arb_gpu_shader5: add support for enhanced texture gather

Tested-by: Gurchetan Singh <gurchetansingh@chromium.org>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
macos/master
Dave Airlie 6 years ago
parent 2cad994e90
commit 0a135d4e80
  1. 47
      src/vrend_shader.c

@ -1145,7 +1145,8 @@ static int translate_tex(struct dump_ctx *ctx,
char dsts[3][255], char dsts[3][255],
const char *writemask, const char *writemask,
const char *dstconv, const char *dstconv,
bool dst0_override_no_wm) bool dst0_override_no_wm,
bool tg4_has_component)
{ {
const char *twm = "", *gwm = NULL, *txfi; const char *twm = "", *gwm = NULL, *txfi;
const char *dtypeprefix = ""; const char *dtypeprefix = "";
@ -1342,7 +1343,9 @@ static int translate_tex(struct dump_ctx *ctx,
case TGSI_TEXTURE_SHADOWCUBE_ARRAY: case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
case TGSI_TEXTURE_CUBE_ARRAY: case TGSI_TEXTURE_CUBE_ARRAY:
default: default:
if (inst->Instruction.Opcode == TGSI_OPCODE_TG4 && inst->Texture.Texture != TGSI_TEXTURE_CUBE_ARRAY) if (inst->Instruction.Opcode == TGSI_OPCODE_TG4 &&
inst->Texture.Texture != TGSI_TEXTURE_CUBE_ARRAY
&& inst->Texture.Texture != TGSI_TEXTURE_SHADOWCUBE_ARRAY)
twm = ".xyz"; twm = ".xyz";
else else
twm = ""; twm = "";
@ -1400,10 +1403,9 @@ static int translate_tex(struct dump_ctx *ctx,
snprintf(bias, 128, ", %s%s, %s%s", srcs[1], gwm, srcs[2], gwm); snprintf(bias, 128, ", %s%s, %s%s", srcs[1], gwm, srcs[2], gwm);
sampler_index = 3; sampler_index = 3;
} else if (inst->Instruction.Opcode == TGSI_OPCODE_TG4) { } else if (inst->Instruction.Opcode == TGSI_OPCODE_TG4) {
sampler_index = 2; sampler_index = 2;
ctx->uses_tg4 = true; ctx->uses_tg4 = true;
if (inst->Texture.NumOffsets > 1 || is_shad) if (inst->Texture.NumOffsets > 1 || is_shad || ctx->uses_sampler_rect)
ctx->uses_gpu_shader5 = true; ctx->uses_gpu_shader5 = true;
if (inst->Texture.NumOffsets == 1) { if (inst->Texture.NumOffsets == 1) {
if (inst->TexOffsets[0].File != TGSI_FILE_IMMEDIATE) if (inst->TexOffsets[0].File != TGSI_FILE_IMMEDIATE)
@ -1411,11 +1413,26 @@ static int translate_tex(struct dump_ctx *ctx,
} }
if (is_shad) { if (is_shad) {
if (inst->Texture.Texture == TGSI_TEXTURE_SHADOWCUBE || if (inst->Texture.Texture == TGSI_TEXTURE_SHADOWCUBE ||
inst->Texture.Texture == TGSI_TEXTURE_SHADOW2D_ARRAY || inst->Texture.Texture == TGSI_TEXTURE_SHADOW2D_ARRAY)
inst->Texture.Texture == TGSI_TEXTURE_SHADOWCUBE_ARRAY)
snprintf(bias, 64, ", %s.w", srcs[0]); snprintf(bias, 64, ", %s.w", srcs[0]);
else if (inst->Texture.Texture == TGSI_TEXTURE_SHADOWCUBE_ARRAY)
snprintf(bias, 64, ", %s.x", srcs[1]);
else else
snprintf(bias, 64, ", %s.z", srcs[0]); snprintf(bias, 64, ", %s.z", srcs[0]);
} else if (tg4_has_component) {
if (inst->Texture.NumOffsets == 0) {
if (inst->Texture.Texture == TGSI_TEXTURE_2D ||
inst->Texture.Texture == TGSI_TEXTURE_RECT ||
inst->Texture.Texture == TGSI_TEXTURE_CUBE ||
inst->Texture.Texture == TGSI_TEXTURE_2D_ARRAY ||
inst->Texture.Texture == TGSI_TEXTURE_CUBE_ARRAY)
snprintf(bias, 64, ", int(%s)", srcs[1]);
