested-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Add a new "numlock-on" option in the [keyboard] section of weston.ini
which, if set to true, is used to enable the numlock of the keyboards
attached at startup.
Tested-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This adds a function weston_keyboard_set_locks() which can be used to
change the state of the num lock and the caps locks, changing the leds too.
Only the evdev and libinput backends supports this, since it doesn't make
sense for embedded sessions.
Tested-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
When SIGCHLD fires, we may have more than one zombie to be collected.
Run waitpid() in a loop until no more zombies are found, and clean them
all up.
It looks like the SIGCHLD signalfd does not trigger again for remaining
zombies, so we need the loop.
This works around a crash in text_backend_notified_destroy, which ends
up using stale input_method.client if the sigchld handler is not called.
The crash could be triggered by removing both weston-desktop-shell and
weston-keyboard, so that both would try to respawn and give up, and then
quitting Weston.
Cc: rawoul@gmail.com
Cc: Boyan Ding <stu_dby@126.com>
Cc: Derek Foreman <derekf@osg.samsung.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
weston_client_start() is a new wrapper around weston_client_launch(),
that does the process tracking on its own, and logs the process exit
status.
When users of weston_client_start() want to know when the process exits,
they should hook into the wl_client destroy signal. This works for cases
where the client is not expected to disconnect without exiting.
As wl_client destructor and the sigchld handler run in arbitary order,
it is usually difficult for users to maintain both struct weston_process
and a struct wl_client pointer. You would need to wait for both
destructor and handler to have run, before attempting to respawn the
client.
This new function relieves the caller from the burden of maintaining the
struct weston_process, assuming the caller is only interested in client
disconnects.
Cc: Boyan Ding <stu_dby@126.com>
Cc: Derek Foreman <derekf@osg.samsung.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
desktop shell and weston keyboard both refer to themselves prefixed by
LIBEXECDIR, however this is only valid once installed. make check will
currently either fail or run pre-existing versions.
This patch adds a way to override that location by setting the env var
WESTON_BUILD_DIR - which is then set by the test env script so make check
will test the versions in the build directory regardless of whether they're
installed or not.
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This silences the following warning:
src/vertex-clipping.c:196:22: warning: array subscript is below array
bounds [-Warray-bounds]
ctx->prev.x = src->x[src->n - 1];
[Pekka Paalanen: the src->n < 2 comparison comes from the fact that a
polygon with 0 or 1 points is not a polygon. A polygon with 2 points is
still degenerate, but at least it has two edges that can be clipped.]
Signed-off-by: Ondřej Majerech <oxyd.oxyd@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
These symbols (xkb_map_* and others) were replaced in xkbcommon with more
consistent names. See the header xkbcommon/xkbcommon-compat.h for how
the old names map to the new.
The new names have been available since the first stable xkbcommon
release (0.2.0).
Signed-off-by: Ran Benita <ran234@gmail.com>
Enable by adding the following to your weston.ini:
[libinput]
enable_tap=true
This also makes weston require libinput >= 0.5.0.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
An error makes the client exit, which cleans up the resources anyway.
Note (Jason Ekstrand):
This is safe for two reasons. First, we should be handling object
destruction nicely anyway. Second, in each of these cases, the resources
don't have any implementation or destruction set so it has absolutely no
effect on the rest of weston whether we destroy it now or later.
If we're fading a view with weston_fade_run() and half way through we
want to unfade it we can use weston_fade_update() to set a new alpha
target. When the animation finishes, reset_alpha() is called which
ensures the alpha value of the view is exactly as requested.
Although weston_fade_update() was updating the spring target so the
animation would look fine, it would then reset to the alpha target
given in the first call to weston_fade_run().
It looks like that in the great conversion introducing weston_view, one
conditional was forgotten from the code that builds the global flat list
of views. Sub-surfaces are added to the view list specially, as they are
not governed by their presence in a layer's view list, and therefore
need an explicit check for mappedness.
The bug, missing the explicit check, caused sub-surfaces to enter the
global view_list regardless of their state. This lead to the pointer
focus picking code processing them, and as the input region defaults to
infinite, picking these unmapped surfaces. Clients then get confused
about the wl_pointer.enter events with unexpected wl_surface.
To trigger this issue, it is enough to just create one additional
wl_surface and make it a sub-surface of a main surface that is or gets
mapped. Literally, just a wl_subsomcpositor_get_subsurface() call is
enough. At some point later, the unmapped sub-surface will get pointer
focus, depending on view stacking order.
Fix the issue by adding a is_mapped check when building the view_list.
Note, that 95ec0f95aa accidentally also
prevents this bug from happening, because it adds a test against the
transform.masked_boundingbox in weston_compositor_pick_view().
Reported-by: George Kiagiadakis <george.kiagiadakis@collabora.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Init cursor size to 64x64 if drmGetCap() fails.
