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virglrenderer/src/vrend_formats.c

652 lines
28 KiB

/**************************************************************************
*
* Copyright (C) 2014 Red Hat Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include <epoxy/gl.h>
#include "vrend_renderer.h"
#include "util/u_memory.h"
#include "util/u_format.h"
#define SWIZZLE_INVALID 0xff
#define NO_SWIZZLE { SWIZZLE_INVALID, SWIZZLE_INVALID, SWIZZLE_INVALID, SWIZZLE_INVALID }
#define RRR1_SWIZZLE { PIPE_SWIZZLE_RED, PIPE_SWIZZLE_RED, PIPE_SWIZZLE_RED, PIPE_SWIZZLE_ONE }
#define RGB1_SWIZZLE { PIPE_SWIZZLE_RED, PIPE_SWIZZLE_GREEN, PIPE_SWIZZLE_BLUE, PIPE_SWIZZLE_ONE }
#ifdef __GNUC__
/* The warning missing-field-initializers is misleading: If at least one field
* is initialized, then the un-initialized fields will be filled with zero.
* Silencing the warning by manually adding the zeros that the compiler will add
* anyway doesn't improve the code, and initializing the files by using a named
* notation will make it worse, because then he remaining fields truely be
* un-initialized.
*/
#ifdef __clang__
#pragma clang diagnostic ignored "-Wmissing-field-initializers"
#else
#pragma GCC diagnostic ignored "-Wmissing-field-initializers"
#endif
#endif
/* fill the format table */
static struct vrend_format_table base_rgba_formats[] =
{
{ VIRGL_FORMAT_B8G8R8X8_UNORM, GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, RGB1_SWIZZLE },
{ VIRGL_FORMAT_B8G8R8A8_UNORM, GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
{ VIRGL_FORMAT_R8G8B8X8_UNORM, GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, RGB1_SWIZZLE },
{ VIRGL_FORMAT_R8G8B8A8_UNORM, GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
{ VIRGL_FORMAT_A8R8G8B8_UNORM, GL_RGBA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, NO_SWIZZLE },
{ VIRGL_FORMAT_X8R8G8B8_UNORM, GL_RGBA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, NO_SWIZZLE },
{ VIRGL_FORMAT_A8B8G8R8_UNORM, GL_RGBA8, GL_ABGR_EXT, GL_UNSIGNED_BYTE, NO_SWIZZLE },
{ VIRGL_FORMAT_B4G4R4X4_UNORM, GL_RGBA4, GL_BGRA, GL_UNSIGNED_SHORT_4_4_4_4_REV, RGB1_SWIZZLE },
{ VIRGL_FORMAT_A4B4G4R4_UNORM, GL_RGBA4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, NO_SWIZZLE },
{ VIRGL_FORMAT_B5G5R5X1_UNORM, GL_RGB5_A1, GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV, RGB1_SWIZZLE },
{ VIRGL_FORMAT_B5G6R5_UNORM, GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, NO_SWIZZLE },
{ VIRGL_FORMAT_B2G3R3_UNORM, GL_R3_G3_B2, GL_RGB, GL_UNSIGNED_BYTE_3_3_2, NO_SWIZZLE },
{ VIRGL_FORMAT_R16G16B16X16_UNORM, GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT, RGB1_SWIZZLE },
{ VIRGL_FORMAT_R16G16B16A16_UNORM, GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT, NO_SWIZZLE },
};
static struct vrend_format_table gl_base_rgba_formats[] =
{
{ VIRGL_FORMAT_B4G4R4A4_UNORM, GL_RGBA4, GL_BGRA, GL_UNSIGNED_SHORT_4_4_4_4_REV, NO_SWIZZLE },
{ VIRGL_FORMAT_B5G5R5A1_UNORM, GL_RGB5_A1, GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV, NO_SWIZZLE },
};
static struct vrend_format_table base_depth_formats[] =
{
{ VIRGL_FORMAT_Z16_UNORM, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, NO_SWIZZLE },
{ VIRGL_FORMAT_Z32_UNORM, GL_DEPTH_COMPONENT32, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NO_SWIZZLE },
{ VIRGL_FORMAT_S8_UINT_Z24_UNORM, GL_DEPTH24_STENCIL8_EXT, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, NO_SWIZZLE },
