@ -8884,11 +8884,12 @@ static void vrend_renderer_blit_int(struct vrend_context *ctx,
src_y2 = src_res - > base . height0 - info - > src . box . y ;
}
if ( use_gl ) { ; }
/* GLES generally doesn't support blitting to a multi-sample FB, and also not
* from a multi - sample FB where the regions are not exatly the same or the
* source and target format are different . For
* downsampling DS blits to zero samples we solve this by doing two blits */
if ( vrend_state . use_gles & &
else if ( vrend_state . use_gles & &
( ( dst_res - > base . nr_samples > 0 ) | |
( ( info - > mask & PIPE_MASK_RGBA ) & &
( src_res - > base . nr_samples > 0 ) & &
@ -8903,12 +8904,10 @@ static void vrend_renderer_blit_int(struct vrend_context *ctx,
src_y1 , src_y2 , info - > dst . box . x , info - > dst . box . x + info - > dst . box . width , dst_y1 , dst_y2 ) ;
use_gl = true ;
}
/* for 3D mipmapped blits - hand roll time */
if ( info - > src . box . depth ! = info - > dst . box . depth )
else if ( info - > src . box . depth ! = info - > dst . box . depth )
use_gl = true ;
if ( vrend_blit_needs_swizzle ( info - > dst . format , info - > src . format ) )
else if ( vrend_blit_needs_swizzle ( info - > dst . format , info - > src . format ) )
use_gl = true ;
if ( has_feature ( feat_texture_view ) )