6be5f439d5587a3390f7e109868c21fdb75d4597
The fix to not call glTexImage2D() on every attach does not properly set the texture damage region appropriately when the surface has a buffer transform with 90 or 270 degrees rotation, since it would simply multiply the buffer dimensions by the buffer scale, but in this case width and height are inverted. A possible fix for this would be to add the properly transformed region to the texture damage region. However, there is a conversion back to buffer coordinates when doing the actual upload and the entire buffer needs to be uploaded anyway. So we just set a flag signalling that and handle that special case in gl_renderer_flush_damage().
Weston Weston is the reference implementation of a Wayland compositor, and a useful compositor in its own right. Weston has various backends that lets it run on Linux kernel modesetting and evdev input as well as under X11. Weston ships with a few example clients, from simple clients that demonstrate certain aspects of the protocol to more complete clients and a simplistic toolkit. There is also a quite capable terminal emulator (weston-terminal) and an toy/example desktop shell. Finally, weston also provides integration with the Xorg server and can pull X clients into the Wayland desktop and act as a X window manager. Refer to http://wayland.freedesktop.org/building.html for buiding weston and its dependencies.
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