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706 lines
18 KiB
706 lines
18 KiB
/*
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* Copyright © 2010 Intel Corporation
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*
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* Permission to use, copy, modify, distribute, and sell this software and
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* its documentation for any purpose is hereby granted without fee, provided
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* that the above copyright notice appear in all copies and that both that
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* copyright notice and this permission notice appear in supporting
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* documentation, and that the name of the copyright holders not be used in
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* advertising or publicity pertaining to distribution of the software
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* without specific, written prior permission. The copyright holders make
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* no representations about the suitability of this software for any
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* purpose. It is provided "as is" without express or implied warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
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* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
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* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
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* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
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* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#include "config.h"
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#include <errno.h>
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#include <stdlib.h>
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#include <string.h>
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#include <linux/input.h>
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#include <unistd.h>
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#include <fcntl.h>
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#include <mtdev.h>
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#include <assert.h>
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#include "compositor.h"
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#include "evdev.h"
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#define DEFAULT_AXIS_STEP_DISTANCE wl_fixed_from_int(10)
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void
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evdev_led_update(struct evdev_device *device, enum weston_led leds)
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{
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static const struct {
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enum weston_led weston;
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int evdev;
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} map[] = {
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{ LED_NUM_LOCK, LED_NUML },
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{ LED_CAPS_LOCK, LED_CAPSL },
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{ LED_SCROLL_LOCK, LED_SCROLLL },
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};
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struct input_event ev[ARRAY_LENGTH(map) + 1];
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unsigned int i;
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if (!(device->seat_caps & EVDEV_SEAT_KEYBOARD))
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return;
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memset(ev, 0, sizeof(ev));
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for (i = 0; i < ARRAY_LENGTH(map); i++) {
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ev[i].type = EV_LED;
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ev[i].code = map[i].evdev;
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ev[i].value = !!(leds & map[i].weston);
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}
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ev[i].type = EV_SYN;
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ev[i].code = SYN_REPORT;
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i = write(device->fd, ev, sizeof ev);
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(void)i; /* no, we really don't care about the return value */
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}
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static void
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transform_absolute(struct evdev_device *device, int32_t *x, int32_t *y)
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{
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if (!device->abs.apply_calibration) {
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*x = device->abs.x;
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*y = device->abs.y;
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return;
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} else {
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*x = device->abs.x * device->abs.calibration[0] +
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device->abs.y * device->abs.calibration[1] +
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device->abs.calibration[2];
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*y = device->abs.x * device->abs.calibration[3] +
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device->abs.y * device->abs.calibration[4] +
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device->abs.calibration[5];
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}
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}
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static void
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evdev_flush_pending_event(struct evdev_device *device, uint32_t time)
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{
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struct weston_seat *master = device->seat;
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wl_fixed_t x, y;
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int32_t cx, cy;
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int slot, seat_slot;
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slot = device->mt.slot;
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switch (device->pending_event) {
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case EVDEV_NONE:
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return;
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case EVDEV_RELATIVE_MOTION:
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notify_motion(master, time, device->rel.dx, device->rel.dy);
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device->rel.dx = 0;
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device->rel.dy = 0;
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goto handled;
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case EVDEV_ABSOLUTE_MT_DOWN:
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weston_output_transform_coordinate(device->output,
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wl_fixed_from_int(device->mt.slots[slot].x),
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wl_fixed_from_int(device->mt.slots[slot].y),
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&x, &y);
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seat_slot = ffs(~master->slot_map) - 1;
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device->mt.slots[slot].seat_slot = seat_slot;
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master->slot_map |= 1 << seat_slot;
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notify_touch(master, time, seat_slot, x, y, WL_TOUCH_DOWN);
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goto handled;
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case EVDEV_ABSOLUTE_MT_MOTION:
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weston_output_transform_coordinate(device->output,
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wl_fixed_from_int(device->mt.slots[slot].x),
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wl_fixed_from_int(device->mt.slots[slot].y),
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&x, &y);