{ VIRGL_FORMAT_Z24X8_UNORM, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NO_SWIZZLE },
{ VIRGL_FORMAT_Z32_FLOAT, GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, NO_SWIZZLE },
/* this is probably a separate format */
{ VIRGL_FORMAT_Z32_FLOAT_S8X24_UINT, GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, NO_SWIZZLE },
{ VIRGL_FORMAT_X24S8_UINT, GL_STENCIL_INDEX8, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, NO_SWIZZLE },
};
static struct vrend_format_table base_la_formats[] = {
{ VIRGL_FORMAT_A8_UNORM, GL_ALPHA8, GL_ALPHA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
{ VIRGL_FORMAT_L8_UNORM, GL_R8, GL_RED, GL_UNSIGNED_BYTE, RRR1_SWIZZLE },
{ VIRGL_FORMAT_L8A8_UNORM, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
{ VIRGL_FORMAT_A16_UNORM, GL_ALPHA16, GL_ALPHA, GL_UNSIGNED_SHORT, NO_SWIZZLE },
{ VIRGL_FORMAT_L16_UNORM, GL_R16, GL_RED, GL_UNSIGNED_SHORT, RRR1_SWIZZLE },
{ VIRGL_FORMAT_L16A16_UNORM, GL_LUMINANCE16_ALPHA16, GL_LUMINANCE_ALPHA, GL_UNSIGNED_SHORT, NO_SWIZZLE },
};
static struct vrend_format_table rg_base_formats[] = {
{ VIRGL_FORMAT_R8_UNORM, GL_R8, GL_RED, GL_UNSIGNED_BYTE, NO_SWIZZLE },
{ VIRGL_FORMAT_R8G8_UNORM, GL_RG8, GL_RG, GL_UNSIGNED_BYTE, NO_SWIZZLE },
{ VIRGL_FORMAT_R16_UNORM, GL_R16, GL_RED, GL_UNSIGNED_SHORT, NO_SWIZZLE },
{ VIRGL_FORMAT_R16G16_UNORM, GL_RG16, GL_RG, GL_UNSIGNED_SHORT, NO_SWIZZLE },
};
static struct vrend_format_table integer_base_formats[] = {
{ VIRGL_FORMAT_R8G8B8A8_UINT, GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, NO_SWIZZLE },
{ VIRGL_FORMAT_R8G8B8A8_SINT, GL_RGBA8I, GL_RGBA_INTEGER, GL_BYTE, NO_SWIZZLE },
{ VIRGL_FORMAT_R16G16B16A16_UINT, GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, NO_SWIZZLE },
{ VIRGL_FORMAT_R16G16B16A16_SINT, GL_RGBA16I, GL_RGBA_INTEGER, GL_SHORT, NO_SWIZZLE },
{ VIRGL_FORMAT_R32G32B32A32_UINT, GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NO_SWIZZLE },
{ VIRGL_FORMAT_R32G32B32A32_SINT, GL_RGBA32I, GL_RGBA_INTEGER, GL_INT, NO_SWIZZLE },
};
static struct vrend_format_table integer_3comp_formats[] = {
{ VIRGL_FORMAT_R8G8B8X8_UINT, GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, RGB1_SWIZZLE },
{ VIRGL_FORMAT_R8G8B8X8_SINT, GL_RGBA8I, GL_RGBA_INTEGER, GL_BYTE, RGB1_SWIZZLE },
{ VIRGL_FORMAT_R16G16B16X16_UINT, GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, RGB1_SWIZZLE },
{ VIRGL_FORMAT_R16G16B16X16_SINT, GL_RGBA16I, GL_RGBA_INTEGER, GL_SHORT, RGB1_SWIZZLE },
{ VIRGL_FORMAT_R32G32B32_UINT, GL_RGB32UI, GL_RGB_INTEGER, GL_UNSIGNED_INT, NO_SWIZZLE },
{ VIRGL_FORMAT_R32G32B32_SINT, GL_RGB32I, GL_RGB_INTEGER, GL_INT, NO_SWIZZLE },
};
static struct vrend_format_table float_base_formats[] = {
{ VIRGL_FORMAT_R16G16B16A16_FLOAT, GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, NO_SWIZZLE },
{ VIRGL_FORMAT_R32G32B32A32_FLOAT, GL_RGBA32F, GL_RGBA, GL_FLOAT, NO_SWIZZLE },
};
static struct vrend_format_table float_la_formats[] = {
{ VIRGL_FORMAT_A16_FLOAT, GL_ALPHA16F_ARB, GL_ALPHA, GL_HALF_FLOAT, NO_SWIZZLE },
{ VIRGL_FORMAT_L16_FLOAT, GL_R16F, GL_RED, GL_HALF_FLOAT, RRR1_SWIZZLE },
{ VIRGL_FORMAT_L16A16_FLOAT, GL_LUMINANCE_ALPHA16F_ARB, GL_LUMINANCE_ALPHA, GL_HALF_FLOAT, NO_SWIZZLE },
{ VIRGL_FORMAT_A32_FLOAT, GL_ALPHA32F_ARB, GL_ALPHA, GL_FLOAT, NO_SWIZZLE },
{ VIRGL_FORMAT_L32_FLOAT, GL_R32F, GL_RED, GL_FLOAT, RRR1_SWIZZLE },
{ VIRGL_FORMAT_L32A32_FLOAT, GL_LUMINANCE_ALPHA32F_ARB, GL_LUMINANCE_ALPHA, GL_FLOAT, NO_SWIZZLE },
