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@ -9958,6 +9958,7 @@ typedef unsigned int GLhandleARB; |
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<param><ptype>GLint</ptype> <name>border</name></param> |
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<param><ptype>GLsizei</ptype> <name>imageSize</name></param> |
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<param>const void *<name>data</name></param> |
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<alias name="glCompressedTexImage3D"/> |
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</command> |
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<command> |
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<proto>void <name>glCompressedTexSubImage1D</name></proto> |
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@ -10056,6 +10057,7 @@ typedef unsigned int GLhandleARB; |
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<param><ptype>GLenum</ptype> <name>format</name></param> |
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<param><ptype>GLsizei</ptype> <name>imageSize</name></param> |
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<param>const void *<name>data</name></param> |
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<alias name="glCompressedTexSubImage3D"/> |
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</command> |
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<command> |
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<proto>void <name>glCompressedTextureImage1DEXT</name></proto> |
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@ -10585,6 +10587,7 @@ typedef unsigned int GLhandleARB; |
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<param><ptype>GLint</ptype> <name>y</name></param> |
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<param><ptype>GLsizei</ptype> <name>width</name></param> |
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<param><ptype>GLsizei</ptype> <name>height</name></param> |
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<alias name="glCopyTexSubImage3D"/> |
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</command> |
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<command> |
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<proto>void <name>glCopyTextureImage1DEXT</name></proto> |
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@ -12481,6 +12484,7 @@ typedef unsigned int GLhandleARB; |
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<param><ptype>GLuint</ptype> <name>texture</name></param> |
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<param><ptype>GLint</ptype> <name>level</name></param> |
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<param><ptype>GLint</ptype> <name>zoffset</name></param> |
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<alias name="glFramebufferTexture3D"/> |
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</command> |
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<command> |
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<proto>void <name>glFramebufferTextureARB</name></proto> |
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@ -22707,6 +22711,7 @@ typedef unsigned int GLhandleARB; |
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<param><ptype>GLenum</ptype> <name>format</name></param> |
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<param><ptype>GLenum</ptype> <name>type</name></param> |
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<param>const void *<name>pixels</name></param> |
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<alias name="glTexImage3D"/> |
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</command> |
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<command> |
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<proto>void <name>glTexImage4DSGIS</name></proto> |
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@ -22994,6 +22999,7 @@ typedef unsigned int GLhandleARB; |
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<param><ptype>GLenum</ptype> <name>format</name></param> |
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<param><ptype>GLenum</ptype> <name>type</name></param> |
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<param>const void *<name>pixels</name></param> |
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<alias name="glTexSubImage3D"/> |
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</command> |
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<command> |
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<proto>void <name>glTexSubImage4DSGIS</name></proto> |
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