@ -1645,13 +1645,26 @@ int vrend_create_surface(struct vrend_context *ctx,
int first_layer = surf - > val1 & 0xffff ;
int first_layer = surf - > val1 & 0xffff ;
int last_layer = ( surf - > val1 > > 16 ) & 0xffff ;
int last_layer = ( surf - > val1 > > 16 ) & 0xffff ;
VREND_DEBUG ( dbg_tex , ctx , " Create texture view from %s for %s \n " ,
util_format_name ( res - > base . format ) ,
util_format_name ( surf - > format ) ) ;
if ( ( first_layer ! = last_layer & &
if ( ( first_layer ! = last_layer & &
( first_layer ! = 0 | | ( last_layer ! = ( int ) util_max_layer ( & res - > base , surf - > val0 ) ) ) ) | |
( first_layer ! = 0 | | ( last_layer ! = ( int ) util_max_layer ( & res - > base , surf - > val0 ) ) ) ) | |
surf - > format ! = res - > base . format ) {
surf - > format ! = res - > base . format ) {
GLenum internalformat = tex_conv_table [ surf - > format ] . internalformat ;
GLenum internalformat = tex_conv_table [ surf - > format ] . internalformat ;
GLenum target = res - > target ;
glGenTextures ( 1 , & surf - > id ) ;
glGenTextures ( 1 , & surf - > id ) ;
assert ( ! vrend_state . use_gles | | res - > target ! = GL_TEXTURE_RECTANGLE_NV ) ;
glTextureView ( surf - > id , res - > target , res - > id , internalformat ,
if ( vrend_state . use_gles ) {
if ( target = = GL_TEXTURE_RECTANGLE_NV | |
target = = GL_TEXTURE_1D )
target = GL_TEXTURE_2D ;
else if ( target = = GL_TEXTURE_1D_ARRAY )
target = GL_TEXTURE_2D_ARRAY ;
}
glTextureView ( surf - > id , target , res - > id , internalformat ,
0 , res - > base . last_level + 1 ,
0 , res - > base . last_level + 1 ,
first_layer , last_layer - first_layer + 1 ) ;
first_layer , last_layer - first_layer + 1 ) ;
}
}
@ -1869,9 +1882,14 @@ int vrend_create_sampler_view(struct vrend_context *ctx,
pipe_reference_init ( & view - > reference , 1 ) ;
pipe_reference_init ( & view - > reference , 1 ) ;
view - > format = format & 0xffffff ;
view - > format = format & 0xffffff ;
view - > target = tgsitargettogltarget ( ( format > > 24 ) & 0xff , res - > base . nr_samples ) ;
view - > target = tgsitargettogltarget ( ( format > > 24 ) & 0xff , res - > base . nr_samples ) ;
/* Work around TEXTURE_RECTANGLE missing on GLES */
/* Work around TEXTURE_RECTANGLE and TEXTURE_1D missing on GLES */
if ( vrend_state . use_gles & & view - > target = = GL_TEXTURE_RECTANGLE_NV )
if ( vrend_state . use_gles ) {
view - > target = GL_TEXTURE_2D ;
if ( view - > target = = GL_TEXTURE_RECTANGLE_NV | |
view - > target = = GL_TEXTURE_1D )
view - > target = GL_TEXTURE_2D ;
else if ( view - > target = = GL_TEXTURE_1D_ARRAY )
view - > target = GL_TEXTURE_2D_ARRAY ;
}
view - > val0 = val0 ;
view - > val0 = val0 ;
view - > val1 = val1 ;
view - > val1 = val1 ;
@ -1955,7 +1973,7 @@ int vrend_create_sampler_view(struct vrend_context *ctx,
unsigned max_layer = ( view - > val0 > > 16 ) & 0xffff ;
unsigned max_layer = ( view - > val0 > > 16 ) & 0xffff ;
int base_level = view - > val1 & 0xff ;
int base_level = view - > val1 & 0xff ;
int max_level = ( view - > val1 > > 8 ) & 0xff ;
int max_level = ( view - > val1 > > 8 ) & 0xff ;
assert ( ! vrend_state . use_gles | | view - > target ! = GL_TEXTURE_RECTANGLE_NV ) ;
