renderer: remove unneeded printf

macos/master
Dave Airlie 10 years ago
parent 803e90e76a
commit 26aa5bf620
  1. 1
      src/vrend_shader.c

@ -333,7 +333,6 @@ iter_declaration(struct tgsi_iterate_context *iter,
case TGSI_SEMANTIC_GENERIC: case TGSI_SEMANTIC_GENERIC:
if (iter->processor.Processor == TGSI_PROCESSOR_FRAGMENT) { if (iter->processor.Processor == TGSI_PROCESSOR_FRAGMENT) {
if (ctx->key->coord_replace & (1 << ctx->inputs[i].sid)) { if (ctx->key->coord_replace & (1 << ctx->inputs[i].sid)) {
fprintf(stderr,"replacing generic %d with coord\n", ctx->inputs[i].sid);
name_prefix = "vec4(gl_PointCoord, 0.0, 1.0)"; name_prefix = "vec4(gl_PointCoord, 0.0, 1.0)";
ctx->inputs[i].glsl_predefined_no_emit = TRUE; ctx->inputs[i].glsl_predefined_no_emit = TRUE;
ctx->inputs[i].glsl_no_index = TRUE; ctx->inputs[i].glsl_no_index = TRUE;

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