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/*
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* Copyright © 2013-2014 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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/**
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* @file dispatch_common.c
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*
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* Implements common code shared by the generated GL/EGL/GLX dispatch code.
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*
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* A collection of some important specs on getting GL function pointers.
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*
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* From the linux GL ABI (http://www.opengl.org/registry/ABI/):
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*
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* "3.4. The libraries must export all OpenGL 1.2, GLU 1.3, GLX 1.3, and
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* ARB_multitexture entry points statically.
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*
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* 3.5. Because non-ARB extensions vary so widely and are constantly
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* increasing in number, it's infeasible to require that they all be
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* supported, and extensions can always be added to hardware drivers
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* after the base link libraries are released. These drivers are
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* dynamically loaded by libGL, so extensions not in the base
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* library must also be obtained dynamically.
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*
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* 3.6. To perform the dynamic query, libGL also must export an entry
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* point called
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*
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* void (*glXGetProcAddressARB(const GLubyte *))();
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*
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* The full specification of this function is available separately. It
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* takes the string name of a GL or GLX entry point and returns a pointer
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* to a function implementing that entry point. It is functionally
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* identical to the wglGetProcAddress query defined by the Windows OpenGL
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* library, except that the function pointers returned are context
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* independent, unlike the WGL query."
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*
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* From the EGL 1.4 spec:
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*
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* "Client API function pointers returned by eglGetProcAddress are
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* independent of the display and the currently bound client API context,
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* and may be used by any client API context which supports the extension.
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*
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* eglGetProcAddress may be queried for all of the following functions:
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*
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* • All EGL and client API extension functions supported by the
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* implementation (whether those extensions are supported by the current
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* client API context or not). This includes any mandatory OpenGL ES
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* extensions.
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*
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* eglGetProcAddress may not be queried for core (non-extension) functions
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* in EGL or client APIs 20 .
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*
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* For functions that are queryable with eglGetProcAddress,
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* implementations may choose to also export those functions statically
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* from the object libraries im- plementing those functions. However,
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* portable clients cannot rely on this behavior.
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*
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* From the GLX 1.4 spec:
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*
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* "glXGetProcAddress may be queried for all of the following functions:
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*
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* • All GL and GLX extension functions supported by the implementation
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* (whether those extensions are supported by the current context or
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* not).
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*
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* • All core (non-extension) functions in GL and GLX from version 1.0 up
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* to and including the versions of those specifications supported by
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* the implementation, as determined by glGetString(GL VERSION) and
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* glXQueryVersion queries."
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*/
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#include <assert.h>
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#include <stdlib.h>
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#ifdef _WIN32
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#include <windows.h>
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#else
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#include <dlfcn.h>
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#include <err.h>
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#include <pthread.h>
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#endif
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#include <string.h>
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#include <ctype.h>
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#include <stdio.h>
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#include "dispatch_common.h"
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#ifdef __APPLE__
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#define GLX_LIB "/opt/X11/lib/libGL.1.dylib"
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#elif defined(ANDROID)
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#define GLX_LIB "libGLESv2.so"
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#else
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#define GLX_LIB "libGL.so.1"
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#endif
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#ifdef ANDROID
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#define EGL_LIB "libEGL.so"
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#define GLES1_LIB "libGLESv1_CM.so"
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#define GLES2_LIB "libGLESv2.so"
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#else
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#define EGL_LIB "libEGL.so.1"
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#define GLES1_LIB "libGLESv1_CM.so.1"
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#define GLES2_LIB "libGLESv2.so.2"
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#endif
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#ifdef __GNUC__
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#define CONSTRUCT(_func) static void _func (void) __attribute__((constructor));
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#define DESTRUCT(_func) static void _func (void) __attribute__((destructor));
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#elif defined (_MSC_VER) && (_MSC_VER >= 1500)
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#define CONSTRUCT(_func) \
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static void _func(void); \
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static int _func ## _wrapper(void) { _func(); return 0; } \
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__pragma(section(".CRT$XCU",read)) \
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__declspec(allocate(".CRT$XCU")) static int (* _array ## _func)(void) = _func ## _wrapper;
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#define DESTRUCT(_func) \
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static void _func(void); \
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static int _func ## _constructor(void) { atexit (_func); return 0; } \
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__pragma(section(".CRT$XCU",read)) \
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__declspec(allocate(".CRT$XCU")) static int (* _array ## _func)(void) = _func ## _constructor;
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#else
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#error "You will need constructor support for your compiler"
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#endif
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struct api {
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#ifndef _WIN32
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/**
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* Locking for making sure we don't double-dlopen().
