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@ -2720,16 +2720,13 @@ void vrend_set_viewport_states(struct vrend_context *ctx, |
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} |
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} |
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static void update_int_sign_masks(enum pipe_format fmt, int i, |
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uint32_t *signed_mask, |
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uint32_t *unsigned_mask) { |
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if (vrend_state.use_integer && |
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util_format_is_pure_integer(fmt)) { |
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if (util_format_is_pure_uint(fmt)) |
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(*unsigned_mask) |= (1 << i); |
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else |
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(*signed_mask) |= (1 << i); |
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} |
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#define UPDATE_INT_SIGN_MASK(fmt, i, signed_mask, unsigned_mask) \ |
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if (vrend_state.use_integer && \
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util_format_is_pure_integer(fmt)) { \
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if (util_format_is_pure_uint(fmt)) \
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unsigned_mask |= (1 << i); \
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else \
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signed_mask |= (1 << i); \
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} |
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int vrend_create_vertex_elements_state(struct vrend_context *ctx, |
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@ -2828,9 +2825,9 @@ int vrend_create_vertex_elements_state(struct vrend_context *ctx, |
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struct vrend_vertex_element *ve = &v->elements[i]; |
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if (util_format_is_pure_integer(ve->base.src_format)) { |
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update_int_sign_masks(ve->base.src_format, i, |
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&v->signed_int_bitmask, |
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&v->unsigned_int_bitmask); |
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UPDATE_INT_SIGN_MASK(ve->base.src_format, i, |
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v->signed_int_bitmask, |
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v->unsigned_int_bitmask); |
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glVertexAttribIFormat(i, ve->nr_chan, ve->type, ve->base.src_offset); |
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} |
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else |
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@ -3318,9 +3315,9 @@ static inline void vrend_fill_shader_key(struct vrend_sub_context *sub_ctx, |
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key->cbufs_are_a8_bitmask |= (1 << i); |
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if (util_format_is_pure_integer(sub_ctx->surf[i]->format)) { |
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add_alpha_test = false; |
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update_int_sign_masks(sub_ctx->surf[i]->format, i, |
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&key->cbufs_signed_int_bitmask, |
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&key->cbufs_unsigned_int_bitmask); |
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UPDATE_INT_SIGN_MASK(sub_ctx->surf[i]->format, i, |
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key->cbufs_signed_int_bitmask, |
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key->cbufs_unsigned_int_bitmask); |
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} |
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key->surface_component_bits[i] = util_format_get_component_bits(sub_ctx->surf[i]->format, UTIL_FORMAT_COLORSPACE_RGB, 0); |
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} |
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