vrend_shader: remove ctx->has_frag_viewport_idx

The functionality seems to be duplicated with ctx->uses_layer.

Reviewed-by: Dave Airlie <airlied@redhat.com>
macos/master
Gurchetan Singh 7 years ago committed by Dave Airlie
parent 0c759675b2
commit 2c4edb57f9
  1. 5
      src/vrend_shader.c

@ -153,7 +153,6 @@ struct dump_ctx {
bool has_clipvertex; bool has_clipvertex;
bool has_clipvertex_so; bool has_clipvertex_so;
bool has_viewport_idx; bool has_viewport_idx;
bool has_frag_viewport_idx;
bool vs_has_pervertex; bool vs_has_pervertex;
bool uses_sample_shading; bool uses_sample_shading;
bool uses_gpu_shader5; bool uses_gpu_shader5;
@ -400,7 +399,7 @@ iter_declaration(struct tgsi_iterate_context *iter,
ctx->inputs[i].override_no_wm = true; ctx->inputs[i].override_no_wm = true;
name_prefix = "gl_ViewportIndex"; name_prefix = "gl_ViewportIndex";
if (ctx->glsl_ver_required >= 140) if (ctx->glsl_ver_required >= 140)
ctx->has_frag_viewport_idx = true; ctx->uses_layer = true;
break; break;
} }
case TGSI_SEMANTIC_LAYER: case TGSI_SEMANTIC_LAYER:
@ -2625,8 +2624,6 @@ static char *emit_header(struct dump_ctx *ctx, char *glsl_hdr)
STRCAT_WITH_RET(glsl_hdr, "#extension GL_ARB_texture_gather : require\n"); STRCAT_WITH_RET(glsl_hdr, "#extension GL_ARB_texture_gather : require\n");
if (ctx->has_viewport_idx) if (ctx->has_viewport_idx)
STRCAT_WITH_RET(glsl_hdr, "#extension GL_ARB_viewport_array : require\n"); STRCAT_WITH_RET(glsl_hdr, "#extension GL_ARB_viewport_array : require\n");
if (ctx->has_frag_viewport_idx)
STRCAT_WITH_RET(glsl_hdr, "#extension GL_ARB_fragment_layer_viewport : require\n");
if (ctx->uses_stencil_export) if (ctx->uses_stencil_export)
STRCAT_WITH_RET(glsl_hdr, "#extension GL_ARB_shader_stencil_export : require\n"); STRCAT_WITH_RET(glsl_hdr, "#extension GL_ARB_shader_stencil_export : require\n");
if (ctx->uses_layer) if (ctx->uses_layer)

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