Prefer non-aliased functions when resolving.

This increases the size of the library, but avoids some of the
concerns that have been brought up with the library silently switching
you from glWhateverEXT() to glWhatever() if there might be slight
behavior differences between the two that hadn't been identified.  The
downside is that it means we can't share the resolver functions among aliases.
macos/v1.5.9
Eric Anholt 11 years ago
parent ea12f935c1
commit 11a946cbf5
  1. 21
      src/gen_dispatch.py
  2. 1
      test/.gitignore
  3. 7
      test/Makefile.am
  4. 93
      test/glx_alias_prefer_same_name.c

@ -540,9 +540,12 @@ class Generator(object):
providers = [] providers = []
# Make a local list of all the providers for this alias group # Make a local list of all the providers for this alias group
for provider in func.providers.values(): alias_root = func;
if func.alias_func:
alias_root = func.alias_func
for provider in alias_root.providers.values():
providers.append(provider) providers.append(provider)
for alias_func in func.alias_exts: for alias_func in alias_root.alias_exts:
for provider in alias_func.providers.values(): for provider in alias_func.providers.values():
providers.append(provider) providers.append(provider)
@ -562,6 +565,10 @@ class Generator(object):
for provider in alias_func.providers.values(): for provider in alias_func.providers.values():
providers.append(provider) providers.append(provider)
def provider_sort(provider):
return (provider.name != func.name, provider.name)
providers.sort(key=provider_sort);
if len(providers) != 1: if len(providers) != 1:
self.outln(' static const enum {0}_provider providers[] = {{'.format(self.target)) self.outln(' static const enum {0}_provider providers[] = {{'.format(self.target))
for provider in providers: for provider in providers:
@ -591,7 +598,7 @@ class Generator(object):
# Writes out the thunk that fetches the (win32) dispatch table # Writes out the thunk that fetches the (win32) dispatch table
# and calls through its entrypoint. # and calls through its entrypoint.
dispatch_table_entry = 'dispatch_table->p{0}'.format(func.alias_name) dispatch_table_entry = 'dispatch_table->p{0}'.format(func.name)
self.outln('static __stdcall {0}'.format(func.ret_type)) self.outln('static __stdcall {0}'.format(func.ret_type))
self.outln('epoxy_{0}_dispatch_table_thunk({1})'.format(func.wrapped_name, func.args_decl)) self.outln('epoxy_{0}_dispatch_table_thunk({1})'.format(func.wrapped_name, func.args_decl))
@ -637,7 +644,7 @@ class Generator(object):
func.args_decl)) func.args_decl))
self.outln('{') self.outln('{')
self.outln(' epoxy_{0} = (void *)epoxy_{1}_resolver();'.format(func.wrapped_name, self.outln(' epoxy_{0} = (void *)epoxy_{1}_resolver();'.format(func.wrapped_name,
func.alias_name)) func.name))
if func.ret_type == 'void': if func.ret_type == 'void':
self.outln(' epoxy_{0}({1});'.format(func.wrapped_name, self.outln(' epoxy_{0}({1});'.format(func.wrapped_name,
@ -772,8 +779,6 @@ class Generator(object):
self.outln('struct dispatch_table {') self.outln('struct dispatch_table {')
for func in self.sorted_functions: for func in self.sorted_functions:
# Aliases don't get their own slot, since they use a shared resolver.
if func.alias_name == func.name:
self.outln(' {0} p{1};'.format(func.ptr_type, func.name)) self.outln(' {0} p{1};'.format(func.ptr_type, func.name))
self.outln('};') self.outln('};')
self.outln('') self.outln('')
@ -794,13 +799,11 @@ class Generator(object):
self.write_provider_resolver() self.write_provider_resolver()
for func in self.sorted_functions: for func in self.sorted_functions:
if not func.alias_func:
self.write_function_ptr_resolver(func) self.write_function_ptr_resolver(func)
self.outln('#if USING_DISPATCH_TABLE') self.outln('#if USING_DISPATCH_TABLE')
for func in self.sorted_functions: for func in self.sorted_functions:
if not func.alias_func:
self.write_dispatch_table_rewrite_stub(func) self.write_dispatch_table_rewrite_stub(func)
for func in self.sorted_functions: for func in self.sorted_functions:
@ -808,8 +811,6 @@ class Generator(object):
self.outln('static struct dispatch_table resolver_table = {') self.outln('static struct dispatch_table resolver_table = {')
for func in self.sorted_functions: for func in self.sorted_functions:
# Aliases don't get their own slot, since they use a shared resolver.
if func.alias_name == func.name:
self.outln(' .p{0} = epoxy_{0}_rewrite_stub,'.format(func.name)) self.outln(' .p{0} = epoxy_{0}_rewrite_stub,'.format(func.name))
self.outln('};') self.outln('};')
self.outln('') self.outln('')

