@ -6099,8 +6099,11 @@ static int check_resource_valid(struct vrend_renderer_resource_create_args *args
if ( ! ( ( args - > bind & VIRGL_BIND_SAMPLER_VIEW ) | |
if ( ! ( ( args - > bind & VIRGL_BIND_SAMPLER_VIEW ) | |
( args - > bind & VIRGL_BIND_DEPTH_STENCIL ) | |
( args - > bind & VIRGL_BIND_DEPTH_STENCIL ) | |
( args - > bind & VIRGL_BIND_RENDER_TARGET ) | |
( args - > bind & VIRGL_BIND_RENDER_TARGET ) | |
( args - > bind & VIRGL_BIND_CURSOR ) ) )
( args - > bind & VIRGL_BIND_CURSOR ) | |
( args - > bind & VIRGL_BIND_SHARED ) | |
( args - > bind & VIRGL_BIND_LINEAR ) ) ) {
return - 1 ;
return - 1 ;
}
if ( args - > target = = PIPE_TEXTURE_2D | |
if ( args - > target = = PIPE_TEXTURE_2D | |
args - > target = = PIPE_TEXTURE_RECT | |
args - > target = = PIPE_TEXTURE_RECT | |
@ -6170,15 +6173,8 @@ static void *vrend_allocate_using_gbm(struct vrend_resource *gr)
if ( ! bo )
if ( ! bo )
return NULL ;
return NULL ;
void * image = virgl_egl_image_from_dmabuf ( egl , bo ) ;
if ( ! image ) {
gbm_bo_destroy ( bo ) ;
return NULL ;
}
gr - > egl_image = image ;
gr - > gbm_bo = bo ;
gr - > gbm_bo = bo ;
return image ;
return bo ;
# else
# else
( void ) gr ;
( void ) gr ;
return NULL ;
return NULL ;
@ -6197,8 +6193,19 @@ static int vrend_renderer_resource_allocate_texture(struct vrend_resource *gr,
if ( pr - > width0 = = 0 )
if ( pr - > width0 = = 0 )
return EINVAL ;
return EINVAL ;
if ( ! image_oes )
if ( ! image_oes & & vrend_allocate_using_gbm ( gr ) ) {
image_oes = vrend_allocate_using_gbm ( gr ) ;
if ( ( gr - > base . bind & ( VIRGL_BIND_RENDER_TARGET | VIRGL_BIND_SAMPLER_VIEW ) ) = = 0 ) {
gr - > storage = VREND_RESOURCE_STORAGE_GBM_ONLY ;
return 0 ;
}
image_oes = virgl_egl_image_from_dmabuf ( egl , gr - > gbm_bo ) ;
if ( ! image_oes ) {
gbm_bo_destroy ( gr - > gbm_bo ) ;
gr - > gbm_bo = NULL ;
} else {
gr - > egl_image = image_oes ;
}
}
bool format_can_texture_storage = has_feature ( feat_texture_storage ) & &
bool format_can_texture_storage = has_feature ( feat_texture_storage ) & &
( tex_conv_table [ format ] . flags & VIRGL_TEXTURE_CAN_TEXTURE_STORAGE ) ;
( tex_conv_table [ format ] . flags & VIRGL_TEXTURE_CAN_TEXTURE_STORAGE ) ;
@ -6242,16 +6249,6 @@ static int vrend_renderer_resource_allocate_texture(struct vrend_resource *gr,
debug_texture ( __func__ , gr ) ;
debug_texture ( __func__ , gr ) ;
internalformat = tex_conv_table [ format ] . internalformat ;
glformat = tex_conv_table [ format ] . glformat ;
gltype = tex_conv_table [ format ] . gltype ;
if ( internalformat = = 0 ) {
vrend_printf ( " unknown format is %d \n " , pr - > format ) ;
FREE ( gt ) ;
return EINVAL ;
}
glGenTextures ( 1 , & gr - > id ) ;
glGenTextures ( 1 , & gr - > id ) ;
glBindTexture ( gr - > target , gr - > id ) ;
glBindTexture ( gr - > target , gr - > id ) ;
@ -6260,88 +6257,101 @@ static int vrend_renderer_resource_allocate_texture(struct vrend_resource *gr,
glEGLImageTargetTexture2DOES ( gr - > target , ( GLeglImageOES ) image_oes ) ;
glEGLImageTargetTexture2DOES ( gr - > target , ( GLeglImageOES ) image_oes ) ;
} else {
} else {
vrend_printf ( " missing GL_OES_EGL_image_external extension \n " ) ;
vrend_printf ( " missing GL_OES_EGL_image_external extension \n " ) ;
FREE ( gr ) ;
glBindTexture ( gr - > target , 0 ) ;
glBindTexture ( gr - > target , 0 ) ;
return EINVAL ;
FREE ( gr ) ;
}
return EINVAL ;
} else if ( pr - > nr_samples > 0 ) {
}
if ( format_can_texture_storage ) {