glTextureView ( view - > id , view - > target , view - > texture - > id , internalformat ,
glTextureView ( view - > id , view - > target , view - > texture - > id , internalformat ,
base_level , ( max_level - base_level ) + 1 ,
base_level , ( max_level - base_level ) + 1 ,
base_layer , max_layer - base_layer + 1 ) ;
base_layer , max_layer - base_layer + 1 ) ;
@ -7546,6 +7564,35 @@ void vrend_renderer_resource_copy_region(struct vrend_context *ctx,
glEnable ( GL_SCISSOR_TEST ) ;
glEnable ( GL_SCISSOR_TEST ) ;
}
}
static GLuint vrend_make_view ( struct vrend_resource * res , enum pipe_format format )
{
GLuint view_id ;
glGenTextures ( 1 , & view_id ) ;
GLenum fmt = tex_conv_table [ format ] . internalformat ;
/* If the format doesn't support TextureStorage it is not immutable, so no TextureView*/
if ( ! ( tex_conv_table [ format ] . bindings & VIRGL_BIND_CAN_TEXTURE_STORAGE ) )
return res - > id ;
VREND_DEBUG ( dbg_blit , NULL , " Create texture view from %s for %s \n " ,
util_format_name ( res - > base . format ) ,
util_format_name ( format ) ) ;
unsigned layers_factor = 1 ;
if ( res - > target = = GL_TEXTURE_CUBE_MAP | | res - > target = = GL_TEXTURE_CUBE_MAP_ARRAY )
layers_factor = 6 ;
if ( vrend_state . use_gles ) {
assert ( res - > target ! = GL_TEXTURE_RECTANGLE_NV ) ;
assert ( res - > target ! = GL_TEXTURE_1D ) ;
assert ( res - > target ! = GL_TEXTURE_1D_ARRAY ) ;
}
glTextureView ( view_id , res - > target , res - > id , fmt , 0 , res - > base . last_level + 1 ,
0 , layers_factor * res - > base . depth0 ) ;
return view_id ;
}
static void vrend_renderer_blit_int ( struct vrend_context * ctx ,
static void vrend_renderer_blit_int ( struct vrend_context * ctx ,
struct vrend_resource * src_res ,
struct vrend_resource * src_res ,
struct vrend_resource * dst_res ,
struct vrend_resource * dst_res ,
@ -7560,6 +7607,8 @@ static void vrend_renderer_blit_int(struct vrend_context *ctx,
GLuint intermediate_fbo = 0 ;
GLuint intermediate_fbo = 0 ;
struct vrend_resource * intermediate_copy = 0 ;
struct vrend_resource * intermediate_copy = 0 ;
GLuint blitter_views [ 2 ] = { src_res - > id , dst_res - > id } ;
filter = convert_mag_filter ( info - > filter ) ;
filter = convert_mag_filter ( info - > filter ) ;
/* if we can't make FBO's use the fallback path */
/* if we can't make FBO's use the fallback path */
@ -7604,13 +7653,20 @@ static void vrend_renderer_blit_int(struct vrend_context *ctx,
if ( vrend_blit_needs_swizzle ( info - > dst . format , info - > src . format ) )
if ( vrend_blit_needs_swizzle ( info - > dst . format , info - > src . format ) )
use_gl = true ;
use_gl = true ;
if ( ( src_res - > base . format ! = info - > src . format ) & & has_feature ( feat_texture_view ) )
blitter_views [ 0 ] = vrend_make_view ( src_res , info - > src . format ) ;
if ( ( dst_res - > base . format ! = info - > dst . format ) & & has_feature ( feat_texture_view ) )
blitter_views [ 1 ] = vrend_make_view ( dst_res , info - > dst . format ) ;
if ( use_gl ) {
if ( use_gl ) {
VREND_DEBUG ( dbg_blit , ctx , " BLIT_INT: use GL fallback \n " ) ;
VREND_DEBUG ( dbg_blit , ctx , " BLIT_INT: use GL fallback \n " ) ;
vrend_renderer_blit_gl ( src_res , dst_res , info ,
vrend_renderer_blit_gl ( ctx , src_res , dst_res , blitter_view s , info ,