};
static struct vrend_format_table integer_rg_formats[] = {
{ VIRGL_FORMAT_R8_UINT, GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, NO_SWIZZLE },
{ VIRGL_FORMAT_R8G8_UINT, GL_RG8UI, GL_RG_INTEGER, GL_UNSIGNED_BYTE, NO_SWIZZLE },
{ VIRGL_FORMAT_R8_SINT, GL_R8I, GL_RED_INTEGER, GL_BYTE, NO_SWIZZLE },
{ VIRGL_FORMAT_R8G8_SINT, GL_RG8I, GL_RG_INTEGER, GL_BYTE, NO_SWIZZLE },
{ VIRGL_FORMAT_R16_UINT, GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT, NO_SWIZZLE },
{ VIRGL_FORMAT_R16G16_UINT, GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT, NO_SWIZZLE },
{ VIRGL_FORMAT_R16_SINT, GL_R16I, GL_RED_INTEGER, GL_SHORT, NO_SWIZZLE },
{ VIRGL_FORMAT_R16G16_SINT, GL_RG16I, GL_RG_INTEGER, GL_SHORT, NO_SWIZZLE },
{ VIRGL_FORMAT_R32_UINT, GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, NO_SWIZZLE },
{ VIRGL_FORMAT_R32G32_UINT, GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT, NO_SWIZZLE },
{ VIRGL_FORMAT_R32_SINT, GL_R32I, GL_RED_INTEGER, GL_INT, NO_SWIZZLE },
{ VIRGL_FORMAT_R32G32_SINT, GL_RG32I, GL_RG_INTEGER, GL_INT, NO_SWIZZLE },
};
static struct vrend_format_table float_rg_formats[] = {
{ VIRGL_FORMAT_R16_FLOAT, GL_R16F, GL_RED, GL_HALF_FLOAT, NO_SWIZZLE },
{ VIRGL_FORMAT_R16G16_FLOAT, GL_RG16F, GL_RG, GL_HALF_FLOAT, NO_SWIZZLE },
{ VIRGL_FORMAT_R32_FLOAT, GL_R32F, GL_RED, GL_FLOAT, NO_SWIZZLE },
{ VIRGL_FORMAT_R32G32_FLOAT, GL_RG32F, GL_RG, GL_FLOAT, NO_SWIZZLE },
};
static struct vrend_format_table float_3comp_formats[] = {
{ VIRGL_FORMAT_R16G16B16X16_FLOAT, GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, RGB1_SWIZZLE },
{ VIRGL_FORMAT_R32G32B32_FLOAT, GL_RGB32F, GL_RGB, GL_FLOAT, NO_SWIZZLE },
};
static struct vrend_format_table integer_la_formats[] = {
{ VIRGL_FORMAT_A8_UINT, GL_ALPHA8UI_EXT, GL_ALPHA_INTEGER, GL_UNSIGNED_BYTE, NO_SWIZZLE },
{ VIRGL_FORMAT_L8_UINT, GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, RRR1_SWIZZLE },
{ VIRGL_FORMAT_L8A8_UINT, GL_LUMINANCE_ALPHA8UI_EXT, GL_LUMINANCE_ALPHA_INTEGER_EXT, GL_UNSIGNED_BYTE, NO_SWIZZLE },
{ VIRGL_FORMAT_A8_SINT, GL_ALPHA8I_EXT, GL_ALPHA_INTEGER, GL_BYTE, NO_SWIZZLE },
{ VIRGL_FORMAT_L8_SINT, GL_R8I, GL_RED_INTEGER, GL_BYTE, RRR1_SWIZZLE },
{ VIRGL_FORMAT_L8A8_SINT, GL_LUMINANCE_ALPHA8I_EXT, GL_LUMINANCE_ALPHA_INTEGER_EXT, GL_BYTE, NO_SWIZZLE },
{ VIRGL_FORMAT_A16_UINT, GL_ALPHA16UI_EXT, GL_ALPHA_INTEGER, GL_UNSIGNED_SHORT, NO_SWIZZLE },
{ VIRGL_FORMAT_L16_UINT, GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT, RRR1_SWIZZLE },
{ VIRGL_FORMAT_L16A16_UINT, GL_LUMINANCE_ALPHA16UI_EXT, GL_LUMINANCE_ALPHA_INTEGER_EXT, GL_UNSIGNED_SHORT, NO_SWIZZLE },
{ VIRGL_FORMAT_A16_SINT, GL_ALPHA16I_EXT, GL_ALPHA_INTEGER, GL_SHORT, NO_SWIZZLE },
{ VIRGL_FORMAT_L16_SINT, GL_R16I, GL_RED_INTEGER, GL_SHORT, RRR1_SWIZZLE },
{ VIRGL_FORMAT_L16A16_SINT, GL_LUMINANCE_ALPHA16I_EXT, GL_LUMINANCE_ALPHA_INTEGER_EXT, GL_SHORT, NO_SWIZZLE },
{ VIRGL_FORMAT_A32_UINT, GL_ALPHA32UI_EXT, GL_ALPHA_INTEGER, GL_UNSIGNED_INT, NO_SWIZZLE },
{ VIRGL_FORMAT_L32_UINT, GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, RRR1_SWIZZLE },
{ VIRGL_FORMAT_L32A32_UINT, GL_LUMINANCE_ALPHA32UI_EXT, GL_LUMINANCE_ALPHA_INTEGER_EXT, GL_UNSIGNED_INT, NO_SWIZZLE },
{ VIRGL_FORMAT_A32_SINT, GL_ALPHA32I_EXT, GL_ALPHA_INTEGER, GL_INT, NO_SWIZZLE },
{ VIRGL_FORMAT_L32_SINT, GL_R32I, GL_RED_INTEGER, GL_INT, RRR1_SWIZZLE },
