renderer: fix resource reference tracking

we need to remove resources from all contexts when the handle
is unrefed, stops us getting a ref to an unused handle.

ctx references are not full references
macos/master
Dave Airlie 10 years ago
parent 0a3ccfcb01
commit 40c6352233
  1. 31
      src/vrend_renderer.c

@ -60,6 +60,7 @@ static void vrend_patch_blend_func(struct vrend_context *ctx);
static void vrend_update_frontface_state(struct vrend_context *ctx);
static void vrender_get_glsl_version(int *glsl_version);
static void vrend_destroy_resource_object(void *obj_ptr);
static void vrend_renderer_detach_res_ctx_p(struct vrend_context *ctx, int res_handle);
extern int vrend_shader_use_explicit;
static int have_invert_mesa = 0;
static int use_core_profile = 0;
@ -105,6 +106,7 @@ struct global_renderer_state {
boolean have_nv_prim_restart, have_gl_prim_restart, have_bit_encoding;
uint32_t max_uniform_blocks;
struct list_head active_ctx_list;
};
static struct global_renderer_state vrend_state;
@ -353,6 +355,8 @@ struct vrend_context {
GLuint pstipple_tex_id;
struct vrend_shader_cfg shader_cfg;
struct list_head ctx_entry;
};
static void vrend_destroy_program(struct vrend_linked_shader_program *ent);
@ -3169,7 +3173,7 @@ void vrend_renderer_init(struct vrend_if_cbs *cbs)
vrend_clicbs->destroy_gl_context(gl_context);
list_inithead(&vrend_state.fence_list);
list_inithead(&vrend_state.waiting_query_list);
list_inithead(&vrend_state.active_ctx_list);
/* create 0 context */
vrend_renderer_context_create_internal(0, 0, NULL);
}
@ -3249,6 +3253,9 @@ bool vrend_destroy_context(struct vrend_context *ctx)
vrend_destroy_sub_context(sub);
vrend_object_fini_ctx_table(ctx->res_hash);
list_del(&ctx->ctx_entry);
FREE(ctx);
return switch_0;
@ -3279,6 +3286,7 @@ struct vrend_context *vrend_create_context(int id, uint32_t nlen, const char *de
vrender_get_glsl_version(&grctx->shader_cfg.glsl_version);
list_addtail(&grctx->ctx_entry, &vrend_state.active_ctx_list);
return grctx;
}
@ -3580,11 +3588,19 @@ static void vrend_destroy_resource_object(void *obj_ptr)
void vrend_renderer_resource_unref(uint32_t res_handle)
{
struct vrend_resource *res;
struct vrend_context *ctx;
res = vrend_resource_lookup(res_handle, 0);
if (!res)
return;
/* find in all contexts and detach also */
/* remove from any contexts */
LIST_FOR_EACH_ENTRY(ctx, &vrend_state.active_ctx_list, ctx_entry) {
vrend_renderer_detach_res_ctx_p(ctx, res->handle);
}
vrend_resource_remove(res->handle);
res->handle = 0;
@ -5396,13 +5412,9 @@ void vrend_renderer_attach_res_ctx(int ctx_id, int resource_id)
vrend_object_insert_nofree(ctx->res_hash, res, sizeof(*res), resource_id, 1, false);
}
void vrend_renderer_detach_res_ctx(int ctx_id, int res_handle)
static void vrend_renderer_detach_res_ctx_p(struct vrend_context *ctx, int res_handle)
{
struct vrend_context *ctx = vrend_lookup_renderer_ctx(ctx_id);
struct vrend_resource *res;
if (!ctx)
return;
res = vrend_object_lookup(ctx->res_hash, res_handle, 1);
if (!res)
return;
@ -5410,6 +5422,13 @@ void vrend_renderer_detach_res_ctx(int ctx_id, int res_handle)
vrend_object_remove(ctx->res_hash, res_handle, 1);
}
void vrend_renderer_detach_res_ctx(int ctx_id, int res_handle)
{
struct vrend_context *ctx = vrend_lookup_renderer_ctx(ctx_id);
if (!ctx)
return;
vrend_renderer_detach_res_ctx_p(ctx, res_handle);
}
static struct vrend_resource *vrend_renderer_ctx_res_lookup(struct vrend_context *ctx, int res_handle)
{
struct vrend_resource *res = vrend_object_lookup(ctx->res_hash, res_handle, 1);

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