The following patch will need enough padding to inject a line like this into the start of the shader for vertex, geometry and tesselation evaluation shaders: So, let's add some appropriately sized space-padding that we can search for and replace later. Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com> [airlied: rebased back to master] Reviewed-by: Dave Airlie <airlied@redhat.com>macos/master
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