Add a test for including system GL headers after epoxy.

macos/v1.5.9
Eric Anholt 11 years ago
parent 689abf4d4d
commit 617fd39b5b
  1. 3
      test/Makefile.am
  2. 35
      test/headerguards.c

@ -32,7 +32,8 @@ AM_CPPFLAGS = \
$(X11_CFLAGS) $(X11_CFLAGS)
TESTS = \ TESTS = \
glx_public_api glx_public_api \
headerguards \
$() $()
check_PROGRAMS = $(TESTS) check_PROGRAMS = $(TESTS)

@ -0,0 +1,35 @@
/*
* Copyright © 2013 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include <epoxy/gl.h>
#include <epoxy/glx.h>
#include <GL/gl.h>
#include <GL/glext.h>
#include <GL/glx.h>
#include <GL/glxext.h>
int main(int argc, char **argv)
{
return 0;
}
Loading…
Cancel
Save