{ VIRGL_FORMAT_L32A32_SINT, GL_LUMINANCE_ALPHA32I_EXT, GL_LUMINANCE_ALPHA_INTEGER_EXT, GL_INT, NO_SWIZZLE },
};
static struct vrend_format_table snorm_formats[] = {
{ VIRGL_FORMAT_R8_SNORM, GL_R8_SNORM, GL_RED, GL_BYTE, NO_SWIZZLE },
{ VIRGL_FORMAT_R8G8_SNORM, GL_RG8_SNORM, GL_RG, GL_BYTE, NO_SWIZZLE },
{ VIRGL_FORMAT_R8G8B8A8_SNORM, GL_RGBA8_SNORM, GL_RGBA, GL_BYTE, NO_SWIZZLE },
{ VIRGL_FORMAT_R8G8B8X8_SNORM, GL_RGBA8_SNORM, GL_RGBA, GL_BYTE, RGB1_SWIZZLE },
{ VIRGL_FORMAT_R16_SNORM, GL_R16_SNORM, GL_RED, GL_SHORT, NO_SWIZZLE },
{ VIRGL_FORMAT_R16G16_SNORM, GL_RG16_SNORM, GL_RG, GL_SHORT, NO_SWIZZLE },
{ VIRGL_FORMAT_R16G16B16A16_SNORM, GL_RGBA16_SNORM, GL_RGBA, GL_SHORT, NO_SWIZZLE },
{ VIRGL_FORMAT_R16G16B16X16_SNORM, GL_RGBA16_SNORM, GL_RGBA, GL_SHORT, RGB1_SWIZZLE },
};
static struct vrend_format_table snorm_la_formats[] = {
{ VIRGL_FORMAT_A8_SNORM, GL_ALPHA8_SNORM, GL_ALPHA, GL_BYTE, NO_SWIZZLE },
{ VIRGL_FORMAT_L8_SNORM, GL_R8_SNORM, GL_RED, GL_BYTE, RRR1_SWIZZLE },
{ VIRGL_FORMAT_L8A8_SNORM, GL_LUMINANCE8_ALPHA8_SNORM, GL_LUMINANCE_ALPHA, GL_BYTE, NO_SWIZZLE },
{ VIRGL_FORMAT_A16_SNORM, GL_ALPHA16_SNORM, GL_ALPHA, GL_SHORT, NO_SWIZZLE },
{ VIRGL_FORMAT_L16_SNORM, GL_R16_SNORM, GL_RED, GL_SHORT, RRR1_SWIZZLE },
{ VIRGL_FORMAT_L16A16_SNORM, GL_LUMINANCE16_ALPHA16_SNORM, GL_LUMINANCE_ALPHA, GL_SHORT, NO_SWIZZLE },
};
static struct vrend_format_table dxtn_formats[] = {
{ VIRGL_FORMAT_DXT1_RGB, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_BYTE, NO_SWIZZLE },
{ VIRGL_FORMAT_DXT1_RGBA, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
{ VIRGL_FORMAT_DXT3_RGBA, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
{ VIRGL_FORMAT_DXT5_RGBA, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
};
static struct vrend_format_table dxtn_srgb_formats[] = {
{ VIRGL_FORMAT_DXT1_SRGB, GL_COMPRESSED_SRGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_BYTE, NO_SWIZZLE },
{ VIRGL_FORMAT_DXT1_SRGBA, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
{ VIRGL_FORMAT_DXT3_SRGBA, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
{ VIRGL_FORMAT_DXT5_SRGBA, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
};
static struct vrend_format_table rgtc_formats[] = {
{ VIRGL_FORMAT_RGTC1_UNORM, GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_BYTE, NO_SWIZZLE },
{ VIRGL_FORMAT_RGTC1_SNORM, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_RED, GL_BYTE, NO_SWIZZLE },
{ VIRGL_FORMAT_RGTC2_UNORM, GL_COMPRESSED_RG_RGTC2, GL_RG, GL_UNSIGNED_BYTE, NO_SWIZZLE },
{ VIRGL_FORMAT_RGTC2_SNORM, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_RG, GL_BYTE, NO_SWIZZLE },
};
static struct vrend_format_table srgb_formats[] = {
{ VIRGL_FORMAT_R8G8B8X8_SRGB, GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, RGB1_SWIZZLE },
{ VIRGL_FORMAT_R8G8B8A8_SRGB, GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
{ VIRGL_FORMAT_L8_SRGB, GL_SR8_EXT, GL_RED, GL_UNSIGNED_BYTE, RRR1_SWIZZLE },
{ VIRGL_FORMAT_L8A8_SRGB, GL_SLUMINANCE8_ALPHA8_EXT, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
};
static struct vrend_format_table gl_srgb_formats[] =
{
{ VIRGL_FORMAT_B8G8R8X8_SRGB, GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_BYTE, RGB1_SWIZZLE },
{ VIRGL_FORMAT_B8G8R8A8_SRGB, GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
};
static struct vrend_format_table gles_srgb_r8_format[] =
{
{ VIRGL_FORMAT_R8_SRGB, GL_SR8_EXT, GL_RED, GL_UNSIGNED_BYTE, NO_SWIZZLE },
};
