vrend: actually force shader linking in vrend_link_program

Fixes ba30df1bdc

Signed-off-by: Italo Nicola <italonicola@collabora.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
macos/master
Italo Nicola 3 years ago committed by Gert Wollny
parent 39bf0362c1
commit 453017e32a
  1. 2
      src/vrend_renderer.c

@ -4815,6 +4815,8 @@ void vrend_link_program(struct vrend_context *ctx, uint32_t *handles)
vrend_bind_shader(ctx, handles[type], type); vrend_bind_shader(ctx, handles[type], type);
} }
vrend_select_program(ctx->sub, 1);
ctx->sub->shader_dirty = true; ctx->sub->shader_dirty = true;
ctx->sub->cs_shader_dirty = true; ctx->sub->cs_shader_dirty = true;

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