For example, on desktop 2.1 GL on Apple, there's no glBindVertexArray, but there is glBindVertexArrayAPPLE, and as far as a caller is concerned, the APPLE variant should be able to stand in for the core/ARB version. Similarly for trying to do FBOs on an old Mesa implementation that didn't have ARB_fbo yet, but did have EXT_fbo.macos/v1.5.9
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