Files
weston/libweston
Pekka Paalanen 06c9d0f054 gl-renderer: send protocol error on shader failure
If we are trying to use a NULL shader, it is likely that the shader
compilation failed for some reason. Since we are trying this for a view,
the failure was probably triggered by a client. If there is a client,
get rid of it by sending it a protocol error. Hopefully the compositor
can then continue operation after a glitch on screen.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2021-02-25 13:16:02 +02:00
..
2020-01-29 09:49:41 +00:00
2020-01-29 09:49:41 +00:00
2020-01-29 09:49:41 +00:00
2021-02-24 10:01:17 -05:00
2021-02-24 10:01:17 -05:00
2018-12-09 14:50:54 +02:00
2020-01-29 09:49:41 +00:00
2020-01-29 09:49:41 +00:00
2021-02-24 10:01:17 -05:00
2016-06-23 17:44:54 +03:00
2016-06-23 17:44:54 +03:00
2021-02-24 10:01:17 -05:00