extra: Add blur

cm-14.1
luca020400 9 years ago
commit 9dd1405242
No known key found for this signature in database
GPG Key ID: 758F4AC5D7AEEBC0
  1. 1
      Android.mk
  2. 5
      BoardConfigExtra.mk
  3. 19
      blur/Android.mk
  4. 29
      blur/Blur.h
  5. 9
      blur/overlay/frameworks/base/core/res/res/values/config.xml
  6. BIN
      blur/proprietary/vendor/lib/libuiblur.so
  7. BIN
      blur/proprietary/vendor/lib64/libuiblur.so

@ -0,0 +1 @@
include $(call all-subdir-makefiles)

@ -0,0 +1,5 @@
# Overlay
DEVICE_PACKAGE_OVERLAYS += vendor/extra/blur/overlay
# Blur
TARGET_HAVE_UI_BLUR := true

@ -0,0 +1,19 @@
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := libuiblur
LOCAL_MODULE_OWNER := qcom
LOCAL_SRC_FILES_64 := proprietary/vendor/lib64/libuiblur.so
LOCAL_SRC_FILES_32 := proprietary/vendor/lib/libuiblur.so
LOCAL_MODULE_TAGS := optional
LOCAL_MODULE_SUFFIX := .so
LOCAL_MODULE_CLASS := SHARED_LIBRARIES
LOCAL_MODULE_PATH_64 := $(TARGET_OUT_SHARED_LIBRARIES)
LOCAL_MODULE_PATH_32 := $(2ND_TARGET_OUT_SHARED_LIBRARIES)
LOCAL_MULTILIB := both
include $(BUILD_PREBUILT)
include $(CLEAR_VARS)
LOCAL_COPY_HEADERS_TO := ui
LOCAL_COPY_HEADERS := Blur.h
include $(BUILD_COPY_HEADERS)

@ -0,0 +1,29 @@
/*
* Copyright (c) 2014 Qualcomm Technologies, Inc. All Rights Reserved.
* Qualcomm Technologies Proprietary and Confidential.
*/
#ifndef QTIBLUR_BLUR_H
#define QTIBLUR_BLUR_H
#include <stdlib.h>
namespace qtiblur {
typedef void* BLUR_TOKEN;
BLUR_TOKEN initBlurToken();
void releaseBlurToken(BLUR_TOKEN token);
bool blur(BLUR_TOKEN token,
int blurness,
uint32_t inputTexName,
size_t inputTexWidth,
size_t inputTexHeight,
uint32_t outputTexName,
size_t* pOutputTexWidth,
size_t* pOutputTexHeight);
}
#endif

@ -0,0 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- These resources are around just to allow their values to be customized
for different hardware and product builds. Do not translate. -->
<resources xmlns:xliff="urn:oasis:names:tc:xliff:document:1.2">
<!-- Support in Surfaceflinger for blur layers.
NOTE: This requires additional hardware-specific code. -->
<bool name="config_ui_blur_enabled">true</bool>
</resources>

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