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*/
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pthread_mutex_t mutex;
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#endif
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/** dlopen() return value for libGL.so.1. */
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void *glx_handle;
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/**
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* dlopen() return value for OS X's GL library.
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*
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* On linux, glx_handle is used instead.
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*/
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void *gl_handle;
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/** dlopen() return value for libEGL.so.1 */
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void *egl_handle;
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/** dlopen() return value for libGLESv1_CM.so.1 */
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void *gles1_handle;
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/** dlopen() return value for libGLESv2.so.2 */
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void *gles2_handle;
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/**
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* This value gets incremented when any thread is in
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* glBegin()/glEnd() called through epoxy.
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*
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* We're not guaranteed to be called through our wrapper, so the
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* conservative paths also try to handle the failure cases they'll
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* see if begin_count didn't reflect reality. It's also a bit of
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* a bug that the conservative paths might return success because
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* some other thread was in epoxy glBegin/glEnd while our thread
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* is trying to resolve, but given that it's basically just for
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* informative error messages, we shouldn't need to care.
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*/
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long begin_count;
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};
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static struct api api = {
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#ifndef _WIN32
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.mutex = PTHREAD_MUTEX_INITIALIZER,
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#else
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0,
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#endif
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};
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static bool library_initialized;
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static bool epoxy_current_context_is_glx(void);
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#if PLATFORM_HAS_EGL
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static EGLenum
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epoxy_egl_get_current_gl_context_api(void);
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#endif
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CONSTRUCT (library_init)
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static void
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library_init(void)
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{
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library_initialized = true;
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}
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static bool
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get_dlopen_handle(void **handle, const char *lib_name, bool exit_on_fail)
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{
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if (*handle)
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return true;
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if (!library_initialized) {
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fprintf(stderr,
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"Attempting to dlopen() while in the dynamic linker.\n");
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abort();
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}
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#ifdef _WIN32
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*handle = LoadLibraryA(lib_name);
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#else
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pthread_mutex_lock(&api.mutex);
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if (!*handle) {
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*handle = dlopen(lib_name, RTLD_LAZY | RTLD_LOCAL);
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if (!*handle) {
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if (exit_on_fail) {
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fprintf(stderr, "Couldn't open %s: %s\n", lib_name, dlerror());
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exit(1);
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} else {
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(void)dlerror();
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}
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}
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}
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pthread_mutex_unlock(&api.mutex);
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#endif
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return *handle != NULL;
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}
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static void *
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do_dlsym(void **handle, const char *lib_name, const char *name,
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bool exit_on_fail)
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{
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void *result;
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const char *error = "";
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if (!get_dlopen_handle(handle, lib_name, exit_on_fail))
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return NULL;
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#ifdef _WIN32
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result = GetProcAddress(*handle, name);
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#else
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result = dlsym(*handle, name);
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if (!result)
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error = dlerror();
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#endif
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if (!result && exit_on_fail) {
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fprintf(stderr,"%s() not found in %s: %s\n", name, lib_name, error);
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exit(1);
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}
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return result;
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}
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PUBLIC bool
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epoxy_is_desktop_gl(void)
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{
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const char *es_prefix = "OpenGL ES";
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const char *version;
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#if PLATFORM_HAS_EGL
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|
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/* PowerVR's OpenGL ES implementation (and perhaps other) don't
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* comply with the standard, which states that
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* "glGetString(GL_VERSION)" should return a string starting with
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* "OpenGL ES". Therefore, to distinguish desktop OpenGL from
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* OpenGL ES, we must also check the context type through EGL (we
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* can do that as PowerVR is only usable through EGL).
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*/
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if (!epoxy_current_context_is_glx()) {
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switch (epoxy_egl_get_current_gl_context_api()) {
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case EGL_OPENGL_API: return true;
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case EGL_OPENGL_ES_API: return false;
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case EGL_NONE:
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default: break;
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}
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}
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#endif
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if (api.begin_count)
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return true;
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version = (const char *)glGetString(GL_VERSION);
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|
|
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|
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/* If we didn't get a version back, there are only two things that
|
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|
* could have happened: either malloc failure (which basically
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* doesn't exist), or we were called within a glBegin()/glEnd().
