virgl/gbm: improve gbm resource creation

This change makes a set of changes to increase the range of gbm-based
resources that can be allocated:
 - Add VIRGL_BIND_LINEAR to support linear gbm allocations.
 - Relax the bind flag argument check if VIRGL_BIND_SHARED or
   VIRGL_BIND_LINEAR is set.
 - For resources allocated from gbm, only try to create an image if one
   of the render target or sampler view bind flags is set.
 - Don't try to calculate the internal image format for external images.

This change also fixes a use-after-free that could occur if external
image creation failed.

Signed-off-by: David Stevens <stevensd@chromium.org>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
macos/master
David Stevens 5 years ago committed by David Stevens
parent 0e817f334b
commit 3f5ec0c82c
  1. 3
      src/virgl_gbm.c
  2. 2
      src/virgl_hw.h
  3. 54
      src/vrend_renderer.c
  4. 1
      src/vrend_renderer.h

@ -370,6 +370,9 @@ uint32_t virgl_gbm_convert_flags(uint32_t virgl_bind_flags)
flags |= GBM_BO_USE_SCANOUT;
if (virgl_bind_flags & VIRGL_BIND_CURSOR)
flags |= GBM_BO_USE_CURSOR;
if (virgl_bind_flags & VIRGL_BIND_LINEAR)
flags |= GBM_BO_USE_LINEAR;
return flags;
}

@ -288,6 +288,8 @@ enum virgl_formats {
#define VIRGL_BIND_PREFER_EMULATED_BGRA (1 << 21)
#define VIRGL_BIND_LINEAR (1 << 22)
struct virgl_caps_bool_set1 {
unsigned indep_blend_enable:1;
unsigned indep_blend_func:1;

@ -6099,8 +6099,11 @@ static int check_resource_valid(struct vrend_renderer_resource_create_args *args
if (!((args->bind & VIRGL_BIND_SAMPLER_VIEW) ||
(args->bind & VIRGL_BIND_DEPTH_STENCIL) ||
(args->bind & VIRGL_BIND_RENDER_TARGET) ||
(args->bind & VIRGL_BIND_CURSOR)))
(args->bind & VIRGL_BIND_CURSOR) ||
(args->bind & VIRGL_BIND_SHARED) ||
(args->bind & VIRGL_BIND_LINEAR))) {
return -1;
}
if (args->target == PIPE_TEXTURE_2D ||
args->target == PIPE_TEXTURE_RECT ||
@ -6170,15 +6173,8 @@ static void *vrend_allocate_using_gbm(struct vrend_resource *gr)
if (!bo)
return NULL;
void *image = virgl_egl_image_from_dmabuf(egl, bo);
if (!image) {
gbm_bo_destroy(bo);
return NULL;
}
gr->egl_image = image;
gr->gbm_bo = bo;
return image;
return bo;
#else
(void)gr;
return NULL;
@ -6197,8 +6193,19 @@ static int vrend_renderer_resource_allocate_texture(struct vrend_resource *gr,
if (pr->width0 == 0)
return EINVAL;
if (!image_oes)
image_oes = vrend_allocate_using_gbm(gr);
if (!image_oes && vrend_allocate_using_gbm(gr)) {
if ((gr->base.bind & (VIRGL_BIND_RENDER_TARGET | VIRGL_BIND_SAMPLER_VIEW)) == 0) {
gr->storage = VREND_RESOURCE_STORAGE_GBM_ONLY;
return 0;
}
image_oes = virgl_egl_image_from_dmabuf(egl, gr->gbm_bo);
if (!image_oes) {
gbm_bo_destroy(gr->gbm_bo);
gr->gbm_bo = NULL;
} else {
gr->egl_image = image_oes;
}
}
bool format_can_texture_storage = has_feature(feat_texture_storage) &&
(tex_conv_table[format].flags & VIRGL_TEXTURE_CAN_TEXTURE_STORAGE);
@ -6242,16 +6249,6 @@ static int vrend_renderer_resource_allocate_texture(struct vrend_resource *gr,
debug_texture(__func__, gr);
internalformat = tex_conv_table[format].internalformat;
glformat = tex_conv_table[format].glformat;
gltype = tex_conv_table[format].gltype;
if (internalformat == 0) {
vrend_printf("unknown format is %d\n", pr->format);
FREE(gt);
return EINVAL;
}
glGenTextures(1, &gr->id);
glBindTexture(gr->target, gr->id);
@ -6260,11 +6257,23 @@ static int vrend_renderer_resource_allocate_texture(struct vrend_resource *gr,
glEGLImageTargetTexture2DOES(gr->target, (GLeglImageOES) image_oes);
} else {
vrend_printf( "missing GL_OES_EGL_image_external extension\n");
glBindTexture(gr->target, 0);
FREE(gr);
return EINVAL;
}
} else {
internalformat = tex_conv_table[format].internalformat;
glformat = tex_conv_table[format].glformat;
gltype = tex_conv_table[format].gltype;
if (internalformat == 0) {
vrend_printf("unknown format is %d\n", pr->format);
glBindTexture(gr->target, 0);
FREE(gt);
return EINVAL;
}
} else if (pr->nr_samples > 0) {
if (pr->nr_samples > 0) {
if (format_can_texture_storage) {
if (gr->target == GL_TEXTURE_2D_MULTISAMPLE) {
glTexStorage2DMultisample(gr->target, pr->nr_samples,
@ -6345,6 +6354,7 @@ static int vrend_renderer_resource_allocate_texture(struct vrend_resource *gr,
}
}
}
}
if (!format_can_texture_storage) {
glTexParameteri(gr->target, GL_TEXTURE_BASE_LEVEL, 0);

@ -58,6 +58,7 @@ enum vrend_resource_storage_type {
/* The resource contents are stored in shared guest memory if it's
* attached, otherwise in host system memory. */
VREND_RESOURCE_STORAGE_GUEST_ELSE_SYSTEM,
VREND_RESOURCE_STORAGE_GBM_ONLY,
};
struct vrend_resource {

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