When the host GL version is < 4.0 then the GLSL shader language level is set
to a value below 400, but if geometry shaders, tesselation shaders, and the
gpu_shader5 are supported, then we can expect that the GLSL language level
400 is actually supported, so advertice it also on a GL host.
Tested-by: Jakob Bornecrantz <jakob@collabora.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Signed-off-by: Jakob Bornecrantz <jakob@collabora.com>
macos/master
Gert Wollny6 years agocommitted byJakob Bornecrantz