Update "README.md".

macos/v1.5.9
Yaron Cohen-Tal 9 years ago
parent 2af1715fbf
commit 4b6d637ae0
  1. 13
      README.md

@ -32,14 +32,17 @@ CMake is now the recommended way to build epoxy. It supports building both
shared and static libraries (by default only shared library is built). It also shared and static libraries (by default only shared library is built). It also
supports building and running tests, both for the static and the shared library. supports building and running tests, both for the static and the shared library.
Building with CMake should be as simple as: Building with CMake should be as simple as running:
cd <my-build_dir> cd <my-build_dir>
cmake <my-source-dir> cmake -G <my-generator> <my-source-dir>
And then build the project, depending on the type of your toolset, e.g. for Unix (run "cmake -h" see a list of possible generators). Then, to build the project,
type "make", and for MSVC open the solution in Visual studio and build the depending on the type of generator you use, e.g. for Unix type "make", and for
solution. MSVC open the solution in Visual studio and build the solution.
* NOTE: To build for 64 bit with MSVC add " Win64" to the generator name, e.g.
"Visual studio 14 2015 Win64".
* To rebuild the generated headers from the specs, add * To rebuild the generated headers from the specs, add
"-DEPOXY_REBUILD_FROM_SPECS=ON" to the "cmake" invocation. "-DEPOXY_REBUILD_FROM_SPECS=ON" to the "cmake" invocation.

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