static struct vrend_format_table bit10_formats[] = {
{ VIRGL_FORMAT_B10G10R10X2_UNORM, GL_RGB10_A2, GL_BGRA, GL_UNSIGNED_INT_2_10_10_10_REV, RGB1_SWIZZLE },
{ VIRGL_FORMAT_B10G10R10A2_UNORM, GL_RGB10_A2, GL_BGRA, GL_UNSIGNED_INT_2_10_10_10_REV, NO_SWIZZLE },
{ VIRGL_FORMAT_B10G10R10A2_UINT, GL_RGB10_A2UI, GL_BGRA_INTEGER, GL_UNSIGNED_INT_2_10_10_10_REV, NO_SWIZZLE },
{ VIRGL_FORMAT_R10G10B10X2_UNORM, GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, RGB1_SWIZZLE },
{ VIRGL_FORMAT_R10G10B10A2_UNORM, GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, NO_SWIZZLE },
{ VIRGL_FORMAT_R10G10B10A2_UINT, GL_RGB10_A2UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT_2_10_10_10_REV, NO_SWIZZLE },
};
static struct vrend_format_table packed_float_formats[] = {
{ VIRGL_FORMAT_R11G11B10_FLOAT, GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, NO_SWIZZLE },
};
static struct vrend_format_table exponent_float_formats[] = {
{ VIRGL_FORMAT_R9G9B9E5_FLOAT, GL_RGB9_E5, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV, NO_SWIZZLE },
};
static struct vrend_format_table bptc_formats[] = {
{ VIRGL_FORMAT_BPTC_RGBA_UNORM, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
{ VIRGL_FORMAT_BPTC_SRGBA, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
{ VIRGL_FORMAT_BPTC_RGB_FLOAT, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_RGB, GL_UNSIGNED_BYTE, NO_SWIZZLE },
{ VIRGL_FORMAT_BPTC_RGB_UFLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_RGB, GL_UNSIGNED_BYTE, NO_SWIZZLE },
};
static struct vrend_format_table gles_bgra_formats[] = {
{ VIRGL_FORMAT_B8G8R8X8_UNORM, GL_BGRA_EXT, GL_BGRA_EXT, GL_UNSIGNED_BYTE, RGB1_SWIZZLE },
{ VIRGL_FORMAT_B8G8R8A8_UNORM, GL_BGRA_EXT, GL_BGRA_EXT, GL_UNSIGNED_BYTE, NO_SWIZZLE },
};
static struct vrend_format_table gles_z32_format[] = {
{ VIRGL_FORMAT_Z32_UNORM, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NO_SWIZZLE },
};
static void vrend_add_formats(struct vrend_format_table *table, int num_entries)
{
int i;
uint32_t binding = 0;
GLuint buffers;
GLuint tex_id, fb_id;
for (i = 0; i < num_entries; i++) {
GLenum status;
bool is_depth = false;
/**/
glGenTextures(1, &tex_id);
glGenFramebuffers(1, &fb_id);
glBindTexture(GL_TEXTURE_2D, tex_id);
glBindFramebuffer(GL_FRAMEBUFFER, fb_id);
vrend: do not proble for compressed formats Not all compressed formats can be uploaded using glTexImage2D, that only works if the extension provides an online texture-compressor. For instance, EXT_texture_compression_s3tc only requires an online compressor in the desktop version. This test isn't really a test for the presence of an online-compressor, this code is meant to test if we can render from it. But calling glCompressedTexImage2D requires us to provide a valid compressed payload, which is really awkward to maintain. So let's instead just check for extensions to decide if these formats are renderable or not. Also, none of these compressed formats can be rendered to, so there's no point in even testing for that. Combined with a commit in mesa that enables EXT_texture_compression_s3tc on GLES 2.0, this makes these dEQP-tests go from NotSupported to Pass on i965: - dEQP-GLES2.functional.negative_api.texture.compressedtexsubimage2d_invalid_target - dEQP-GLES2.functional.negative_api.texture.compressedtexsubimage2d_neg_level_cube - dEQP-GLES2.functional.negative_api.texture.compressedtexsubimage2d_level_max_tex2d - dEQP-GLES2.functional.negative_api.texture.compressedtexsubimage2d_level_max_cube - dEQP-GLES2.functional.negative_api.texture.compressedtexsubimage2d_neg_offset - dEQP-GLES2.functional.negative_api.texture.compressedtexsubimage2d_offset_allowed - dEQP-GLES2.functional.negative_api.texture.compressedtexsubimage2d_neg_wdt_hgt - dEQP-GLES2.functional.negative_api.texture.compressedtexsubimage2d_invalid_size Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org> Signed-off-by: Dave Airlie <airlied@redhat.com>