Use Mesa GBM_BO_USE_CURSOR define (which removes 64x64 restriction)
Signed-off-by: Alvaro Fernando García <alvarofernandogarcia@gmail.com>
If a client does this:
1. create a main window and map it
2. create a wl_surface, and make it a sub-surface of the main window
3. set the sub-surface to desync
4. commit content to the sub-surface to map it
Then step 4 should cause the sub-surface to become mapped. However,
Weston fails to schedule a repaint in that case, so the sub-surface will
not appear until something else causes a repaint on that output, e.g.
the main window.
A quick and dirty fix is to set the output mask for the surface in
Weston, which allows the repaint to be scheduled. This patch implements
that, and might only work right on single-output systems.
A proper fix would involve rewriting the whole "is surface mapped"
mechanism in Weston, to not rely on output assignments but to have a
separate flag for "mapped", and figuring out how to schedule repaints
for the right outputs.
Following is the actual protocol sequence used to trigger the problem:
[3224648.125] -> wl_compositor@4.create_surface(new id wl_surface@3)
[3224648.206] -> xdg_shell@7.get_xdg_surface(new id xdg_surface@8, wl_surface@3)
[3224648.311] -> xdg_surface@8.set_title("simple-shm")
[3224648.378] -> wl_surface@3.damage(0, 0, 250, 250)
[3224649.888] -> wl_shm@6.create_pool(new id wl_shm_pool@9, fd 6, 250000)
[3224650.031] -> wl_shm_pool@9.create_buffer(new id wl_buffer@10, 0, 250, 250, 1000, 1)
[3224650.244] -> wl_shm_pool@9.destroy()
[3224651.975] -> wl_surface@3.attach(wl_buffer@10, 0, 0)
[3224652.100] -> wl_surface@3.damage(20, 20, 210, 210)
[3224652.243] -> wl_surface@3.frame(new id wl_callback@11)
[3224652.317] -> wl_surface@3.commit()
[3228652.535] -> wl_compositor@4.create_surface(new id wl_surface@12)
[3228652.610] -> wl_subcompositor@5.get_subsurface(new id wl_subsurface@13, wl_surface@12, wl_surface@3)
[3228652.644] -> wl_subsurface@13.set_desync()
[3228652.659] -> wl_subsurface@13.set_position(100, 100)
[3228654.090] -> wl_shm@6.create_pool(new id wl_shm_pool@14, fd 6, 250000)
[3228654.140] -> wl_shm_pool@14.create_buffer(new id wl_buffer@15, 0, 250, 250, 1000, 1)
[3228654.180] -> wl_shm_pool@14.destroy()
[3228654.408] -> wl_surface@12.attach(wl_buffer@15, 0, 0)
[3228654.436] -> wl_surface@12.damage(0, 0, 250, 250)
[3228654.462] -> wl_surface@12.commit()
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Cc: George Kiagiadakis <george.kiagiadakis@collabora.com>
Cc: Jason Ekstrand <jason.ekstrand@intel.com>
this adds a mechanism to mask the views belonging to a layer
to an arbitrary rect, in the global space. The parts that don't fit
in that rect will be clipped away.
Supported by the gl and pixman renderer only for now.
This introduces a new struct, weston_layer_entry, which is now used
in place of wl_list to keep the link for the layer list in weston_view
and the head of the list in weston_layer.
weston_layer_entry also has a weston_layer*, which points to the layer
the view is in or, in the case the entry it's the head of the list, to
the layer itself.
Currently, there is a fun flicker when toggling maximization or
fullscreen on a window in mutter or more sophisicated compositors
and WMs.
What happens is that the client want so go maximized, so we
calculate the size that we want the window to resize to (640x480),
and then add on its margins to find the buffer size (+10 = 660x500),
and then send out a configure event for that size. The client
renders to that size, realizes that it's maximized, and then
says "oh hey, my margins are actually 0 now!", and so the compositor
has to send out another configure event.
In order to fix this, make the the configure request correspond to
the window geometry we'd like the window to be at. At the same time,
replace set_margin with set_window_geometry, where we specify a rect
rather than a border around the window.
This new structure is used for both weston_surface.pending and
weston_subsurface.cached.
Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Pekka Paalanen <ppaalanen@gmail.com>
I've updated this based on comments, simplifying the command handling.
Currently the screen-share module uses a hard-coded command to start the
fullscreen shell server. This patch causes the module to read the command from
the weston config file (from the "command" key in the "screen-share" section).
The default value remains the same (i.e. to run weston with the RDP backend and
fullscreen shell), but is now located in the weston config file.
As well as allowing the arguments to the fullscreen shell server to be changed,
this also permits an alternative fullscreen shell server to be used if required,
without needing to recompile. Since the command is run as the user running
weston, this should not pose any additional security risk.
Signed-off-by: Andrew Wedgbury <andrew.wedgbury@realvnc.com>
Previoiusly, we had a mess of logic that was repeated with one of the
repeats negated. Not only was this unnecisaraly confusing, but it
segfaulted and one of the negations was wrong. This cleans the whole mess
up and should fix bug #79725.