Remove incorrect alias for BindVertexArray.

From Mesa:
        /* The "Interactions with APPLE_vertex_array_object" section of the
          * GL_ARB_vertex_array_object spec says:
          *
          *     "The first bind call, either BindVertexArray or
          *     BindVertexArrayAPPLE, determines the semantic of the object."
          */
macos/v1.5.9
Eric Anholt 11 years ago
parent f097de94eb
commit 604d9a085e
  1. 1
      registry/gl.xml

@ -8389,7 +8389,6 @@ typedef unsigned int GLhandleARB;
<command> <command>
<proto>void <name>glBindVertexArrayAPPLE</name></proto> <proto>void <name>glBindVertexArrayAPPLE</name></proto>
<param><ptype>GLuint</ptype> <name>array</name></param> <param><ptype>GLuint</ptype> <name>array</name></param>
<alias name="glBindVertexArray"/>
</command> </command>
<command> <command>
<proto>void <name>glBindVertexArrayOES</name></proto> <proto>void <name>glBindVertexArrayOES</name></proto>

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