6 years ago
/* we can't probe compressed formats, as we'd need valid payloads to
* glCompressedTexImage2D. Let's just check for extensions instead.
*/
const struct util_format_description *desc = util_format_description(table[i].format);
switch (desc->layout) {
case UTIL_FORMAT_LAYOUT_S3TC:
if (epoxy_has_gl_extension("GL_EXT_texture_compression_s3tc"))
vrend_insert_format(&table[i], VIRGL_BIND_SAMPLER_VIEW);
continue;
case UTIL_FORMAT_LAYOUT_RGTC:
if (epoxy_has_gl_extension("GL_ARB_texture_compression_rgtc") ||
epoxy_has_gl_extension("GL_EXT_texture_compression_rgtc") )
vrend_insert_format(&table[i], VIRGL_BIND_SAMPLER_VIEW);
continue;
case UTIL_FORMAT_LAYOUT_ETC:
if (epoxy_has_gl_extension("GL_OES_compressed_ETC1_RGB8_texture"))
vrend_insert_format(&table[i], VIRGL_BIND_SAMPLER_VIEW);
continue;
case UTIL_FORMAT_LAYOUT_BPTC:
if (epoxy_has_gl_extension("GL_ARB_texture_compression_bptc") ||
epoxy_has_gl_extension("GL_EXT_texture_compression_bptc"))
vrend_insert_format(&table[i], VIRGL_BIND_SAMPLER_VIEW);
continue;
default:
;/* do logic below */
}
glTexImage2D(GL_TEXTURE_2D, 0, table[i].internalformat, 32, 32, 0, table[i].glformat, table[i].gltype, NULL);
status = glGetError();
if (status == GL_INVALID_VALUE || status == GL_INVALID_ENUM || status == GL_INVALID_OPERATION) {
struct vrend_format_table *entry = NULL;
uint8_t swizzle[4];
binding = VIRGL_BIND_SAMPLER_VIEW | VIRGL_BIND_RENDER_TARGET | VIRGL_BIND_NEED_SWIZZLE;
switch (table[i].format) {
case PIPE_FORMAT_A8_UNORM:
entry = &rg_base_formats[0];
swizzle[0] = swizzle[1] = swizzle[2] = PIPE_SWIZZLE_ZERO;
swizzle[3] = PIPE_SWIZZLE_RED;
break;
case PIPE_FORMAT_A16_UNORM:
entry = &rg_base_formats[2];
swizzle[0] = swizzle[1] = swizzle[2] = PIPE_SWIZZLE_ZERO;
swizzle[3] = PIPE_SWIZZLE_RED;
break;
default:
break;
}
if (entry) {
vrend_insert_format_swizzle(table[i].format, entry, binding, swizzle);
}
glDeleteTextures(1, &tex_id);
glDeleteFramebuffers(1, &fb_id);
continue;
}
if (util_format_is_depth_or_stencil(table[i].format)) {
GLenum attachment;
if (table[i].format == VIRGL_FORMAT_Z24X8_UNORM || table[i].format == VIRGL_FORMAT_Z32_UNORM || table[i].format == VIRGL_FORMAT_Z16_UNORM || table[i].format == VIRGL_FORMAT_Z32_FLOAT)
attachment = GL_DEPTH_ATTACHMENT;
else
attachment = GL_DEPTH_STENCIL_ATTACHMENT;
glFramebufferTexture2D(GL_FRAMEBUFFER, attachment, GL_TEXTURE_2D, tex_id, 0);
is_depth = true;
buffers = GL_NONE;
glDrawBuffers(1, &buffers);
} else {
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex_id, 0);
buffers = GL_COLOR_ATTACHMENT0;
glDrawBuffers(1, &buffers);
}
status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
binding = VIRGL_BIND_SAMPLER_VIEW;
if (status == GL_FRAMEBUFFER_COMPLETE)
binding |= (is_depth ? VIRGL_BIND_DEPTH_STENCIL : VIRGL_BIND_RENDER_TARGET);
glDeleteTextures(1, &tex_id);
glDeleteFramebuffers(1, &fb_id);
if (table[i].swizzle[0] != SWIZZLE_INVALID)