} else if (inst->Texture.NumOffsets) {
if (inst->Texture.Texture == TGSI_TEXTURE_2D ||
inst->Texture.Texture == TGSI_TEXTURE_RECT ||
inst->Texture.Texture == TGSI_TEXTURE_2D_ARRAY)
snprintf(bias, 64, ", int(%s)", srcs[1]);
}
} }
} else } else
bias[0] = 0; bias[0] = 0;
@ -1514,12 +1531,11 @@ static int translate_tex(struct dump_ctx *ctx,
break; break;
} }
} }
if (inst->Instruction.Opcode == TGSI_OPCODE_TXL || inst->Instruction.Opcode == TGSI_OPCODE_TXL2 || inst->Instruction.Opcode == TGSI_OPCODE_TXD) { if (inst->Instruction.Opcode == TGSI_OPCODE_TXL || inst->Instruction.Opcode == TGSI_OPCODE_TXL2 || inst->Instruction.Opcode == TGSI_OPCODE_TXD || (inst->Instruction.Opcode == TGSI_OPCODE_TG4 && is_shad)) {
char tmp[128]; char tmp[128];
strcpy(tmp, offbuf); strcpy(tmp, offbuf);
strcpy(offbuf, bias); strcpy(offbuf, bias);
strcpy(bias, tmp); strcpy(bias, tmp);
} }
} }
if (inst->Instruction.Opcode == TGSI_OPCODE_TXF) { if (inst->Instruction.Opcode == TGSI_OPCODE_TXF) {
@ -1616,7 +1632,7 @@ iter_instruction(struct tgsi_iterate_context *iter,
bool dst_override_no_wm[2]; bool dst_override_no_wm[2];
char *sret; char *sret;
int ret; int ret;
bool tg4_has_component = false;
if (ctx->prog_type == -1) if (ctx->prog_type == -1)
ctx->prog_type = iter->processor.Processor; ctx->prog_type = iter->processor.Processor;
if (dtype == TGSI_TYPE_SIGNED || dtype == TGSI_TYPE_UNSIGNED || if (dtype == TGSI_TYPE_SIGNED || dtype == TGSI_TYPE_UNSIGNED ||
@ -1849,6 +1865,9 @@ iter_instruction(struct tgsi_iterate_context *iter,
const char *vtype = "vec4"; const char *vtype = "vec4";
const char *imm_stypeprefix = stypeprefix; const char *imm_stypeprefix = stypeprefix;
if ((inst->Instruction.Opcode == TGSI_OPCODE_TG4 && i == 1))
stype = TGSI_TYPE_SIGNED;
if (imd->type == TGSI_IMM_UINT32 || imd->type == TGSI_IMM_INT32) { if (imd->type == TGSI_IMM_UINT32 || imd->type == TGSI_IMM_INT32) {
if (imd->type == TGSI_IMM_UINT32) if (imd->type == TGSI_IMM_UINT32)
vtype = "uvec4"; vtype = "uvec4";
@ -1879,6 +1898,14 @@ iter_instruction(struct tgsi_iterate_context *iter,
idx = src->Register.SwizzleZ; idx = src->Register.SwizzleZ;
else if (j == 3) else if (j == 3)
idx = src->Register.SwizzleW; idx = src->Register.SwizzleW;
if (inst->Instruction.Opcode == TGSI_OPCODE_TG4 && i == 1 && j == 0) {
if (imd->val[idx].ui > 0) {
tg4_has_component = true;
ctx->uses_gpu_shader5 = true;
}
}
switch (imd->type) { switch (imd->type) {
case TGSI_IMM_FLOAT32: case TGSI_IMM_FLOAT32:
if (isinf(imd->val[idx].f) || isnan(imd->val[idx].f)) { if (isinf(imd->val[idx].f) || isnan(imd->val[idx].f)) {
@ -2160,7 +2187,7 @@ iter_instruction(struct tgsi_iterate_context *iter,
case TGSI_OPCODE_TXP: case TGSI_OPCODE_TXP:
case TGSI_OPCODE_TXQ: case TGSI_OPCODE_TXQ:
case TGSI_OPCODE_LODQ: case TGSI_OPCODE_LODQ:
ret = translate_tex(ctx, inst, sreg_index, srcs, dsts, writemask, dstconv, dst_override_no_wm[0]); ret = translate_tex(ctx, inst, sreg_index, srcs, dsts, writemask, dstconv, dst_override_no_wm[0], tg4_has_component);
if (ret) if (ret)
return FALSE; return FALSE;
break; break;

Loading…
Cancel
Save