tessellation: add some baseline tess support.

This adds the shader key bits, along with a bunch of the
string handling for tess shaders

Tested-by: Elie Tournier <elie.tournier@collabora.com>
Reviewed-by: Elie Tournier <elie.tournier@collabora.com>
Tested-by: Jakob Bornecrantz <jakob@collabora.com>
macos/master
Dave Airlie 7 years ago
parent 929d59b1e3
commit 18b09157c4
  1. 4
      src/vrend_renderer.c
  2. 47
      src/vrend_shader.c
  3. 2
      src/vrend_shader.h

@ -467,6 +467,8 @@ static inline const char *pipe_shader_to_prefix(int shader_type)
case PIPE_SHADER_VERTEX: return "vs";
case PIPE_SHADER_FRAGMENT: return "fs";
case PIPE_SHADER_GEOMETRY: return "gs";
case PIPE_SHADER_TESS_CTRL: return "tc";
case PIPE_SHADER_TESS_EVAL: return "te";
default:
return NULL;
};
@ -2182,6 +2184,8 @@ static inline int conv_shader_type(int type)
case PIPE_SHADER_VERTEX: return GL_VERTEX_SHADER;
case PIPE_SHADER_FRAGMENT: return GL_FRAGMENT_SHADER;
case PIPE_SHADER_GEOMETRY: return GL_GEOMETRY_SHADER;
case PIPE_SHADER_TESS_CTRL: return GL_TESS_CONTROL_SHADER;
case PIPE_SHADER_TESS_EVAL: return GL_TESS_EVALUATION_SHADER;
default:
return 0;
};

@ -267,6 +267,8 @@ static inline const char *tgsi_proc_to_prefix(int shader_type)
case TGSI_PROCESSOR_VERTEX: return "vs";
case TGSI_PROCESSOR_FRAGMENT: return "fs";
case TGSI_PROCESSOR_GEOMETRY: return "gs";
case TGSI_PROCESSOR_TESS_CTRL: return "tc";
case TGSI_PROCESSOR_TESS_EVAL: return "te";
default:
return NULL;
};
@ -282,6 +284,7 @@ static inline const char *prim_to_name(int prim)
case PIPE_PRIM_TRIANGLES: return "triangles";
case PIPE_PRIM_TRIANGLE_STRIP: return "triangle_strip";
case PIPE_PRIM_TRIANGLES_ADJACENCY: return "triangles_adjacency";
case PIPE_PRIM_QUADS: return "quads";
default: return "UNKNOWN";
};
}
@ -318,12 +321,26 @@ static const char *get_stage_input_name_prefix(struct dump_ctx *ctx, int process
case TGSI_PROCESSOR_FRAGMENT:
if (ctx->key->gs_present)
name_prefix = "gso";
else if (ctx->key->tes_present)
name_prefix = "teo";
else
name_prefix = "vso";
break;
case TGSI_PROCESSOR_GEOMETRY:
name_prefix = "vso";
if (ctx->key->tes_present)
name_prefix = "teo";
else
name_prefix = "vso";
break;
case TGSI_PROCESSOR_TESS_EVAL:
if (ctx->key->tcs_present)
name_prefix = "tco";
else
name_prefix = "vso";
break;
case TGSI_PROCESSOR_TESS_CTRL:
name_prefix = "vso";
break;
case TGSI_PROCESSOR_VERTEX:
default:
name_prefix = "in";
@ -345,6 +362,12 @@ static const char *get_stage_output_name_prefix(int processor)
case TGSI_PROCESSOR_VERTEX:
name_prefix = "vso";
break;
case TGSI_PROCESSOR_TESS_CTRL:
name_prefix = "tco";
break;
case TGSI_PROCESSOR_TESS_EVAL:
name_prefix = "teo";
break;
default:
name_prefix = "out";
break;
@ -1293,7 +1316,7 @@ static int emit_buf(struct dump_ctx *ctx, const char *buf)
static int handle_vertex_proc_exit(struct dump_ctx *ctx)
{
if (ctx->so && !ctx->key->gs_present) {
if (ctx->so && !ctx->key->gs_present && !ctx->key->tes_present) {
if (emit_so_movs(ctx))
return FALSE;
}
@ -1301,7 +1324,7 @@ static int handle_vertex_proc_exit(struct dump_ctx *ctx)
if (emit_clip_dist_movs(ctx))
return FALSE;
if (!ctx->key->gs_present) {
if (!ctx->key->gs_present && !ctx->key->tes_present) {
if (emit_prescale(ctx))
return FALSE;
}
@ -2746,6 +2769,12 @@ iter_instruction(struct tgsi_iterate_context *iter,
if (iter->processor.Processor == TGSI_PROCESSOR_VERTEX) {
if (handle_vertex_proc_exit(ctx) == FALSE)
return FALSE;
} else if (iter->processor.Processor == TGSI_PROCESSOR_TESS_CTRL) {
if (!ctx->key->gs_present) {
ret = emit_prescale(ctx);
if (ret)
return FALSE;
}
} else if (iter->processor.Processor == TGSI_PROCESSOR_FRAGMENT) {
if (handle_fragment_proc_exit(ctx) == FALSE)
return FALSE;
@ -2938,13 +2967,20 @@ static char *emit_header(struct dump_ctx *ctx, char *glsl_hdr)
STRCAT_WITH_RET(glsl_hdr, "precision highp int;\n");
} else {
char buf[128];
if (ctx->prog_type == TGSI_PROCESSOR_GEOMETRY || ctx->glsl_ver_required == 150)
if (ctx->prog_type == TGSI_PROCESSOR_GEOMETRY ||
ctx->prog_type == TGSI_PROCESSOR_TESS_EVAL ||
ctx->prog_type == TGSI_PROCESSOR_TESS_CTRL ||
ctx->glsl_ver_required == 150)
STRCAT_WITH_RET(glsl_hdr, "#version 150\n");
else if (ctx->glsl_ver_required == 140)
STRCAT_WITH_RET(glsl_hdr, "#version 140\n");
else
STRCAT_WITH_RET(glsl_hdr, "#version 130\n");
if (ctx->prog_type == TGSI_PROCESSOR_TESS_CTRL ||
ctx->prog_type == TGSI_PROCESSOR_TESS_EVAL)
STRCAT_WITH_RET(glsl_hdr, "#extension GL_ARB_tessellation_shader : require\n");
if (ctx->prog_type == TGSI_PROCESSOR_VERTEX && ctx->cfg->use_explicit_locations)
STRCAT_WITH_RET(glsl_hdr, "#extension GL_ARB_explicit_attrib_location : require\n");
if (ctx->prog_type == TGSI_PROCESSOR_FRAGMENT && fs_emit_layout(ctx))
@ -3159,7 +3195,8 @@ static char *emit_ios(struct dump_ctx *ctx, char *glsl_hdr)
}
if (ctx->prog_type == TGSI_PROCESSOR_VERTEX ||
ctx->prog_type == TGSI_PROCESSOR_GEOMETRY) {
ctx->prog_type == TGSI_PROCESSOR_GEOMETRY ||
ctx->prog_type == TGSI_PROCESSOR_TESS_EVAL) {
snprintf(buf, 255, "uniform float winsys_adjust_y;\n");
STRCAT_WITH_RET(glsl_hdr, buf);
}

@ -80,6 +80,8 @@ struct vrend_shader_key {
uint8_t alpha_test;
uint8_t clip_plane_enable;
bool gs_present;
bool tcs_present;
bool tes_present;
bool flatshade;
bool prev_stage_pervertex_out;
uint8_t prev_stage_num_clip_out;

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