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seat_slot = device->mt.slots[slot].seat_slot;
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notify_touch(master, time, seat_slot, x, y, WL_TOUCH_MOTION);
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goto handled;
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case EVDEV_ABSOLUTE_MT_UP:
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seat_slot = device->mt.slots[slot].seat_slot;
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master->slot_map &= ~(1 << seat_slot);
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notify_touch(master, time, seat_slot, 0, 0, WL_TOUCH_UP);
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goto handled;
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case EVDEV_ABSOLUTE_TOUCH_DOWN:
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transform_absolute(device, &cx, &cy);
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weston_output_transform_coordinate(device->output,
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wl_fixed_from_int(cx),
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wl_fixed_from_int(cy),
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&x, &y);
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seat_slot = ffs(~master->slot_map) - 1;
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device->abs.seat_slot = seat_slot;
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master->slot_map |= 1 << seat_slot;
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notify_touch(master, time, seat_slot, x, y, WL_TOUCH_DOWN);
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goto handled;
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case EVDEV_ABSOLUTE_MOTION:
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transform_absolute(device, &cx, &cy);
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weston_output_transform_coordinate(device->output,
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wl_fixed_from_int(cx),
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wl_fixed_from_int(cy),
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&x, &y);
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if (device->seat_caps & EVDEV_SEAT_TOUCH)
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notify_touch(master, time, device->abs.seat_slot,
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x, y, WL_TOUCH_MOTION);
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else if (device->seat_caps & EVDEV_SEAT_POINTER)
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notify_motion_absolute(master, time, x, y);
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goto handled;
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case EVDEV_ABSOLUTE_TOUCH_UP:
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seat_slot = device->abs.seat_slot;
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master->slot_map &= ~(1 << seat_slot);
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notify_touch(master, time, seat_slot, 0, 0, WL_TOUCH_UP);
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goto handled;
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}
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assert(0 && "Unknown pending event type");
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handled:
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device->pending_event = EVDEV_NONE;
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}
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static void
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evdev_process_touch_button(struct evdev_device *device, int time, int value)
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{
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if (device->pending_event != EVDEV_NONE &&
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device->pending_event != EVDEV_ABSOLUTE_MOTION)
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evdev_flush_pending_event(device, time);
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device->pending_event = (value ?
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EVDEV_ABSOLUTE_TOUCH_DOWN :
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EVDEV_ABSOLUTE_TOUCH_UP);
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}
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static inline void
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evdev_process_key(struct evdev_device *device, struct input_event *e, int time)
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{
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/* ignore kernel key repeat */
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if (e->value == 2)
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return;
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if (e->code == BTN_TOUCH) {
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if (!device->is_mt)
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evdev_process_touch_button(device, time, e->value);
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return;
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}
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evdev_flush_pending_event(device, time);
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switch (e->code) {
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case BTN_LEFT:
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case BTN_RIGHT:
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case BTN_MIDDLE:
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case BTN_SIDE:
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case BTN_EXTRA:
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case BTN_FORWARD:
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case BTN_BACK:
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case BTN_TASK:
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notify_button(device->seat,
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time, e->code,
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e->value ? WL_POINTER_BUTTON_STATE_PRESSED :
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WL_POINTER_BUTTON_STATE_RELEASED);
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break;
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default:
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notify_key(device->seat,
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time, e->code,
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e->value ? WL_KEYBOARD_KEY_STATE_PRESSED :
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WL_KEYBOARD_KEY_STATE_RELEASED,
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STATE_UPDATE_AUTOMATIC);
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break;
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}
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}
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static void
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evdev_process_touch(struct evdev_device *device,
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struct input_event *e,
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uint32_t time)
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{
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const int screen_width = device->output->current_mode->width;
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const int screen_height = device->output->current_mode->height;
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switch (e->code) {
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case ABS_MT_SLOT:
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evdev_flush_pending_event(device, time);
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device->mt.slot = e->value;
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break;
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case ABS_MT_TRACKING_ID:
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if (device->pending_event != EVDEV_NONE &&
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device->pending_event != EVDEV_ABSOLUTE_MT_MOTION)
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evdev_flush_pending_event(device, time);
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if (e->value >= 0)
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device->pending_event = EVDEV_ABSOLUTE_MT_DOWN;
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else
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device->pending_event = EVDEV_ABSOLUTE_MT_UP;
