@ -596,6 +596,7 @@ struct vrend_sub_context {
struct vrend_abo abo [ PIPE_MAX_HW_ATOMIC_BUFFERS ] ;
struct vrend_abo abo [ PIPE_MAX_HW_ATOMIC_BUFFERS ] ;
uint32_t abo_used_mask ;
uint32_t abo_used_mask ;
struct vrend_context_tweaks tweaks ;
struct vrend_context_tweaks tweaks ;
uint8_t swizzle_output_rgb_to_bgr ;
} ;
} ;
struct vrend_context {
struct vrend_context {
@ -2259,6 +2260,22 @@ static void vrend_hw_emit_framebuffer_state(struct vrend_context *ctx)
glDisable ( GL_FRAMEBUFFER_SRGB_EXT ) ;
glDisable ( GL_FRAMEBUFFER_SRGB_EXT ) ;
}
}
}
}
if ( vrend_state . use_gles & &
vrend_get_tweak_is_active ( & ctx - > sub - > tweaks , virgl_tweak_gles_brga_apply_dest_swizzle ) ) {
ctx - > sub - > swizzle_output_rgb_to_bgr = 0 ;
for ( int i = 0 ; i < ctx - > sub - > nr_cbufs ; i + + ) {
if ( ctx - > sub - > surf [ i ] ) {
struct vrend_surface * surf = ctx - > sub - > surf [ i ] ;
if ( surf - > texture - > base . bind & VIRGL_BIND_PREFER_EMULATED_BGRA ) {
VREND_DEBUG ( dbg_tweak , ctx , " Swizzled BGRA output for 0x%x (%s) \n " , i , util_format_name ( surf - > format ) ) ;
ctx - > sub - > swizzle_output_rgb_to_bgr | = 1 < < i ;
}
}
}
}
glDrawBuffers ( ctx - > sub - > nr_cbufs , buffers ) ;
glDrawBuffers ( ctx - > sub - > nr_cbufs , buffers ) ;
}
}
@ -3044,6 +3061,9 @@ static inline void vrend_fill_shader_key(struct vrend_context *ctx,
key - > coord_replace = ctx - > sub - > rs_state . point_quad_rasterization ? ctx - > sub - > rs_state . sprite_coord_enable : 0 ;
key - > coord_replace = ctx - > sub - > rs_state . point_quad_rasterization ? ctx - > sub - > rs_state . sprite_coord_enable : 0 ;
key - > winsys_adjust_y_emitted = false ;
key - > winsys_adjust_y_emitted = false ;
if ( type = = PIPE_SHADER_FRAGMENT )
key - > fs_swizzle_output_rgb_to_bgr = ctx - > sub - > swizzle_output_rgb_to_bgr ;
if ( ctx - > sub - > shaders [ PIPE_SHADER_GEOMETRY ] )
if ( ctx - > sub - > shaders [ PIPE_SHADER_GEOMETRY ] )
key - > gs_present = true ;
key - > gs_present = true ;
if ( ctx - > sub - > shaders [ PIPE_SHADER_TESS_CTRL ] )
if ( ctx - > sub - > shaders [ PIPE_SHADER_TESS_CTRL ] )
@ -4177,7 +4197,7 @@ int vrend_draw_vbo(struct vrend_context *ctx,
if ( ctx - > sub - > blend_state_dirty )
if ( ctx - > sub - > blend_state_dirty )
vrend_patch_blend_state ( ctx ) ;
vrend_patch_blend_state ( ctx ) ;
if ( ctx - > sub - > shader_dirty ) {
if ( ctx - > sub - > shader_dirty | | ctx - > sub - > swizzle_output_rgb_to_bgr ) {
struct vrend_linked_shader_program * prog ;
struct vrend_linked_shader_program * prog ;
bool fs_dirty , vs_dirty , gs_dirty , tcs_dirty , tes_dirty ;
bool fs_dirty , vs_dirty , gs_dirty , tcs_dirty , tes_dirty ;
bool dual_src = util_blend_state_is_dual ( & ctx - > sub - > blend_state , 0 ) ;
bool dual_src = util_blend_state_is_dual ( & ctx - > sub - > blend_state , 0 ) ;
@ -7864,6 +7884,7 @@ static void vrend_renderer_blit_int(struct vrend_context *ctx,
int n_layers = 1 , i ;
int n_layers = 1 , i ;
bool use_gl = false ;
bool use_gl = false ;
bool make_intermediate_copy = false ;
bool make_intermediate_copy = false ;
bool skip_dest_swizzle = false ;
GLuint intermediate_fbo = 0 ;
GLuint intermediate_fbo = 0 ;
struct vrend_resource * intermediate_copy = 0 ;
struct vrend_resource * intermediate_copy = 0 ;
@ -7946,9 +7967,17 @@ static void vrend_renderer_blit_int(struct vrend_context *ctx,
if ( info - > src . box . depth ! = info - > dst . box . depth )
if ( info - > src . box . depth ! = info - > dst . box . depth )
use_gl = true ;
use_gl = true ;
if ( vrend_blit_needs_swizzle ( info - > dst . format , info - > src . format ) )
if ( vrend_blit_needs_swizzle ( vrend_format_replace_emulated ( dst_res - > base . bind , info - > dst . format ) ,
vrend_format_replace_emulated ( src_res - > base . bind , info - > src . format ) ) ) {
use_gl = true ;
use_gl = true ;
if ( vrend_state . use_gles & &
( dst_res - > base . bind & VIRGL_BIND_PREFER_EMULATED_BGRA ) & &
! vrend_get_tweak_is_active ( & ctx - > sub - > tweaks , virgl_tweak_gles_brga_apply_dest_swizzle ) ) {
skip_dest_swizzle = true ;
}
}
if ( ( src_res - > base . format ! = info - > src . format ) & & has_feature ( feat_texture_view ) )
if ( ( src_res - > base . format ! = info - > src . format ) & & has_feature ( feat_texture_view ) )
blitter_views [ 0 ] = vrend_make_view ( src_res , info - > src . format ) ;
blitter_views [ 0 ] = vrend_make_view ( src_res , info - > src . format ) ;
@ -7960,7 +7989,8 @@ static void vrend_renderer_blit_int(struct vrend_context *ctx,
VREND_DEBUG ( dbg_blit , ctx , " BLIT_INT: use GL fallback \n " ) ;
VREND_DEBUG ( dbg_blit , ctx , " BLIT_INT: use GL fallback \n " ) ;
vrend_renderer_blit_gl ( ctx , src_res , dst_res , blitter_views , info ,
vrend_renderer_blit_gl ( ctx , src_res , dst_res , blitter_views , info ,
has_feature ( feat_texture_srgb_decode ) ,
has_feature ( feat_texture_srgb_decode ) ,
has_feature ( feat_srgb_write_control ) ) ;
has_feature ( feat_srgb_write_control ) ,
skip_dest_swizzle ) ;
vrend_clicbs - > make_current ( ctx - > sub - > gl_context ) ;
vrend_clicbs - > make_current ( ctx - > sub - > gl_context ) ;
goto cleanup ;
goto cleanup ;
}
}