Add a missing ATI enum token to the registry.

There's no spec for this, but it's mentioned widely enough on the
internet that they'd better not allocate anything else to it.
macos/v1.5.9
Eric Anholt 11 years ago
parent 604d9a085e
commit 1626703ca5
  1. 4
      registry/gl.xml

@ -5418,7 +5418,9 @@ typedef unsigned int GLhandleARB;
<enum value="0x8834" name="GL_DRAW_BUFFER15_EXT"/> <enum value="0x8834" name="GL_DRAW_BUFFER15_EXT"/>
<enum value="0x8834" name="GL_DRAW_BUFFER15_NV"/> <enum value="0x8834" name="GL_DRAW_BUFFER15_NV"/>
<enum value="0x8835" name="GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI"/> <enum value="0x8835" name="GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI"/>
<unused start="0x8836" end="0x883C"/> <unused start="0x8836"/>
<enum value="0x8837" name="GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI"/>
<unused start="0x8838" end="0x883C"/>
<enum value="0x883D" name="GL_BLEND_EQUATION_ALPHA"/> <enum value="0x883D" name="GL_BLEND_EQUATION_ALPHA"/>
<enum value="0x883D" name="GL_BLEND_EQUATION_ALPHA_EXT"/> <enum value="0x883D" name="GL_BLEND_EQUATION_ALPHA_EXT"/>
<enum value="0x883D" name="GL_BLEND_EQUATION_ALPHA_OES"/> <enum value="0x883D" name="GL_BLEND_EQUATION_ALPHA_OES"/>

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