} else {
if ( gr - > target = = GL_TEXTURE_2D_MULTISAMPLE ) {
internalformat = tex_conv_table [ format ] . internalformat ;
glTexStorage2DMultisample ( gr - > target , pr - > nr_samples ,
glformat = tex_conv_table [ format ] . glformat ;
internalformat , pr - > width0 , pr - > height0 ,
gltype = tex_conv_table [ format ] . gltype ;
GL_TRUE ) ;
} else {
if ( internalformat = = 0 ) {
glTexStorage3DMultisample ( gr - > target , pr - > nr_samples ,
vrend_printf ( " unknown format is %d \n " , pr - > format ) ;
internalformat , pr - > width0 , pr - > height0 , pr - > array_size ,
glBindTexture ( gr - > target , 0 ) ;
GL_TRUE ) ;
FREE ( gt ) ;
}
return EINVAL ;
} else {
}
if ( gr - > target = = GL_TEXTURE_2D_MULTISAMPLE ) {
glTexImage2DMultisample ( gr - > target , pr - > nr_samples ,
if ( pr - > nr_samples > 0 ) {
internalformat , pr - > width0 , pr - > height0 ,
if ( format_can_texture_storage ) {
GL_TRUE ) ;
if ( gr - > target = = GL_TEXTURE_2D_MULTISAMPLE ) {
glTexStorage2DMultisample ( gr - > target , pr - > nr_samples ,
internalformat , pr - > width0 , pr - > height0 ,
GL_TRUE ) ;
} else {
glTexStorage3DMultisample ( gr - > target , pr - > nr_samples ,
internalformat , pr - > width0 , pr - > height0 , pr - > array_size ,
GL_TRUE ) ;
}
} else {
} else {
glTexImage3DMultisample ( gr - > target , pr - > nr_samples ,
if ( gr - > target = = GL_TEXTURE_2D_MULTISAMPLE ) {
internalformat , pr - > width0 , pr - > height0 , pr - > array_size ,
glTexImage2DMultisample ( gr - > target , pr - > nr_samples ,
GL_TRUE ) ;
internalformat , pr - > width0 , pr - > height0 ,
GL_TRUE ) ;
} else {
glTexImage3DMultisample ( gr - > target , pr - > nr_samples ,
internalformat , pr - > width0 , pr - > height0 , pr - > array_size ,
GL_TRUE ) ;
}
}
}
}
} else if ( gr - > target = = GL_TEXTURE_CUBE_MAP ) {
} else if ( gr - > target = = GL_TEXTURE_CUBE_MAP ) {
int i ;
int i ;
if ( format_can_texture_storage )
if ( format_can_texture_storage )
glTexStorage2D ( GL_TEXTURE_CUBE_MAP , pr - > last_level + 1 , internalformat , pr - > width0 , pr - > height0 ) ;
glTexStorage2D ( GL_TEXTURE_CUBE_MAP , pr - > last_level + 1 , internalformat , pr - > width0 , pr - > height0 ) ;
else {
else {
for ( i = 0 ; i < 6 ; i + + ) {
for ( i = 0 ; i < 6 ; i + + ) {
GLenum ctarget = GL_TEXTURE_CUBE_MAP_POSITIVE_X + i ;
GLenum ctarget = GL_TEXTURE_CUBE_MAP_POSITIVE_X + i ;
for ( level = 0 ; level < = pr - > last_level ; level + + ) {
for ( level = 0 ; level < = pr - > last_level ; level + + ) {
unsigned mwidth = u_minify ( pr - > width0 , level ) ;
unsigned mwidth = u_minify ( pr - > width 0, level ) ;
unsigned mheight = u_minify ( pr - > height 0, level ) ;
unsigned mheight = u_minify ( pr - > height0 , level ) ;
glTexImage2D ( ctarget , level , internalformat , mwidth , mheight , 0 , glformat ,
glTexImage2D ( ctarget , level , internalformat , mwidth , mheight , 0 , glformat ,
gltype , NULL ) ;
gltype , NULL ) ;
}
}
}
}
}
}
} else if ( gr - > target = = GL_TEXTURE_3D | |
} else if ( gr - > target = = GL_TEXTURE_3D | |
gr - > target = = GL_TEXTURE_2D_ARRAY | |
gr - > target = = GL_TEXTURE_2D_ARRAY | |
gr - > target = = GL_TEXTURE_CUBE_MAP_ARRAY ) {
gr - > target = = GL_TEXTURE_CUBE_MAP_ARRAY ) {
if ( format_can_texture_storage ) {
if ( format_can_texture_storage ) {
unsigned depth_param = ( gr - > target = = GL_TEXTURE_2D_ARRAY | | gr - > target = = GL_TEXTURE_CUBE_MAP_ARRAY ) ?
