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#ifndef U_TRANSFER_H |
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#define U_TRANSFER_H |
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/* Fallback implementations for inline read/writes which just go back
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* to the regular transfer behaviour. |
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*/ |
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#include "pipe/p_state.h" |
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struct pipe_context; |
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struct winsys_handle; |
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boolean u_default_resource_get_handle(struct pipe_screen *screen, |
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struct pipe_resource *resource, |
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struct winsys_handle *handle); |
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void u_default_transfer_inline_write( struct pipe_context *pipe, |
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struct pipe_resource *resource, |
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unsigned level, |
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unsigned usage, |
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const struct pipe_box *box, |
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const void *data, |
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unsigned stride, |
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unsigned layer_stride); |
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void u_default_transfer_flush_region( struct pipe_context *pipe, |
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struct pipe_transfer *transfer, |
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const struct pipe_box *box); |
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void u_default_transfer_unmap( struct pipe_context *pipe, |
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struct pipe_transfer *transfer ); |
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/* Useful helper to allow >1 implementation of resource functionality
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* to exist in a single driver. This is intended to be transitionary! |
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*/ |
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struct u_resource_vtbl { |
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boolean (*resource_get_handle)(struct pipe_screen *, |
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struct pipe_resource *tex, |
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struct winsys_handle *handle); |
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void (*resource_destroy)(struct pipe_screen *, |
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struct pipe_resource *pt); |
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void *(*transfer_map)(struct pipe_context *, |
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struct pipe_resource *resource, |
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unsigned level, |
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unsigned usage, |
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const struct pipe_box *, |
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struct pipe_transfer **); |
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void (*transfer_flush_region)( struct pipe_context *, |
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struct pipe_transfer *transfer, |
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const struct pipe_box *); |
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void (*transfer_unmap)( struct pipe_context *, |
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struct pipe_transfer *transfer ); |
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void (*transfer_inline_write)( struct pipe_context *pipe, |
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struct pipe_resource *resource, |
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unsigned level, |
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unsigned usage, |
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const struct pipe_box *box, |
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const void *data, |
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unsigned stride, |
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unsigned layer_stride); |
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}; |
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struct u_resource { |
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struct pipe_resource b; |
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const struct u_resource_vtbl *vtbl; |
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}; |
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boolean u_resource_get_handle_vtbl(struct pipe_screen *screen, |
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struct pipe_resource *resource, |
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struct winsys_handle *handle); |
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void u_resource_destroy_vtbl(struct pipe_screen *screen, |
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struct pipe_resource *resource); |
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void *u_transfer_map_vtbl(struct pipe_context *context, |
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struct pipe_resource *resource, |
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unsigned level, |
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unsigned usage, |
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const struct pipe_box *box, |
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struct pipe_transfer **transfer); |
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void u_transfer_flush_region_vtbl( struct pipe_context *pipe, |
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struct pipe_transfer *transfer, |
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const struct pipe_box *box); |
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void u_transfer_unmap_vtbl( struct pipe_context *rm_ctx, |
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struct pipe_transfer *transfer ); |
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void u_transfer_inline_write_vtbl( struct pipe_context *rm_ctx, |
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struct pipe_resource *resource, |
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unsigned level, |
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unsigned usage, |
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const struct pipe_box *box, |
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const void *data, |
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unsigned stride, |
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unsigned layer_stride); |
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#endif |
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