It is perfectly possible to build Mesa3D with just OpenGL support, and
use with GLX in X.org, without having EGL/OpenGLES support.
However, libepoxy currently unconditionally requires EGL support in its
configure.ac, which causes a build failure when Mesa3D only provides
full OpenGL support:
checking for EGL... no
configure: error: Package requirements (egl) were not met:
Package egl was not found in the pkg-config search path.
Perhaps you should add the directory containing `egl.pc'
to the PKG_CONFIG_PATH environment variable
Package 'egl', required by 'world', not found
This commit fixes that by:
- Adjusting the configure.ac to add a --{enable,disable}-egl option
handled in the exact same way as --{enable,disable}-glx
- Adjusting the meson build logic in the same way.
- Adjusting src/dispatch_common.h to define PLATFORM_HAS_EGL correctly,
which allows to not include any EGL related header file if EGL
support is not enabled.
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>