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|
|
* Assume the second, which only exists for desktop GL.
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|
*/
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|
|
if (!version)
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|
|
return true;
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|
|
return strncmp(es_prefix, version, strlen(es_prefix));
|
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|
|
}
|
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|
|
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|
|
static int
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|
|
epoxy_internal_gl_version(int error_version)
|
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|
|
{
|
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|
|
const char *version = (const char *)glGetString(GL_VERSION);
|
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|
|
GLint major, minor;
|
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|
|
int scanf_count;
|
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|
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|
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if (!version)
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|
|
return error_version;
|
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|
|
|
|
|
|
/* skip to version number */
|
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|
|
while (!isdigit(*version) && *version != '\0')
|
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|
|
version++;
|
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|
|
|
|
|
|
/* Interpret version number */
|
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|
|
scanf_count = sscanf(version, "%i.%i", &major, &minor);
|
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|
|
if (scanf_count != 2) {
|
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|
|
fprintf(stderr, "Unable to interpret GL_VERSION string: %s\n",
|
|
|
|
version);
|
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|
|
exit(1);
|
|
|
|
}
|
|
|
|
return 10 * major + minor;
|
|
|
|
}
|
|
|
|
|
|
|
|
PUBLIC int
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|
|
|
epoxy_gl_version(void)
|
|
|
|
{
|
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|
|
return epoxy_internal_gl_version(0);
|
|
|
|
}
|
|
|
|
|
|
|
|
int
|
|
|
|
epoxy_conservative_gl_version(void)
|
|
|
|
{
|
|
|
|
if (api.begin_count)
|
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|
|
return 100;
|
|
|
|
|
|
|
|
return epoxy_internal_gl_version(100);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool
|
|
|
|
epoxy_extension_in_string(const char *extension_list, const char *ext)
|
|
|
|
{
|
|
|
|
const char *ptr = extension_list;
|
|
|
|
int len = strlen(ext);
|
|
|
|
|
|
|
|
if (extension_list == NULL || *extension_list == '\0')
|
|
|
|
return false;
|
|
|
|
|
|
|
|
/* Make sure that don't just find an extension with our name as a prefix. */
|
|
|
|
while (true) {
|
|
|
|
ptr = strstr(ptr, ext);
|
|
|
|
if (!ptr)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
if (ptr[len] == ' ' || ptr[len] == 0)
|
|
|
|
return true;
|
|
|
|
ptr += len;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static bool
|
|
|
|
epoxy_internal_has_gl_extension(const char *ext, bool invalid_op_mode)
|
|
|
|
{
|
|
|
|
if (epoxy_gl_version() < 30) {
|
|
|
|
const char *exts = (const char *)glGetString(GL_EXTENSIONS);
|
|
|
|
if (!exts)
|
|
|
|
return invalid_op_mode;
|
|
|
|
return epoxy_extension_in_string(exts, ext);
|
|
|
|
} else {
|
|
|
|
int num_extensions;
|
|
|
|
int i;
|
|
|
|
|
|
|
|
glGetIntegerv(GL_NUM_EXTENSIONS, &num_extensions);
|
|
|
|
if (num_extensions == 0)
|
|
|
|
return invalid_op_mode;
|
|
|
|
|
|
|
|
for (i = 0; i < num_extensions; i++) {
|
|
|
|
const char *gl_ext = (const char *)glGetStringi(GL_EXTENSIONS, i);
|
|
|
|
if (strcmp(ext, gl_ext) == 0)
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Tests whether the currently bound context is EGL or GLX, trying to
|
|
|
|
* avoid loading libraries unless necessary.
|
|
|
|
*/
|
|
|
|
static bool
|
|
|
|
epoxy_current_context_is_glx(void)
|
|
|
|
{
|
|
|
|
#if !PLATFORM_HAS_GLX
|
|
|
|
return false;
|
|
|
|
#else
|
|
|
|
/* If the application hasn't explicitly called some of our GLX
|
|
|
|
* or EGL code but has presumably set up a context on its own,
|
|
|
|
* then we need to figure out how to getprocaddress anyway.
