Add aliases for OES_texture_3D

macos/v1.5.9
Fredrik Höglund 11 years ago
parent e20b3ce6c7
commit 64e90baf87
  1. 6
      registry/gl.xml

@ -9958,6 +9958,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>border</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param>const void *<name>data</name></param>
<alias name="glCompressedTexImage3D"/>
</command>
<command>
<proto>void <name>glCompressedTexSubImage1D</name></proto>
@ -10056,6 +10057,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param>const void *<name>data</name></param>
<alias name="glCompressedTexSubImage3D"/>
</command>
<command>
<proto>void <name>glCompressedTextureImage1DEXT</name></proto>
@ -10585,6 +10587,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<alias name="glCopyTexSubImage3D"/>
</command>
<command>
<proto>void <name>glCopyTextureImage1DEXT</name></proto>
@ -12481,6 +12484,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLint</ptype> <name>zoffset</name></param>
<alias name="glFramebufferTexture3D"/>
</command>
<command>
<proto>void <name>glFramebufferTextureARB</name></proto>
@ -22707,6 +22711,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param>const void *<name>pixels</name></param>
<alias name="glTexImage3D"/>
</command>
<command>
<proto>void <name>glTexImage4DSGIS</name></proto>
@ -22994,6 +22999,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param>const void *<name>pixels</name></param>
<alias name="glTexSubImage3D"/>
</command>
<command>
<proto>void <name>glTexSubImage4DSGIS</name></proto>

Loading…
Cancel
Save