vrend: track untyped resources

Track them with a list and a single-slot cache in vrend_context.  The
cache hit rate is expected to be ~100%.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Acked-by: Gert Wollny <gert.wollny@collabora.com>
macos/master
Chia-I Wu 4 years ago
parent f1e72a87b3
commit 115a07a171
  1. 63
      src/vrend_renderer.c

@ -665,6 +665,11 @@ struct vrend_sub_context {
bool drawing; bool drawing;
}; };
struct vrend_untyped_resource {
struct virgl_resource *resource;
struct list_head head;
};
struct vrend_context { struct vrend_context {
char debug_name[64]; char debug_name[64];
@ -687,6 +692,26 @@ struct vrend_context {
/* resource bounds to this context */ /* resource bounds to this context */
struct util_hash_table *res_hash; struct util_hash_table *res_hash;
/*
* vrend_context only works with typed virgl_resources. More specifically,
* it works with vrend_resources that are inherited from pipe_resources
* wrapped in virgl_resources.
*
* Normally, a vrend_resource is created first by
* vrend_renderer_resource_create. It is then wrapped in a virgl_resource
* by virgl_resource_create_from_pipe. Depending on whether it is a blob
* resource or not, the two functions can be called from different paths.
* But we always get both a virgl_resource and a vrend_resource as a
* result.
*
* It is however possible that we encounter untyped virgl_resources that
* have no pipe_resources. To work with untyped virgl_resources, we park
* them in untyped_resources first when they are attached. TODO: create
* vrend_resources after we get the type information.
*/
struct list_head untyped_resources;
struct virgl_resource *untyped_resource_cache;
struct list_head active_nontimer_query_list; struct list_head active_nontimer_query_list;
struct vrend_shader_cfg shader_cfg; struct vrend_shader_cfg shader_cfg;
@ -6237,6 +6262,7 @@ void vrend_destroy_context(struct vrend_context *ctx)
bool switch_0 = (ctx == vrend_state.current_ctx); bool switch_0 = (ctx == vrend_state.current_ctx);
struct vrend_context *cur = vrend_state.current_ctx; struct vrend_context *cur = vrend_state.current_ctx;
struct vrend_sub_context *sub, *tmp; struct vrend_sub_context *sub, *tmp;
struct vrend_untyped_resource *untyped_res, *untyped_res_tmp;
if (switch_0) { if (switch_0) {
vrend_state.current_ctx = NULL; vrend_state.current_ctx = NULL;
vrend_state.current_hw_ctx = NULL; vrend_state.current_hw_ctx = NULL;
@ -6268,6 +6294,8 @@ void vrend_destroy_context(struct vrend_context *ctx)
if(ctx->ctx_id) if(ctx->ctx_id)
vrend_renderer_force_ctx_0(); vrend_renderer_force_ctx_0();
LIST_FOR_EACH_ENTRY_SAFE(untyped_res, untyped_res_tmp, &ctx->untyped_resources, head)
free(untyped_res);
vrend_ctx_resource_fini_table(ctx->res_hash); vrend_ctx_resource_fini_table(ctx->res_hash);
FREE(ctx); FREE(ctx);
@ -6299,6 +6327,7 @@ struct vrend_context *vrend_create_context(int id, uint32_t nlen, const char *de
list_inithead(&grctx->active_nontimer_query_list); list_inithead(&grctx->active_nontimer_query_list);
grctx->res_hash = vrend_ctx_resource_init_table(); grctx->res_hash = vrend_ctx_resource_init_table();
list_inithead(&grctx->untyped_resources);
grctx->shader_cfg.use_gles = vrend_state.use_gles; grctx->shader_cfg.use_gles = vrend_state.use_gles;
grctx->shader_cfg.use_core_profile = vrend_state.use_core_profile; grctx->shader_cfg.use_core_profile = vrend_state.use_core_profile;
@ -10423,9 +10452,22 @@ void vrend_renderer_get_rect(struct pipe_resource *pres,
void vrend_renderer_attach_res_ctx(struct vrend_context *ctx, void vrend_renderer_attach_res_ctx(struct vrend_context *ctx,
struct virgl_resource *res) struct virgl_resource *res)
{ {
/* in the future, we should import to create the pipe resource */ if (!res->pipe_resource) {
if (!res->pipe_resource) /* move the last untyped resource from cache to list */
if (unlikely(ctx->untyped_resource_cache)) {
struct virgl_resource *last = ctx->untyped_resource_cache;
struct vrend_untyped_resource *wrapper = malloc(sizeof(*wrapper));
if (wrapper) {
wrapper->resource = last;
list_add(&wrapper->head, &ctx->untyped_resources);
} else {
vrend_printf("dropping attached resource %d due to OOM\n", last->res_id);
}
}
ctx->untyped_resource_cache = res;
return; return;
}
vrend_ctx_resource_insert(ctx->res_hash, vrend_ctx_resource_insert(ctx->res_hash,
res->res_id, res->res_id,
@ -10435,6 +10477,23 @@ void vrend_renderer_attach_res_ctx(struct vrend_context *ctx,
void vrend_renderer_detach_res_ctx(struct vrend_context *ctx, void vrend_renderer_detach_res_ctx(struct vrend_context *ctx,
struct virgl_resource *res) struct virgl_resource *res)
{ {
if (!res->pipe_resource) {
if (ctx->untyped_resource_cache == res) {
ctx->untyped_resource_cache = NULL;
} else {
struct vrend_untyped_resource *iter;
LIST_FOR_EACH_ENTRY(iter, &ctx->untyped_resources, head) {
if (iter->resource == res) {
list_del(&iter->head);
free(iter);
break;
}
}
}
return;
}
vrend_ctx_resource_remove(ctx->res_hash, res->res_id); vrend_ctx_resource_remove(ctx->res_hash, res->res_id);
} }

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