|
|
|
|
*
|
|
|
|
* If there's a public GetProcAddress loaded in the
|
|
|
|
* application's namespace, then use that.
|
|
|
|
*/
|
|
|
|
void *sym;
|
|
|
|
|
|
|
|
sym = dlsym(NULL, "glXGetCurrentContext");
|
|
|
|
if (sym) {
|
|
|
|
if (glXGetCurrentContext())
|
|
|
|
return true;
|
|
|
|
} else {
|
|
|
|
(void)dlerror();
|
|
|
|
}
|
|
|
|
|
|
|
|
#if PLATFORM_HAS_EGL
|
|
|
|
sym = dlsym(NULL, "eglGetCurrentContext");
|
|
|
|
if (sym) {
|
|
|
|
if (epoxy_egl_get_current_gl_context_api() != EGL_NONE)
|
|
|
|
return false;
|
|
|
|
} else {
|
|
|
|
(void)dlerror();
|
|
|
|
}
|
|
|
|
#endif /* PLATFORM_HAS_EGL */
|
|
|
|
|
|
|
|
/* OK, couldn't find anything in the app's address space.
|
|
|
|
* Presumably they dlopened with RTLD_LOCAL, which hides it
|
|
|
|
* from us. Just go dlopen()ing likely libraries and try them.
|
|
|
|
*/
|
|
|
|
sym = do_dlsym(&api.glx_handle, GLX_LIB, "glXGetCurrentContext", false);
|
|
|
|
if (sym && glXGetCurrentContext())
|
|
|
|
return true;
|
|
|
|
|
|
|
|
#if PLATFORM_HAS_EGL
|
|
|
|
sym = do_dlsym(&api.egl_handle, EGL_LIB, "eglGetCurrentContext",
|
|
|
|
false);
|
|
|
|
if (sym && epoxy_egl_get_current_gl_context_api() != EGL_NONE)
|
|
|
|
return false;
|
|
|
|
#endif /* PLATFORM_HAS_EGL */
|
|
|
|
|
|
|
|
return false;
|
|
|
|
#endif /* PLATFORM_HAS_GLX */
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Returns true if the given GL extension is supported in the current context.
|
|
|
|
*
|
|
|
|
* Note that this function can't be called from within glBegin()/glEnd().
|
|
|
|
*
|
|
|
|
* \sa epoxy_has_egl_extension()
|
|
|
|
* \sa epoxy_has_glx_extension()
|
|
|
|
*/
|
|
|
|
PUBLIC bool
|
|
|
|
epoxy_has_gl_extension(const char *ext)
|
|
|
|
{
|
|
|
|
return epoxy_internal_has_gl_extension(ext, false);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool
|
|
|
|
epoxy_conservative_has_gl_extension(const char *ext)
|
|
|
|
{
|
|
|
|
if (api.begin_count)
|
|
|
|
return true;
|
|
|
|
|
|
|
|
return epoxy_internal_has_gl_extension(ext, true);
|
|
|
|
}
|
|
|
|
|
|
|
|
void *
|
|
|
|
epoxy_egl_dlsym(const char *name)
|
|
|
|
{
|
|
|
|
return do_dlsym(&api.egl_handle, EGL_LIB, name, true);
|
|
|
|
}
|
|
|
|
|
|
|
|
void *
|
|
|
|
epoxy_glx_dlsym(const char *name)
|
|
|
|
{
|
|
|
|
return do_dlsym(&api.glx_handle, GLX_LIB, name, true);
|
|
|
|
}
|
|
|
|
|
|
|
|
void *
|
|
|
|
epoxy_gl_dlsym(const char *name)
|
|
|
|
{
|
|
|
|
#ifdef _WIN32
|
|
|
|
return do_dlsym(&api.gl_handle, "OPENGL32", name, true);
|
|
|
|
#elif defined(__APPLE__)
|
|
|
|
return do_dlsym(&api.gl_handle,
|
|
|
|
"/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL",
|
|
|
|
name, true);
|
|
|
|
#else
|
|
|
|
/* There's no library for desktop GL support independent of GLX. */
|
|
|
|
return epoxy_glx_dlsym(name);
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
void *
|
|
|
|
epoxy_gles1_dlsym(const char *name)
|
|
|
|
{
|
|
|
|
if (epoxy_current_context_is_glx()) {
|
|
|
|
return epoxy_get_proc_address(name);
|
|
|
|
} else {
|
|
|
|
return do_dlsym(&api.gles1_handle, GLES1_LIB, name, true);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void *
|
|
|
|
epoxy_gles2_dlsym(const char *name)
|
|
|
|
{
|
|
|
|
if (epoxy_current_context_is_glx()) {
|
|
|
|
return epoxy_get_proc_address(name);
|
|
|
|
} else {
|
|
|
|
return do_dlsym(&api.gles2_handle, GLES2_LIB, name, true);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Does the appropriate dlsym() or eglGetProcAddress() for GLES3
|
|
|
|
* functions.