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break;
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case ABS_MT_POSITION_X:
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device->mt.slots[device->mt.slot].x =
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(e->value - device->abs.min_x) * screen_width /
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(device->abs.max_x - device->abs.min_x);
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if (device->pending_event == EVDEV_NONE)
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device->pending_event = EVDEV_ABSOLUTE_MT_MOTION;
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break;
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case ABS_MT_POSITION_Y:
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device->mt.slots[device->mt.slot].y =
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(e->value - device->abs.min_y) * screen_height /
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(device->abs.max_y - device->abs.min_y);
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if (device->pending_event == EVDEV_NONE)
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device->pending_event = EVDEV_ABSOLUTE_MT_MOTION;
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break;
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}
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}
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static inline void
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evdev_process_absolute_motion(struct evdev_device *device,
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struct input_event *e)
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{
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const int screen_width = device->output->current_mode->width;
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const int screen_height = device->output->current_mode->height;
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switch (e->code) {
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case ABS_X:
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device->abs.x =
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(e->value - device->abs.min_x) * screen_width /
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(device->abs.max_x - device->abs.min_x);
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if (device->pending_event == EVDEV_NONE)
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device->pending_event = EVDEV_ABSOLUTE_MOTION;
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break;
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case ABS_Y:
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device->abs.y =
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(e->value - device->abs.min_y) * screen_height /
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(device->abs.max_y - device->abs.min_y);
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if (device->pending_event == EVDEV_NONE)
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device->pending_event = EVDEV_ABSOLUTE_MOTION;
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break;
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}
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}
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static inline void
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evdev_process_relative(struct evdev_device *device,
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struct input_event *e, uint32_t time)
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{
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switch (e->code) {
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case REL_X:
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if (device->pending_event != EVDEV_RELATIVE_MOTION)
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evdev_flush_pending_event(device, time);
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device->rel.dx += wl_fixed_from_int(e->value);
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device->pending_event = EVDEV_RELATIVE_MOTION;
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break;
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case REL_Y:
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if (device->pending_event != EVDEV_RELATIVE_MOTION)
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evdev_flush_pending_event(device, time);
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device->rel.dy += wl_fixed_from_int(e->value);
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device->pending_event = EVDEV_RELATIVE_MOTION;
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break;
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case REL_WHEEL:
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evdev_flush_pending_event(device, time);
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switch (e->value) {
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case -1:
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/* Scroll down */
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case 1:
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/* Scroll up */
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notify_axis(device->seat,
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time,
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WL_POINTER_AXIS_VERTICAL_SCROLL,
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-1 * e->value * DEFAULT_AXIS_STEP_DISTANCE);
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break;
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default:
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break;
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}
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break;
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case REL_HWHEEL:
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evdev_flush_pending_event(device, time);
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switch (e->value) {
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case -1:
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/* Scroll left */
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case 1:
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/* Scroll right */
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notify_axis(device->seat,
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time,
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WL_POINTER_AXIS_HORIZONTAL_SCROLL,
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e->value * DEFAULT_AXIS_STEP_DISTANCE);
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break;
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default:
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break;
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}
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}
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}
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static inline void
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evdev_process_absolute(struct evdev_device *device,
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struct input_event *e,
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uint32_t time)
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{
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if (device->is_mt) {
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evdev_process_touch(device, e, time);
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} else {
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evdev_process_absolute_motion(device, e);
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}
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}
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static void
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fallback_process(struct evdev_dispatch *dispatch,
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struct evdev_device *device,
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struct input_event *event,
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uint32_t time)
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{
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switch (event->type) {
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case EV_REL:
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evdev_process_relative(device, event, time);
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break;
