@ -173,26 +173,24 @@
# include "dispatch_common.h"
# ifdef __APPLE__
# if defined(__APPLE__)
# define GLX_LIB " / opt / X11 / lib / libGL.1.dylib"
# define OPENGL_LIB " / System / Library / Frameworks / OpenGL.framework / Versions / Current / OpenGL"
# define GLES1_LIB "libGLESv1_CM.so"
# define GLES2_LIB "libGLESv2.so"
# elif defined(__ANDROID__)
# define GLX_LIB "libGLESv2.so"
# else
# define GLVND_GLX_LIB "libGLX.so.1"
# define GLX_LIB "libGL.so.1"
# endif
# ifdef __ANDROID__
# define EGL_LIB "libEGL.so"
# define GLES1_LIB "libGLESv1_CM.so"
# define GLES2_LIB "libGLESv2.so"
# elif defined _WIN32
# elif defined(_WIN32)
# define EGL_LIB "libEGL.dll"
# define GLES1_LIB "libGLES_CM.dll"
# define GLES2_LIB "libGLESv2.dll"
# define OPENGL_LIB "OPENGL32"
# else
# define GLVND_GLX_LIB "libGLX.so.1"
# define GLX_LIB "libGL.so.1"
# define EGL_LIB "libEGL.so.1"
# define GLES1_LIB "libGLESv1_CM.so.1"
# define GLES2_LIB "libGLESv2.so.2"
@ -553,6 +551,7 @@ epoxy_internal_has_gl_extension(const char *ext, bool invalid_op_mode)
bool
epoxy_load_glx ( bool exit_if_fails , bool load )
{
# ifdef PLATFORM_HAS_GLX
# ifdef GLVND_GLX_LIB
/* prefer the glvnd library if it exists */
if ( ! api . glx_handle )
@ -560,16 +559,17 @@ epoxy_load_glx(bool exit_if_fails, bool load)
# endif
if ( ! api . glx_handle )
get_dlopen_handle ( & api . glx_handle , GLX_LIB , exit_if_fails , load ) ;
# endif
return api . glx_handle ! = NULL ;
}
void *
epoxy_conservative_glx_dlsym ( const char * name , bool exit_if_fails )
{
# ifdef PLATFORM_HAS_GLX
if ( epoxy_load_glx ( exit_if_fails , exit_if_fails ) )
return do_dlsym ( & api . glx_handle , name , exit_if_fails ) ;
# endif
return NULL ;
}
@ -636,15 +636,20 @@ epoxy_conservative_has_gl_extension(const char *ext)
bool
epoxy_load_egl ( bool exit_if_fails , bool load )
{
# if PLATFORM_HAS_EGL
return get_dlopen_handle ( & api . egl_handle , EGL_LIB , exit_if_fails , load ) ;
# else
return false ;
# endif
}
void *
epoxy_conservative_egl_dlsym ( const char * name , bool exit_if_fails )
{
# if PLATFORM_HAS_EGL
if ( epoxy_load_egl ( exit_if_fails , exit_if_fails ) )
return do_dlsym ( & api . egl_handle , name , exit_if_fails ) ;
# endif
return NULL ;
}