|
|
|
|
*
|
|
|
|
* Mesa interpreted GLES as intending that the GLES3 functions were
|
|
|
|
* available only through eglGetProcAddress() and not dlsym(), while
|
|
|
|
* ARM's Mali drivers interpreted GLES as intending that GLES3
|
|
|
|
* functions were available only through dlsym() and not
|
|
|
|
* eglGetProcAddress(). Thanks, Khronos.
|
|
|
|
*/
|
|
|
|
void *
|
|
|
|
epoxy_gles3_dlsym(const char *name)
|
|
|
|
{
|
|
|
|
if (epoxy_current_context_is_glx()) {
|
|
|
|
return epoxy_get_proc_address(name);
|
|
|
|
} else {
|
|
|
|
void *func = do_dlsym(&api.gles2_handle, GLES2_LIB, name, false);
|
|
|
|
|
|
|
|
if (func)
|
|
|
|
return func;
|
|
|
|
|
|
|
|
return epoxy_get_proc_address(name);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Performs either the dlsym or glXGetProcAddress()-equivalent for
|
|
|
|
* core functions in desktop GL.
|
|
|
|
*/
|
|
|
|
void *
|
|
|
|
epoxy_get_core_proc_address(const char *name, int core_version)
|
|
|
|
{
|
|
|
|
#ifdef _WIN32
|
|
|
|
int core_symbol_support = 11;
|
|
|
|
#elif defined(ANDROID)
|
|
|
|
/**
|
|
|
|
* All symbols must be resolved through eglGetProcAddress
|
|
|
|
* on Android
|
|
|
|
*/
|
|
|
|
int core_symbol_support = 0;
|
|
|
|
#else
|
|
|
|
int core_symbol_support = 12;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
if (core_version <= core_symbol_support) {
|
|
|
|
return epoxy_gl_dlsym(name);
|
|
|
|
} else {
|
|
|
|
return epoxy_get_proc_address(name);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
#if PLATFORM_HAS_EGL
|
|
|
|
static EGLenum
|
|
|
|
epoxy_egl_get_current_gl_context_api(void)
|
|
|
|
{
|
|
|
|
EGLint curapi;
|
|
|
|
|
|
|
|
if (eglQueryContext(eglGetCurrentDisplay(), eglGetCurrentContext(),
|
|
|
|
EGL_CONTEXT_CLIENT_TYPE, &curapi) == EGL_FALSE) {
|
|
|
|
(void)eglGetError();
|
|
|
|
return EGL_NONE;
|
|
|
|
}
|
|
|
|
|
|
|
|
return (EGLenum) curapi;
|
|
|
|
}
|
|
|
|
#endif /* PLATFORM_HAS_EGL */
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Performs the dlsym() for the core GL 1.0 functions that we use for
|
|
|
|
* determining version and extension support for deciding on dlsym
|
|
|
|
* versus glXGetProcAddress() for all other functions.
|
|
|
|
*
|
|
|
|
* This needs to succeed on implementations without GLX (since
|
|
|
|
* glGetString() and glGetIntegerv() are both in GLES1/2 as well, and
|
|
|
|
* at call time we don't know for sure what API they're trying to use
|
|
|
|
* without inspecting contexts ourselves).
|
|
|
|
*/
|
|
|
|
void *
|
|
|
|
epoxy_get_bootstrap_proc_address(const char *name)
|
|
|
|
{
|
|
|
|
/* If we already have a library that links to libglapi loaded,
|
|
|
|
* use that.
