Improve status table implementation (#879)

* Remove superfluous defer calls

* Improve status table implementation as well

This would probably only help with large, high-traffic installs
tokarchuk/v1.17
Andrew 8 years ago committed by Lunny Xiao
parent 13973348df
commit 1da7dd3da9
  1. 20
      modules/sync/status_pool.go
  2. 19
      modules/sync/status_pool_test.go
  3. 2
      modules/sync/unique_queue.go

@ -14,36 +14,34 @@ import (
// in different goroutines. // in different goroutines.
type StatusTable struct { type StatusTable struct {
lock sync.RWMutex lock sync.RWMutex
pool map[string]bool pool map[string]struct{}
} }
// NewStatusTable initializes and returns a new StatusTable object. // NewStatusTable initializes and returns a new StatusTable object.
func NewStatusTable() *StatusTable { func NewStatusTable() *StatusTable {
return &StatusTable{ return &StatusTable{
pool: make(map[string]bool), pool: make(map[string]struct{}),
} }
} }
// Start sets value of given name to true in the pool. // Start sets value of given name to true in the pool.
func (p *StatusTable) Start(name string) { func (p *StatusTable) Start(name string) {
p.lock.Lock() p.lock.Lock()
defer p.lock.Unlock() p.pool[name] = struct{}{}
p.lock.Unlock()
p.pool[name] = true
} }
// Stop sets value of given name to false in the pool. // Stop sets value of given name to false in the pool.
func (p *StatusTable) Stop(name string) { func (p *StatusTable) Stop(name string) {
p.lock.Lock() p.lock.Lock()
defer p.lock.Unlock() delete(p.pool, name)
p.lock.Unlock()
p.pool[name] = false
} }
// IsRunning checks if value of given name is set to true in the pool. // IsRunning checks if value of given name is set to true in the pool.
func (p *StatusTable) IsRunning(name string) bool { func (p *StatusTable) IsRunning(name string) bool {
p.lock.RLock() p.lock.RLock()
defer p.lock.RUnlock() _, ok := p.pool[name]
p.lock.RUnlock()
return p.pool[name] return ok
} }

@ -0,0 +1,19 @@
package sync
import (
"testing"
"github.com/stretchr/testify/assert"
)
func Test_StatusTable(t *testing.T) {
table := NewStatusTable()
assert.False(t, table.IsRunning("xyz"))
table.Start("xyz")
assert.True(t, table.IsRunning("xyz"))
table.Stop("xyz")
assert.False(t, table.IsRunning("xyz"))
}

@ -51,7 +51,7 @@ func (q *UniqueQueue) AddFunc(id interface{}, fn func()) {
idStr := com.ToStr(id) idStr := com.ToStr(id)
q.table.lock.Lock() q.table.lock.Lock()
q.table.pool[idStr] = true q.table.pool[idStr] = struct{}{}
if fn != nil { if fn != nil {
fn() fn()
} }

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