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case EV_ABS:
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evdev_process_absolute(device, event, time);
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break;
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case EV_KEY:
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evdev_process_key(device, event, time);
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break;
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case EV_SYN:
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evdev_flush_pending_event(device, time);
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break;
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}
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}
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static void
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fallback_destroy(struct evdev_dispatch *dispatch)
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{
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free(dispatch);
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}
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struct evdev_dispatch_interface fallback_interface = {
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fallback_process,
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fallback_destroy
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};
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static struct evdev_dispatch *
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fallback_dispatch_create(void)
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{
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struct evdev_dispatch *dispatch = malloc(sizeof *dispatch);
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if (dispatch == NULL)
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return NULL;
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dispatch->interface = &fallback_interface;
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return dispatch;
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}
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static void
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evdev_process_events(struct evdev_device *device,
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struct input_event *ev, int count)
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{
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struct evdev_dispatch *dispatch = device->dispatch;
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struct input_event *e, *end;
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uint32_t time = 0;
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e = ev;
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end = e + count;
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for (e = ev; e < end; e++) {
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time = e->time.tv_sec * 1000 + e->time.tv_usec / 1000;
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dispatch->interface->process(dispatch, device, e, time);
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}
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}
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static int
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evdev_device_data(int fd, uint32_t mask, void *data)
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{
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struct weston_compositor *ec;
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struct evdev_device *device = data;
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struct input_event ev[32];
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int len;
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ec = device->seat->compositor;
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if (!ec->session_active)
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return 1;
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/* If the compositor is repainting, this function is called only once
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* per frame and we have to process all the events available on the
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* fd, otherwise there will be input lag. */
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do {
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if (device->mtdev)
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len = mtdev_get(device->mtdev, fd, ev,
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ARRAY_LENGTH(ev)) *
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sizeof (struct input_event);
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else
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len = read(fd, &ev, sizeof ev);
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if (len < 0 || len % sizeof ev[0] != 0) {
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if (len < 0 && errno != EAGAIN && errno != EINTR) {
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weston_log("device %s died\n",
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device->devnode);
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wl_event_source_remove(device->source);
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device->source = NULL;
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}
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return 1;
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}
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evdev_process_events(device, ev, len / sizeof ev[0]);
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} while (len > 0);
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return 1;
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}
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static int
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evdev_configure_device(struct evdev_device *device)
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{
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struct input_absinfo absinfo;
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unsigned long ev_bits[NBITS(EV_MAX)];
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unsigned long abs_bits[NBITS(ABS_MAX)];
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unsigned long rel_bits[NBITS(REL_MAX)];
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unsigned long key_bits[NBITS(KEY_MAX)];
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int has_abs, has_rel, has_mt;
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int has_button, has_keyboard, has_touch;
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unsigned int i;
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has_rel = 0;
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has_abs = 0;
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has_mt = 0;
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has_button = 0;
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has_keyboard = 0;
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has_touch = 0;
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ioctl(device->fd, EVIOCGBIT(0, sizeof(ev_bits)), ev_bits);
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if (TEST_BIT(ev_bits, EV_ABS)) {
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ioctl(device->fd, EVIOCGBIT(EV_ABS, sizeof(abs_bits)),
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abs_bits);
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if (TEST_BIT(abs_bits, ABS_X)) {
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ioctl(device->fd, EVIOCGABS(ABS_X), &absinfo);
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device->abs.min_x = absinfo.minimum;
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device->abs.max_x = absinfo.maximum;
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has_abs = 1;
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}
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if (TEST_BIT(abs_bits, ABS_Y)) {
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ioctl(device->fd, EVIOCGABS(ABS_Y), &absinfo);
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device->abs.min_y = absinfo.minimum;
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device->abs.max_y = absinfo.maximum;
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has_abs = 1;
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}
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/* We only handle the slotted Protocol B in weston.
