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@ -305,7 +305,11 @@ get_dlopen_handle(void **handle, const char *lib_name, bool exit_on_fail) |
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#else |
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#else |
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pthread_mutex_lock(&api.mutex); |
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pthread_mutex_lock(&api.mutex); |
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if (!*handle) { |
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if (!*handle) { |
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*handle = dlopen(lib_name, RTLD_LAZY | RTLD_LOCAL); |
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int flags = RTLD_LAZY | RTLD_LOCAL; |
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if (!exit_on_fail) |
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flags |= RTLD_NOLOAD; |
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*handle = dlopen(lib_name, flags); |
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if (!*handle) { |
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if (!*handle) { |
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if (exit_on_fail) { |
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if (exit_on_fail) { |
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fprintf(stderr, "Couldn't open %s: %s\n", lib_name, dlerror()); |
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fprintf(stderr, "Couldn't open %s: %s\n", lib_name, dlerror()); |
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@ -572,23 +576,7 @@ epoxy_current_context_is_glx(void) |
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#else |
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#else |
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void *sym; |
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void *sym; |
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/* If we've been called already, don't load more */ |
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sym = epoxy_conservative_glx_dlsym("glXGetCurrentContext", false); |
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if (!api.egl_handle != !api.glx_handle) { |
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if (api.glx_handle) |
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return true; |
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else if (api.egl_handle) |
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return false; |
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} |
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/* If the application hasn't explicitly called some of our GLX
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* or EGL code but has presumably set up a context on its own, |
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* then we need to figure out how to getprocaddress anyway. |
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* |
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* If there's a public GetProcAddress loaded in the |
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* application's namespace, then use that. |
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*/ |
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sym = dlsym(NULL, "glXGetCurrentContext"); |
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if (sym) { |
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if (sym) { |
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if (glXGetCurrentContext()) |
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if (glXGetCurrentContext()) |
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return true; |
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return true; |
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@ -597,7 +585,7 @@ epoxy_current_context_is_glx(void) |
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} |
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} |
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#if PLATFORM_HAS_EGL |
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#if PLATFORM_HAS_EGL |
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sym = dlsym(NULL, "eglGetCurrentContext"); |
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sym = epoxy_conservative_egl_dlsym("eglGetCurrentContext", false); |
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if (sym) { |
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if (sym) { |
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if (epoxy_egl_get_current_gl_context_api() != EGL_NONE) |
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if (epoxy_egl_get_current_gl_context_api() != EGL_NONE) |
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return false; |
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return false; |
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@ -606,21 +594,6 @@ epoxy_current_context_is_glx(void) |
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} |
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} |
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#endif /* PLATFORM_HAS_EGL */ |
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#endif /* PLATFORM_HAS_EGL */ |
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/* OK, couldn't find anything in the app's address space.
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* Presumably they dlopened with RTLD_LOCAL, which hides it |
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* from us. Just go dlopen()ing likely libraries and try them. |
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*/ |
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sym = epoxy_conservative_glx_dlsym("glXGetCurrentContext", false); |
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if (sym && glXGetCurrentContext()) |
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return true; |
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#if PLATFORM_HAS_EGL |
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sym = do_dlsym(&api.egl_handle, EGL_LIB, "eglGetCurrentContext", |
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false); |
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if (sym && epoxy_egl_get_current_gl_context_api() != EGL_NONE) |
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return false; |
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#endif /* PLATFORM_HAS_EGL */ |
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return false; |
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return false; |
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#endif /* PLATFORM_HAS_GLX */ |
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#endif /* PLATFORM_HAS_GLX */ |
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} |
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} |
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@ -812,20 +785,20 @@ epoxy_get_bootstrap_proc_address(const char *name) |
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#if PLATFORM_HAS_EGL |
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#if PLATFORM_HAS_EGL |
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get_dlopen_handle(&api.egl_handle, EGL_LIB, false); |
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get_dlopen_handle(&api.egl_handle, EGL_LIB, false); |
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if (api.egl_handle) { |
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if (api.egl_handle) { |
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int version = 0; |
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switch (epoxy_egl_get_current_gl_context_api()) { |
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switch (epoxy_egl_get_current_gl_context_api()) { |
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case EGL_OPENGL_API: |
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case EGL_OPENGL_API: |
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return epoxy_gl_dlsym(name); |
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return epoxy_gl_dlsym(name); |
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case EGL_OPENGL_ES_API: |
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case EGL_OPENGL_ES_API: |
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/* We can't resolve the GL version, because
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if (eglQueryContext(eglGetCurrentDisplay(), |
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* epoxy_glGetString() is one of the two things calling |
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eglGetCurrentContext(), |
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* us. Try the GLES2 implementation first, and fall back |
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EGL_CONTEXT_CLIENT_VERSION, |
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* to GLES1 otherwise. |
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&version)) { |
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*/ |
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if (version >= 2) |
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get_dlopen_handle(&api.gles2_handle, GLES2_LIB, false); |
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return epoxy_gles2_dlsym(name); |
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if (api.gles2_handle) |
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else |
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return epoxy_gles2_dlsym(name); |
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return epoxy_gles1_dlsym(name); |
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else |
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} |
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return epoxy_gles1_dlsym(name); |
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} |
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} |
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} |
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} |
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#endif /* PLATFORM_HAS_EGL */ |
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#endif /* PLATFORM_HAS_EGL */ |
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