vrend_insert_format_swizzle(table[i].format, &table[i], binding, table[i].swizzle);
else
vrend_insert_format(&table[i], binding);
}
}
#define add_formats(x) vrend_add_formats((x), ARRAY_SIZE((x)))
void vrend_build_format_list_common(void)
{
add_formats(base_rgba_formats);
add_formats(base_depth_formats);
add_formats(base_la_formats);
/* float support */
add_formats(float_base_formats);
add_formats(float_la_formats);
add_formats(float_3comp_formats);
/* texture integer support ? */
add_formats(integer_base_formats);
add_formats(integer_la_formats);
add_formats(integer_3comp_formats);
/* RG support? */
add_formats(rg_base_formats);
/* integer + rg */
add_formats(integer_rg_formats);
/* float + rg */
add_formats(float_rg_formats);
/* snorm */
add_formats(snorm_formats);
add_formats(snorm_la_formats);
/* compressed */
add_formats(rgtc_formats);
add_formats(dxtn_formats);
add_formats(dxtn_srgb_formats);
add_formats(srgb_formats);
add_formats(bit10_formats);
add_formats(packed_float_formats);
add_formats(exponent_float_formats);
add_formats(bptc_formats);
}
void vrend_build_format_list_gl(void)
{
/* GL_BGRA formats aren't as well supported in GLES as in GL, specially in
* transfer operations. So we only register support for it in GL.
*/
add_formats(gl_base_rgba_formats);
add_formats(gl_srgb_formats);
}
void vrend_build_format_list_gles(void)
{
/* The BGR[A|X] formats is required but OpenGL ES does not
* support rendering to it. Try to use GL_BGRA_EXT from the
* GL_EXT_texture_format_BGRA8888 extension. But the
* GL_BGRA_EXT format is not supported by OpenGL Desktop.
*/
add_formats(gles_bgra_formats);
add_formats(gles_srgb_r8_format);
/* The Z32 format is required, but OpenGL ES does not support
* using it as a depth buffer. We just fake support with Z24
* and hope nobody notices.
*/
add_formats(gles_z32_format);
}
/* glTexStorage may not support all that is supported by glTexImage,
* so add a flag to indicate when it can be used.
*/
void vrend_check_texture_storage(struct vrend_format_table *table)
{
int i;
GLuint tex_id;
for (i = 0; i < VIRGL_FORMAT_MAX; i++) {
if (table[i].internalformat != 0) {
glGenTextures(1, &tex_id);
glBindTexture(GL_TEXTURE_2D, tex_id);
glTexStorage2D(GL_TEXTURE_2D, 1, table[i].internalformat, 32, 32);
if (glGetError() == GL_NO_ERROR)
table[i].bindings |= VIRGL_BIND_CAN_TEXTURE_STORAGE;
glDeleteTextures(1, &tex_id);
}
}
}
unsigned vrend_renderer_query_multisample_caps(unsigned max_samples, struct virgl_caps_v2 *caps)
{
GLuint tex;
GLuint fbo;
GLenum status;
uint max_samples_confirmed = 1;
uint test_num_samples[4] = {2,4,8,16};
int out_buf_offsets[4] = {0,1,2,4};
int lowest_working_ms_count_idx = -1;
assert(glGetError() == GL_NO_ERROR &&
"Stale error state detected, please check for failures in initialization");
glGenFramebuffers( 1, &fbo );
memset(caps->sample_locations, 0, 8 * sizeof(uint32_t));
for (int i = 3; i >= 0; i--) {
if (test_num_samples[i] > max_samples)
continue;
glGenTextures(1, &tex);
glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, tex);
glTexStorage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, test_num_samples[i], GL_RGBA32F, 64, 64, GL_TRUE);
status = glGetError();
if (status == GL_NO_ERROR) {
glBindFramebuffer(GL_FRAMEBUFFER, fbo);
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D_MULTISAMPLE, tex, 0);
status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
if (status == GL_FRAMEBUFFER_COMPLETE) {
