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@ -855,28 +855,32 @@ static struct vrend_linked_shader_program *lookup_shader_program(struct vrend_co |
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return 0; |
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} |
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static void vrend_free_programs(struct vrend_sub_context *sub) |
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static void vrend_destroy_program(struct vrend_linked_shader_program *ent) |
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{ |
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struct vrend_linked_shader_program *ent, *tmp; |
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int i; |
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if (LIST_IS_EMPTY(&sub->programs)) |
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return; |
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LIST_FOR_EACH_ENTRY_SAFE(ent, tmp, &sub->programs, head) { |
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glDeleteProgram(ent->id); |
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list_del(&ent->head); |
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for (i = PIPE_SHADER_VERTEX; i <= PIPE_SHADER_GEOMETRY; i++) { |
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// vrend_shader_state_reference(&ent->ss[i], NULL);
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free(ent->shadow_samp_mask_locs[i]); |
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free(ent->shadow_samp_add_locs[i]); |
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free(ent->samp_locs[i]); |
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free(ent->const_locs[i]); |
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free(ent->ubo_locs[i]); |
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} |
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free(ent->attrib_locs); |
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free(ent); |
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} |
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static void vrend_free_programs(struct vrend_sub_context *sub) |
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{ |
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struct vrend_linked_shader_program *ent, *tmp; |
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if (LIST_IS_EMPTY(&sub->programs)) |
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return; |
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LIST_FOR_EACH_ENTRY_SAFE(ent, tmp, &sub->programs, head) { |
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vrend_destroy_program(ent); |
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} |
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}
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