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@ -550,7 +550,8 @@ struct vrend_sub_context { |
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GLuint vaoid; |
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uint32_t enabled_attribs_bitmask; |
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struct list_head programs; |
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struct list_head gl_programs; |
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struct list_head cs_programs; |
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struct util_hash_table *object_hash; |
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struct vrend_vertex_element_array *ve; |
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@ -1495,7 +1496,7 @@ static struct vrend_linked_shader_program *add_cs_shader_program(struct vrend_co |
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list_add(&sprog->sl[PIPE_SHADER_COMPUTE], &cs->programs); |
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sprog->id = prog_id; |
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list_addtail(&sprog->head, &ctx->sub->programs); |
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list_addtail(&sprog->head, &ctx->sub->cs_programs); |
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vrend_use_program(ctx, prog_id); |
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@ -1607,7 +1608,7 @@ static struct vrend_linked_shader_program *add_shader_program(struct vrend_conte |
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last_shader = tes ? PIPE_SHADER_TESS_EVAL : (gs ? PIPE_SHADER_GEOMETRY : PIPE_SHADER_FRAGMENT); |
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sprog->id = prog_id; |
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list_addtail(&sprog->head, &ctx->sub->programs); |
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list_addtail(&sprog->head, &ctx->sub->gl_programs); |
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if (fs->key.pstipple_tex) |
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sprog->fs_stipple_loc = glGetUniformLocation(prog_id, "pstipple_sampler"); |
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@ -1659,12 +1660,10 @@ static struct vrend_linked_shader_program *lookup_cs_shader_program(struct vrend |
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GLuint cs_id) |
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{ |
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struct vrend_linked_shader_program *ent; |
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LIST_FOR_EACH_ENTRY(ent, &ctx->sub->programs, head) { |
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if (!ent->ss[PIPE_SHADER_COMPUTE]) |
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continue; |
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LIST_FOR_EACH_ENTRY(ent, &ctx->sub->cs_programs, head) { |
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if (ent->ss[PIPE_SHADER_COMPUTE]->id == cs_id) { |
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list_del(&ent->head); |
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list_add(&ent->head, &ctx->sub->programs); |
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list_add(&ent->head, &ctx->sub->cs_programs); |
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return ent; |
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} |
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} |
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@ -1682,12 +1681,10 @@ static struct vrend_linked_shader_program *lookup_shader_program(struct vrend_co |
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uint64_t vs_fs_key = (((uint64_t)vs_id) << 32) | fs_id; |
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struct vrend_linked_shader_program *ent; |
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LIST_FOR_EACH_ENTRY(ent, &ctx->sub->programs, head) { |
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LIST_FOR_EACH_ENTRY(ent, &ctx->sub->gl_programs, head) { |
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if (ent->dual_src_linked != dual_src) |
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continue; |
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if (ent->ss[PIPE_SHADER_COMPUTE]) |
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continue; |
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if (unlikely(ent->vs_fs_key != vs_fs_key)) |
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if (likely(ent->vs_fs_key != vs_fs_key)) |
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continue; |
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if (ent->ss[PIPE_SHADER_GEOMETRY] && |
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ent->ss[PIPE_SHADER_GEOMETRY]->id != gs_id) |
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@ -1698,12 +1695,12 @@ static struct vrend_linked_shader_program *lookup_shader_program(struct vrend_co |
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if (ent->ss[PIPE_SHADER_TESS_EVAL] && |
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ent->ss[PIPE_SHADER_TESS_EVAL]->id != tes_id) |
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continue; |
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return ent; |
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} |
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/* put the entry in front */ |
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list_del(&ent->head); |
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list_add(&ent->head, &ctx->sub->programs); |
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list_add(&ent->head, &ctx->sub->gl_programs); |
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return ent; |
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} |
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return NULL; |
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} |
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@ -1733,10 +1730,14 @@ static void vrend_free_programs(struct vrend_sub_context *sub) |
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{ |
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struct vrend_linked_shader_program *ent, *tmp; |
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if (LIST_IS_EMPTY(&sub->programs)) |
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if (LIST_IS_EMPTY(&sub->gl_programs) && LIST_IS_EMPTY(&sub->cs_programs)) |
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return; |
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LIST_FOR_EACH_ENTRY_SAFE(ent, tmp, &sub->programs, head) { |
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LIST_FOR_EACH_ENTRY_SAFE(ent, tmp, &sub->gl_programs, head) { |
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vrend_destroy_program(ent); |
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} |
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LIST_FOR_EACH_ENTRY_SAFE(ent, tmp, &sub->cs_programs, head) { |
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vrend_destroy_program(ent); |
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} |
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} |
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@ -10506,7 +10507,8 @@ void vrend_renderer_create_sub_ctx(struct vrend_context *ctx, int sub_ctx_id) |
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glBindFramebuffer(GL_FRAMEBUFFER, sub->fb_id); |
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glGenFramebuffers(2, sub->blit_fb_ids); |
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list_inithead(&sub->programs); |
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list_inithead(&sub->gl_programs); |
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list_inithead(&sub->cs_programs); |
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list_inithead(&sub->streamout_list); |
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sub->object_hash = vrend_object_init_ctx_table(); |
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