This adds a test that tries to simulate a simple game loop that would
be like this:
while (1) {
draw_something();
eglSwapBuffers();
}
In this case the test is relying on eglSwapBuffers to throttle to a
sensible frame rate.
The test then verifies that only 2 EGL buffers are used. This is done
via a new request and event in the wayland-test protocol.
Currently this causes 3 buffers to be created because the release
event generated by the swap buffers is not processed by Mesa until it
blocks for the frame complete event in the next swap buffers call, but
that is too late.
This can be fixed in Mesa by issuing a sync request after the swap
buffers and blocking on it before deciding whether to allocate a new
buffer.
To avoid duplicating the code for setting and waiting for a frame
callback, add helpers for it.
Convert move_client() to use the new helpers.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Add a macro that wraps wl_display_roundtrip() and check for errors. It
is a macro, so that the assert would show the relevant file and line
number.
This will also catch protocol errors, that would go unnoticed otherwise.
All roundtrips in tests are replaced with the check.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Remaining use case was when we move the pointer. This doesn't change
geometry so we can just use a wl_display_roundtrip() to make sure
we get the request to the server and receive the resulting events.
This adds a weston-test-runner for the weston test extension and
some weston test client helper methods.
Converted keyboard-test to use the new test interface, runner,
and helper methods.
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=56822
Signed-off-by: U. Artie Eoff <ullysses.a.eoff@intel.com>