9ad82d5996
As we avoid importing the buffer in the GPU, when attaching the buffer we'll not have a valid image to retrieve it from, and as such we'll avoid touching and setting the surface state shader. This adds also 'direct_display' to the surface state and with it, sets the surface state 'direct_display' member whenever the imported buffer will have the direct-display member set. Signed-off-by: Marius Vlad <marius.vlad@collabora.com>