Add aliases for OES_vertex_array_object

macos/v1.5.9
Fredrik Höglund 11 years ago
parent 93a5b15ae9
commit 8d942b8639
  1. 4
      registry/gl.xml

@ -8499,6 +8499,7 @@ typedef unsigned int GLhandleARB;
<command> <command>
<proto>void <name>glBindVertexArrayOES</name></proto> <proto>void <name>glBindVertexArrayOES</name></proto>
<param><ptype>GLuint</ptype> <name>array</name></param> <param><ptype>GLuint</ptype> <name>array</name></param>
<alias name="glBindVertexArray"/>
</command> </command>
<command> <command>
<proto>void <name>glBindVertexBuffer</name></proto> <proto>void <name>glBindVertexBuffer</name></proto>
@ -11101,6 +11102,7 @@ typedef unsigned int GLhandleARB;
<proto>void <name>glDeleteVertexArraysOES</name></proto> <proto>void <name>glDeleteVertexArraysOES</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param> <param><ptype>GLsizei</ptype> <name>n</name></param>
<param>const <ptype>GLuint</ptype> *<name>arrays</name></param> <param>const <ptype>GLuint</ptype> *<name>arrays</name></param>
<alias name="glDeleteVertexArrays"/>
</command> </command>
<command> <command>
<proto>void <name>glDeleteVertexShaderEXT</name></proto> <proto>void <name>glDeleteVertexShaderEXT</name></proto>
@ -12776,6 +12778,7 @@ typedef unsigned int GLhandleARB;
<proto>void <name>glGenVertexArraysOES</name></proto> <proto>void <name>glGenVertexArraysOES</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param> <param><ptype>GLsizei</ptype> <name>n</name></param>
<param><ptype>GLuint</ptype> *<name>arrays</name></param> <param><ptype>GLuint</ptype> *<name>arrays</name></param>
<alias name="glGenVertexArrays"/>
</command> </command>
<command> <command>
<proto><ptype>GLuint</ptype> <name>glGenVertexShadersEXT</name></proto> <proto><ptype>GLuint</ptype> <name>glGenVertexShadersEXT</name></proto>
@ -16191,6 +16194,7 @@ typedef unsigned int GLhandleARB;
<command> <command>
<proto><ptype>GLboolean</ptype> <name>glIsVertexArrayOES</name></proto> <proto><ptype>GLboolean</ptype> <name>glIsVertexArrayOES</name></proto>
<param><ptype>GLuint</ptype> <name>array</name></param> <param><ptype>GLuint</ptype> <name>array</name></param>
<alias name="glIsVertexArray"/>
</command> </command>
<command> <command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsVertexAttribEnabledAPPLE</name></proto> <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsVertexAttribEnabledAPPLE</name></proto>

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