has_feature ( feat_texture_srgb_decode ) ,
has_feature ( feat_texture_srgb_decode ) ,
has_feature ( feat_srgb_write_control ) ) ;
has_feature ( feat_srgb_write_control ) ) ;
vrend_clicbs - > make_current ( ctx - > sub - > gl_context ) ;
vrend_clicbs - > make_current ( ctx - > sub - > gl_context ) ;
return ;
goto cleanup ;
}
}
if ( info - > mask & PIPE_MASK_Z )
if ( info - > mask & PIPE_MASK_Z )
@ -7671,7 +7727,7 @@ static void vrend_renderer_blit_int(struct vrend_context *ctx,
args . width = src_res - > base . width0 ;
args . width = src_res - > base . width0 ;
args . height = src_res - > base . height0 ;
args . height = src_res - > base . height0 ;
args . depth = src_res - > base . depth0 ;
args . depth = src_res - > base . depth0 ;
args . format = src_res - > base . format ;
args . format = info - > src . format ;
args . target = src_res - > base . target ;
args . target = src_res - > base . target ;
args . last_level = src_res - > base . last_level ;
args . last_level = src_res - > base . last_level ;
args . array_size = src_res - > base . array_size ;
args . array_size = src_res - > base . array_size ;
@ -7706,7 +7762,7 @@ static void vrend_renderer_blit_int(struct vrend_context *ctx,
n_layers = info - > dst . box . depth ;
n_layers = info - > dst . box . depth ;
for ( i = 0 ; i < n_layers ; i + + ) {
for ( i = 0 ; i < n_layers ; i + + ) {
glBindFramebuffer ( GL_FRAMEBUFFER , ctx - > sub - > blit_fb_ids [ 0 ] ) ;
glBindFramebuffer ( GL_FRAMEBUFFER , ctx - > sub - > blit_fb_ids [ 0 ] ) ;
vrend_fb_bind_texture ( src_res , 0 , info - > src . level , info - > src . box . z + i ) ;
vrend_fb_bind_texture_id ( src_res , blitter_views [ 0 ] , 0 , info - > src . level , info - > src . box . z + i ) ;
if ( make_intermediate_copy ) {
if ( make_intermediate_copy ) {
int level_width = u_minify ( src_res - > base . width0 , info - > src . level ) ;
int level_width = u_minify ( src_res - > base . width0 , info - > src . level ) ;
@ -7724,7 +7780,7 @@ static void vrend_renderer_blit_int(struct vrend_context *ctx,
}
}
glBindFramebuffer ( GL_FRAMEBUFFER , ctx - > sub - > blit_fb_ids [ 1 ] ) ;
glBindFramebuffer ( GL_FRAMEBUFFER , ctx - > sub - > blit_fb_ids [ 1 ] ) ;
vrend_fb_bind_texture ( dst_res , 0 , info - > dst . level , info - > dst . box . z + i ) ;
vrend_fb_bind_texture_id ( dst_res , blitter_views [ 1 ] , 0 , info - > dst . level , info - > dst . box . z + i ) ;
glBindFramebuffer ( GL_DRAW_FRAMEBUFFER , ctx - > sub - > blit_fb_ids [ 1 ] ) ;
glBindFramebuffer ( GL_DRAW_FRAMEBUFFER , ctx - > sub - > blit_fb_ids [ 1 ] ) ;
if ( has_feature ( feat_srgb_write_control ) ) {
if ( has_feature ( feat_srgb_write_control ) ) {
@ -7758,6 +7814,13 @@ static void vrend_renderer_blit_int(struct vrend_context *ctx,
glEnable ( GL_SCISSOR_TEST ) ;
glEnable ( GL_SCISSOR_TEST ) ;
else
else
glDisable ( GL_SCISSOR_TEST ) ;
glDisable ( GL_SCISSOR_TEST ) ;
cleanup :
if ( blitter_views [ 0 ] ! = src_res - > id )
glDeleteTextures ( 1 , & blitter_views [ 0 ] ) ;
if ( blitter_views [ 1 ] ! = dst_res - > id )
glDeleteTextures ( 1 , & blitter_views [ 1 ] ) ;
}
}
void vrend_renderer_blit ( struct vrend_context * ctx ,
void vrend_renderer_blit ( struct vrend_context * ctx ,