1
test/.gitignore vendored

@ -4,6 +4,7 @@ egl_and_glx_different_pointers_glx
egl_has_extension_nocontext egl_has_extension_nocontext
egl_gles1_without_glx egl_gles1_without_glx
egl_gles2_without_glx egl_gles2_without_glx
glx_alias_prefer_same_name
glx_beginend glx_beginend
glx_gles2 glx_gles2
glx_glxgetprocaddress_nocontext glx_glxgetprocaddress_nocontext

@ -94,10 +94,11 @@ endif
endif endif
GLX_TESTS = \ GLX_TESTS = \
glx_gles2 \ glx_alias_prefer_same_name \
glx_beginend \ glx_beginend \
glx_public_api \ glx_public_api \
glx_public_api_core \ glx_public_api_core \
glx_gles2 \
glx_glxgetprocaddress_nocontext \ glx_glxgetprocaddress_nocontext \
glx_has_extension_nocontext \ glx_has_extension_nocontext \
glx_static \ glx_static \
@ -143,6 +144,10 @@ egl_and_glx_different_pointers_egl_glx_LDADD = libegl_common.la libglx_common.la
egl_and_glx_different_pointers_egl_glx_LDFLAGS = -rdynamic egl_and_glx_different_pointers_egl_glx_LDFLAGS = -rdynamic
egl_and_glx_different_pointers_egl_glx_CPPFLAGS = $(AM_CPPFLAGS) -DUSE_EGL -DUSE_GLX egl_and_glx_different_pointers_egl_glx_CPPFLAGS = $(AM_CPPFLAGS) -DUSE_EGL -DUSE_GLX
glx_alias_prefer_same_name_SOURCES = glx_gles2.c dlwrap.c dlwrap.h
glx_alias_prefer_same_name_LDFLAGS = -rdynamic
glx_alias_prefer_same_name_LDADD = $(EPOXY) libglx_common.la $(X11_LIBS) -ldl
glx_beginend_LDADD = $(EPOXY) libglx_common.la $(GL_LIBS) $(X11_LIBS) glx_beginend_LDADD = $(EPOXY) libglx_common.la $(GL_LIBS) $(X11_LIBS)
glx_gles2_SOURCES = glx_gles2.c dlwrap.c dlwrap.h glx_gles2_SOURCES = glx_gles2.c dlwrap.c dlwrap.h

@ -0,0 +1,93 @@
/*
* Copyright © 2013 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
/**
* @file glx_gles2.c
*
* Catches a bug where a GLES2 context using
* GLX_EXT_create_context_es2_profile would try to find the symbols in
* libGLESv2.so.2 instead of libGL.so.1.
*/
#include <stdio.h>
#include <assert.h>
#include <err.h>
#include "epoxy/gl.h"
#include "epoxy/glx.h"
#include <X11/Xlib.h>
#include "glx_common.h"
static Display *dpy;
static int last_call;
#define CORE_FUNC_VAL 100
#define EXT_FUNC_VAL 101
void
override_GL_glBindTexture(GLenum target, GLenum texture);
void
override_GL_glBindTextureEXT(GLenum target, GLenum texture);
void
override_GL_glBindTexture(GLenum target)
{
last_call = CORE_FUNC_VAL;
}
void
override_GL_glBindTexture(GLenum target)
{
last_call = EXT_FUNC_VAL;
}
int
main(int argc, char **argv)
{
bool pass = true;
XVisualInfo *vis;
Window win;
GLXContext ctx;
GLXFBConfig config;
int context_attribs[] = {
GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_ES2_PROFILE_BIT_EXT,
GLX_CONTEXT_MAJOR_VERSION_ARB, 2,
GLX_CONTEXT_MINOR_VERSION_ARB, 0,
0
};
GLuint shader;
dpy = get_display_or_skip();
make_glx_context_current_or_skip(dpy);
if (!epoxy_has_gl_extension(dpy, 0, "GLX_EXT_texture_object"))
errx(77, "Test requires GLX_EXT_texture_object");
glBindTexture(GL_TEXTURE_2D, 1);
pass = pass && last_call == CORE_VAL;
glBindTextureEXT(GL_TEXTURE_2D, 1);
pass = pass && last_call == EXT_VAL;
return pass != true;
}
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