pr - > array_size : pr - > depth0 ;
glTexStorage3D ( gr - > target , pr - > last_level + 1 , internalformat , pr - > width0 , pr - > height0 , depth_param ) ;
} else {
for ( level = 0 ; level < = pr - > last_level ; level + + ) {
unsigned depth_param = ( gr - > target = = GL_TEXTURE_2D_ARRAY | | gr - > target = = GL_TEXTURE_CUBE_MAP_ARRAY ) ?
unsigned depth_param = ( gr - > target = = GL_TEXTURE_2D_ARRAY | | gr - > target = = GL_TEXTURE_CUBE_MAP_ARRAY ) ?
pr - > array_size : u_minify ( pr - > depth0 , level ) ;
pr - > array_size : pr - > depth0 ;
unsigned mwidth = u_minify ( pr - > width0 , level ) ;
glTexStorage3D ( gr - > target , pr - > last_level + 1 , internalformat , pr - > width0 , pr - > height0 , depth_param ) ;
unsigned mheight = u_minify ( pr - > height0 , level ) ;
} else {
glTexImage3D ( gr - > target , level , internalformat , mwidth , mheight ,
for ( level = 0 ; level < = pr - > last_level ; level + + ) {
depth_param , 0 , glformat , gltype , NULL ) ;
unsigned depth_param = ( gr - > target = = GL_TEXTURE_2D_ARRAY | | gr - > target = = GL_TEXTURE_CUBE_MAP_ARRAY ) ?
pr - > array_size : u_minify ( pr - > depth0 , level ) ;
unsigned mwidth = u_minify ( pr - > width0 , level ) ;
unsigned mheight = u_minify ( pr - > height0 , level ) ;
glTexImage3D ( gr - > target , level , internalformat , mwidth , mheight ,
depth_param , 0 , glformat , gltype , NULL ) ;
}
}
}
}
} else if ( gr - > target = = GL_TEXTURE_1D & & vrend_state . use_gles ) {
} else if ( gr - > target = = GL_TEXTURE_1D & & vrend_state . use_gles ) {
report_gles_missing_func ( NULL , " glTexImage1D " ) ;
report_gles_missing_func ( NULL , " glTexImage1D " ) ;
} else if ( gr - > target = = GL_TEXTURE_1D ) {
} else if ( gr - > target = = GL_TEXTURE_1D ) {
if ( format_can_texture_storage ) {
if ( format_can_texture_storage ) {
glTexStorage1D ( gr - > target , pr - > last_level + 1 , internalformat , pr - > width0 ) ;
glTexStorage1D ( gr - > target , pr - > last_level + 1 , internalformat , pr - > width0 ) ;
} else {
} else {
for ( level = 0 ; level < = pr - > last_level ; level + + ) {
for ( level = 0 ; level < = pr - > last_level ; level + + ) {
unsigned mwidth = u_minify ( pr - > width0 , level ) ;
unsigned mwidth = u_minify ( pr - > width0 , level ) ;
glTexImage1D ( gr - > target , level , internalformat , mwidth , 0 ,
glTexImage1D ( gr - > target , level , internalformat , mwidth , 0 ,
glformat , gltype , NULL ) ;
glformat , gltype , NULL ) ;
}
}
}
}
} else {
} else {
if ( format_can_texture_storage )
if ( format_can_texture_storage )
glTexStorage2D ( gr - > target , pr - > last_level + 1 , internalformat , pr - > width0 ,
glTexStorage2D ( gr - > target , pr - > last_level + 1 , internalformat , pr - > width0 ,
gr - > target = = GL_TEXTURE_1D_ARRAY ? pr - > array_size : pr - > height0 ) ;
gr - > target = = GL_TEXTURE_1D_ARRAY ? pr - > array_size : pr - > height0 ) ;
else {
els e {
for ( lev el = 0 ; l evel < = pr - > last_level ; level + + ) {
for ( level = 0 ; level < = pr - > last_level ; level + + ) {
unsigned mwidth = u_minify ( pr - > width0 , level ) ;
unsigned mwidth = u_minify ( pr - > width 0, level ) ;
unsigned mheight = u_minify ( pr - > height 0, level ) ;
unsigned mheight = u_minify ( pr - > height0 , level ) ;
glTexImage2D ( gr - > target , level , internalformat , mwidth ,
glTexImage2D ( gr - > target , level , internalformat , mwidth ,
gr - > target = = GL_TEXTURE_1D_ARRAY ? pr - > array_size : mheight ,
gr - > target = = GL_TEXTURE_1D_ARRAY ? pr - > array_size : mheight ,
0 , glformat , gltype , NULL ) ;
0 , glformat , gltype , NULL ) ;
}
}
}
}
}
}
}