Files
weston/libweston
Daniel Stone 72fc647a96 gl-renderer: Split buffer state away from surface state
gl_surface_state has a bunch of members which are tied to the input
buffer, rather than the surface per se.

Split them out into a separate gl_buffer_state member as a first step
towards sanitising its use and lifetime.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-05-16 13:51:00 +01:00
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