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Devices with ABS_MT_POSITION_* but not ABS_MT_SLOT
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require mtdev for conversion. */
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if (TEST_BIT(abs_bits, ABS_MT_POSITION_X) &&
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TEST_BIT(abs_bits, ABS_MT_POSITION_Y)) {
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ioctl(device->fd, EVIOCGABS(ABS_MT_POSITION_X),
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&absinfo);
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device->abs.min_x = absinfo.minimum;
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device->abs.max_x = absinfo.maximum;
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ioctl(device->fd, EVIOCGABS(ABS_MT_POSITION_Y),
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&absinfo);
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device->abs.min_y = absinfo.minimum;
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device->abs.max_y = absinfo.maximum;
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device->is_mt = 1;
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has_touch = 1;
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has_mt = 1;
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if (!TEST_BIT(abs_bits, ABS_MT_SLOT)) {
|
|
device->mtdev = mtdev_new_open(device->fd);
|
|
if (!device->mtdev) {
|
|
weston_log("mtdev required but failed to open for %s\n",
|
|
device->devnode);
|
|
return 0;
|
|
}
|
|
device->mt.slot = device->mtdev->caps.slot.value;
|
|
} else {
|
|
ioctl(device->fd, EVIOCGABS(ABS_MT_SLOT),
|
|
&absinfo);
|
|
device->mt.slot = absinfo.value;
|
|
}
|
|
}
|
|
}
|
|
if (TEST_BIT(ev_bits, EV_REL)) {
|
|
ioctl(device->fd, EVIOCGBIT(EV_REL, sizeof(rel_bits)),
|
|
rel_bits);
|
|
if (TEST_BIT(rel_bits, REL_X) || TEST_BIT(rel_bits, REL_Y))
|
|
has_rel = 1;
|
|
}
|
|
if (TEST_BIT(ev_bits, EV_KEY)) {
|
|
ioctl(device->fd, EVIOCGBIT(EV_KEY, sizeof(key_bits)),
|
|
key_bits);
|
|
if (TEST_BIT(key_bits, BTN_TOOL_FINGER) &&
|
|
!TEST_BIT(key_bits, BTN_TOOL_PEN) &&
|
|
(has_abs || has_mt)) {
|
|
device->dispatch = evdev_touchpad_create(device);
|
|
weston_log("input device %s, %s is a touchpad\n",
|
|
device->devname, device->devnode);
|
|
}
|
|
for (i = KEY_ESC; i < KEY_MAX; i++) {
|
|
if (i >= BTN_MISC && i < KEY_OK)
|
|
continue;
|
|
if (TEST_BIT(key_bits, i)) {
|
|
has_keyboard = 1;
|
|
break;
|
|
}
|
|
}
|
|
if (TEST_BIT(key_bits, BTN_TOUCH))
|
|
has_touch = 1;
|
|
for (i = BTN_MISC; i < BTN_JOYSTICK; i++) {
|
|
if (TEST_BIT(key_bits, i)) {
|
|
has_button = 1;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (TEST_BIT(ev_bits, EV_LED))
|
|
has_keyboard = 1;
|
|
|
|
if ((has_abs || has_rel) && has_button) {
|
|
weston_seat_init_pointer(device->seat);
|
|
device->seat_caps |= EVDEV_SEAT_POINTER;
|
|
weston_log("input device %s, %s is a pointer caps =%s%s%s\n",
|
|
device->devname, device->devnode,
|
|
has_abs ? " absolute-motion" : "",
|
|
has_rel ? " relative-motion": "",
|
|
has_button ? " button" : "");
|
|
}
|
|
if (has_keyboard) {
|
|
if (weston_seat_init_keyboard(device->seat, NULL) < 0)
|
|
return -1;
|
|
device->seat_caps |= EVDEV_SEAT_KEYBOARD;
|
|
weston_log("input device %s, %s is a keyboard\n",
|
|
device->devname, device->devnode);
|
|
}
|
|
if (has_touch && !has_button) {
|
|
weston_seat_init_touch(device->seat);
|
|
device->seat_caps |= EVDEV_SEAT_TOUCH;
|
|
weston_log("input device %s, %s is a touch device\n",
|
