For rgb8 and rgb16 textures the element size is 3 and 6 respectively, and the packing must correspond to the component size (1 and 2). Fixes: dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgb16i_3d dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgb16ui_3d dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgb8i_3d dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgb8ui_3d Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org> Signed-off-by: Gert Wollny <gert.wollny@collabora.com> Signed-off-by: Jakob Bornecrantz <jakob@collabora.com>macos/master
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