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@ -11,4 +11,6 @@ dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.mediump_fragmen |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.mediump_fragment.vec2 |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.mediump_fragment.vec2 |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.mediump_vertex.scalar |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.mediump_vertex.scalar |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.mediump_vertex.vec2 |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.mediump_vertex.vec2 |
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# Memory leak & Timeouts https://gitlab.freedesktop.org/virgl/virglrenderer/issues/79 |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.20 |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.20 |
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