|
device->devname, device->devnode);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
struct evdev_device *
|
|
evdev_device_create(struct weston_seat *seat, const char *path, int device_fd)
|
|
{
|
|
struct evdev_device *device;
|
|
struct weston_compositor *ec;
|
|
char devname[256] = "unknown";
|
|
|
|
device = zalloc(sizeof *device);
|
|
if (device == NULL)
|
|
return NULL;
|
|
|
|
ec = seat->compositor;
|
|
device->output =
|
|
container_of(ec->output_list.next, struct weston_output, link);
|
|
|
|
device->seat = seat;
|
|
device->seat_caps = 0;
|
|
device->is_mt = 0;
|
|
device->mtdev = NULL;
|
|
device->devnode = strdup(path);
|
|
device->mt.slot = -1;
|
|
device->rel.dx = 0;
|
|
device->rel.dy = 0;
|
|
device->dispatch = NULL;
|
|
device->fd = device_fd;
|
|
device->pending_event = EVDEV_NONE;
|
|
wl_list_init(&device->link);
|
|
|
|
ioctl(device->fd, EVIOCGNAME(sizeof(devname)), devname);
|
|
devname[sizeof(devname) - 1] = '\0';
|
|
device->devname = strdup(devname);
|
|
|
|
if (evdev_configure_device(device) == -1)
|
|
goto err;
|
|
|
|
if (device->seat_caps == 0) {
|
|
evdev_device_destroy(device);
|
|
return EVDEV_UNHANDLED_DEVICE;
|
|
}
|
|
|
|
/* If the dispatch was not set up use the fallback. */
|
|
if (device->dispatch == NULL)
|
|
device->dispatch = fallback_dispatch_create();
|
|
if (device->dispatch == NULL)
|
|
goto err;
|
|
|
|
device->source = wl_event_loop_add_fd(ec->input_loop, device->fd,
|
|
WL_EVENT_READABLE,
|
|
evdev_device_data, device);
|
|
if (device->source == NULL)
|
|
goto err;
|
|
|
|
return device;
|
|
|
|
err:
|
|
evdev_device_destroy(device);
|
|
return NULL;
|
|
}
|
|
|
|
void
|
|
evdev_device_destroy(struct evdev_device *device)
|
|
{
|
|
struct evdev_dispatch *dispatch;
|
|
|
|
if (device->seat_caps & EVDEV_SEAT_POINTER)
|
|
weston_seat_release_pointer(device->seat);
|
|
if (device->seat_caps & EVDEV_SEAT_KEYBOARD)
|
|
weston_seat_release_keyboard(device->seat);
|
|
if (device->seat_caps & EVDEV_SEAT_TOUCH)
|
|
weston_seat_release_touch(device->seat);
|
|
|
|
dispatch = device->dispatch;
|
|
if (dispatch)
|
|
dispatch->interface->destroy(dispatch);
|
|
|
|
if (device->source)
|
|
wl_event_source_remove(device->source);
|
|
wl_list_remove(&device->link);
|
|
if (device->mtdev)
|
|
mtdev_close_delete(device->mtdev);
|
|
close(device->fd);
|
|
free(device->devname);
|
|
free(device->devnode);
|
|
free(device->output_name);
|
|
free(device);
|
|
}
|
|
|
|
void
|
|
evdev_notify_keyboard_focus(struct weston_seat *seat,
|
|
struct wl_list *evdev_devices)
|
|
{
|
|
struct evdev_device *device;
|
|
struct wl_array keys;
|
|
unsigned int i, set;
|
|
char evdev_keys[(KEY_CNT + 7) / 8];
|
|
char all_keys[(KEY_CNT + 7) / 8];
|
|
uint32_t *k;
|
|
int ret;
|
|
|
|
if (!seat->keyboard_device_count > 0)
|
|
return;
|
|
|
|
memset(all_keys, 0, sizeof all_keys);
|
|
wl_list_for_each(device, evdev_devices, link) {
|
|
memset(evdev_keys, 0, sizeof evdev_keys);
|
|
ret = ioctl(device->fd,
|
|
EVIOCGKEY(sizeof evdev_keys), evdev_keys);
|
|
if (ret < 0) {
|
|
weston_log("failed to get keys for device %s\n",
|
|
device->devnode);
|
|
continue;
|
|
}
|
|
for (i = 0; i < ARRAY_LENGTH(evdev_keys); i++)
|
|
all_keys[i] |= evdev_keys[i];
|
|
}
|
|
|
|
wl_array_init(&keys);
|
|
for (i = 0; i < KEY_CNT; i++) {
|
|
set = all_keys[i >> 3] & (1 << (i & 7));
|
|
if (set) {
|
|
k = wl_array_add(&keys, sizeof *k);
|
|
*k = i;
|
|
}
|
|
}
|
|
|
|
notify_keyboard_focus_in(seat, &keys, STATE_UPDATE_AUTOMATIC);
|
|
|
|
wl_array_release(&keys);
|
|
}
|
|
|