|
|
|
|
*/
|
|
|
|
#if PLATFORM_HAS_GLX
|
|
|
|
if (api.glx_handle && glXGetCurrentContext())
|
|
|
|
return epoxy_gl_dlsym(name);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
/* If epoxy hasn't loaded any API-specific library yet, try to
|
|
|
|
* figure out what API the context is using and use that library,
|
|
|
|
* since future calls will also use that API (this prevents a
|
|
|
|
* non-X11 ES2 context from loading a bunch of X11 junk).
|
|
|
|
*/
|
|
|
|
#if PLATFORM_HAS_EGL
|
|
|
|
get_dlopen_handle(&api.egl_handle, EGL_LIB, false);
|
|
|
|
if (api.egl_handle) {
|
|
|
|
switch (epoxy_egl_get_current_gl_context_api()) {
|
|
|
|
case EGL_OPENGL_API:
|
|
|
|
return epoxy_gl_dlsym(name);
|
|
|
|
case EGL_OPENGL_ES_API:
|
|
|
|
/* We can't resolve the GL version, because
|
|
|
|
* epoxy_glGetString() is one of the two things calling
|
|
|
|
* us. Try the GLES2 implementation first, and fall back
|
|
|
|
* to GLES1 otherwise.
|
|
|
|
*/
|
|
|
|
get_dlopen_handle(&api.gles2_handle, GLES2_LIB, false);
|
|
|
|
if (api.gles2_handle)
|
|
|
|
return epoxy_gles2_dlsym(name);
|
|
|
|
else
|
|
|
|
return epoxy_gles1_dlsym(name);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#endif /* PLATFORM_HAS_EGL */
|
|
|
|
|
|
|
|
/* Fall back to GLX */
|
|
|
|
return epoxy_gl_dlsym(name);
|
|
|
|
}
|
|
|
|
|
|
|
|
void *
|
|
|
|
epoxy_get_proc_address(const char *name)
|
|
|
|
{
|
|
|
|
#ifdef _WIN32
|
|
|
|
return wglGetProcAddress(name);
|
|
|
|
#elif defined(__APPLE__)
|
|
|
|
return epoxy_gl_dlsym(name);
|
|
|
|
#else
|
|
|
|
if (epoxy_current_context_is_glx()) {
|
|
|
|
return glXGetProcAddressARB((const GLubyte *)name);
|
|
|
|
} else {
|
|
|
|
#if PLATFORM_HAS_EGL
|
|
|
|
GLenum egl_api = epoxy_egl_get_current_gl_context_api();
|
|
|
|
|
|
|
|
switch (egl_api) {
|
|
|
|
case EGL_OPENGL_API:
|
|
|
|
case EGL_OPENGL_ES_API:
|
|
|
|
return eglGetProcAddress(name);
|
|
|
|
case EGL_NONE:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
errx(1, "Couldn't find current GLX or EGL context.\n");
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
WRAPPER_VISIBILITY (void)
|
|
|
|
WRAPPER(epoxy_glBegin)(GLenum primtype)
|
|
|
|
{
|
|
|
|
#ifdef _WIN32
|
|
|
|
InterlockedIncrement(&api.begin_count);
|
|
|
|
#else
|
|
|
|
pthread_mutex_lock(&api.mutex);
|
|
|
|
api.begin_count++;
|
|
|
|
pthread_mutex_unlock(&api.mutex);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
epoxy_glBegin_unwrapped(primtype);
|
|
|
|
}
|
|
|
|
|
|
|
|
WRAPPER_VISIBILITY (void)
|
|
|
|
WRAPPER(epoxy_glEnd)(void)
|
|
|
|
{
|
|
|
|
epoxy_glEnd_unwrapped();
|
|
|
|
|
|
|
|
#ifdef _WIN32
|
|
|
|
InterlockedDecrement(&api.begin_count);
|
|
|
|
#else
|
|
|
|
pthread_mutex_lock(&api.mutex);
|
|
|
|
api.begin_count--;
|
|
|
|
pthread_mutex_unlock(&api.mutex);
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
PUBLIC PFNGLBEGINPROC epoxy_glBegin = epoxy_glBegin_wrapped;
|
|
|
|
PUBLIC PFNGLENDPROC epoxy_glEnd = epoxy_glEnd_wrapped;
|