if (max_samples_confirmed < test_num_samples[i])
max_samples_confirmed = test_num_samples[i];
for (uint k = 0; k < test_num_samples[i]; ++k) {
float msp[2];
uint32_t compressed;
glGetMultisamplefv(GL_SAMPLE_POSITION, k, msp);
compressed = ((unsigned)(floor(msp[0] * 16.0f)) & 0xf) << 4;
compressed |= ((unsigned)(floor(msp[1] * 16.0f)) & 0xf);
caps->sample_locations[out_buf_offsets[i] + (k >> 2)] |= compressed << (8 * (k & 3));
}
lowest_working_ms_count_idx = i;
} else {
/* If a framebuffer doesn't support low sample counts,
* use the sample position from the last working larger count. */
if (lowest_working_ms_count_idx > 0) {
for (uint k = 0; k < test_num_samples[i]; ++k) {
caps->sample_locations[out_buf_offsets[i] + (k >> 2)] =
caps->sample_locations[out_buf_offsets[lowest_working_ms_count_idx] + (k >> 2)];
}
}
}
glBindFramebuffer(GL_FRAMEBUFFER, 0);
}
glDeleteTextures(1, &tex);
}
glDeleteFramebuffers(1, &fbo);
return max_samples_confirmed;
}
/* returns: 1 = compatible, -1 = not compatible, 0 = undecided */
static int format_uncompressed_compressed_copy_compatible(enum pipe_format src,
enum pipe_format dst)
{
switch (src) {
case PIPE_FORMAT_R32G32B32A32_UINT:
case PIPE_FORMAT_R32G32B32A32_SINT:
case PIPE_FORMAT_R32G32B32A32_FLOAT:
case PIPE_FORMAT_R32G32B32A32_SNORM:
case PIPE_FORMAT_R32G32B32A32_UNORM:
switch (dst) {
case PIPE_FORMAT_DXT3_RGBA:
case PIPE_FORMAT_DXT3_SRGBA:
case PIPE_FORMAT_DXT5_RGBA:
case PIPE_FORMAT_DXT5_SRGBA:
case PIPE_FORMAT_RGTC2_UNORM:
case PIPE_FORMAT_RGTC2_SNORM:
case PIPE_FORMAT_BPTC_RGBA_UNORM:
case PIPE_FORMAT_BPTC_SRGBA:
case PIPE_FORMAT_BPTC_RGB_FLOAT:
case PIPE_FORMAT_BPTC_RGB_UFLOAT:
return 1;
default:
return -1;
}
case PIPE_FORMAT_R16G16B16A16_UINT:
case PIPE_FORMAT_R16G16B16A16_SINT:
case PIPE_FORMAT_R16G16B16A16_FLOAT:
case PIPE_FORMAT_R16G16B16A16_SNORM:
case PIPE_FORMAT_R16G16B16A16_UNORM:
case PIPE_FORMAT_R32G32_UINT:
case PIPE_FORMAT_R32G32_SINT:
case PIPE_FORMAT_R32G32_FLOAT:
case PIPE_FORMAT_R32G32_UNORM:
case PIPE_FORMAT_R32G32_SNORM:
switch (dst) {
case PIPE_FORMAT_DXT1_RGBA:
case PIPE_FORMAT_DXT1_SRGBA:
case PIPE_FORMAT_DXT1_RGB:
case PIPE_FORMAT_DXT1_SRGB:
case PIPE_FORMAT_RGTC1_UNORM:
case PIPE_FORMAT_RGTC1_SNORM:
return 1;
default:
return -1;
}
default:
return 0;
}
}
static boolean format_compressed_compressed_copy_compatible(enum pipe_format src, enum pipe_format dst)
{
if ((src == PIPE_FORMAT_RGTC1_UNORM && dst == PIPE_FORMAT_RGTC1_SNORM) ||
(src == PIPE_FORMAT_RGTC2_UNORM && dst == PIPE_FORMAT_RGTC2_SNORM) ||
(src == PIPE_FORMAT_BPTC_RGBA_UNORM && dst == PIPE_FORMAT_BPTC_SRGBA) ||
(src == PIPE_FORMAT_BPTC_RGB_FLOAT && dst == PIPE_FORMAT_BPTC_RGB_UFLOAT))
return true;
return false;
}
boolean format_is_copy_compatible(enum pipe_format src, enum pipe_format dst,
boolean allow_compressed)
{
int r;
if (src == dst)
return true;
if (util_format_is_plain(src) && util_format_is_plain(dst)) {
const struct util_format_description *src_desc = util_format_description(src);
const struct util_format_description *dst_desc = util_format_description(dst);
return util_is_format_compatible(src_desc, dst_desc);
}
if (!allow_compressed)
return false;
/* compressed-uncompressed */
r = format_uncompressed_compressed_copy_compatible(src, dst);
if (r)
return r > 0;
r = format_uncompressed_compressed_copy_compatible(dst, src);
if (r)
return r > 0;
return format_compressed_compressed_copy_compatible(dst, src);
}