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@ -51,7 +51,7 @@ GL 4.1, GLSL 4.10 --- |
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GL 4.2, GLSL 4.20: |
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GL_ARB_texture_compression_bptc |
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GL_ARB_texture_compression_bptc DONE |
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GL_ARB_compressed_texture_pixel_storage |
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GL_ARB_shader_atomic_counters |
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GL_ARB_texture_storage |
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@ -83,7 +83,7 @@ GL 4.3, GLSL 4.30: |
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GL_ARB_robust_buffer_access_behavior |
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GL_ARB_shader_image_size |
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GL_ARB_shader_storage_buffer_object |
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GL_ARB_stencil_texturing |
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GL_ARB_stencil_texturing DONE |
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GL_ARB_texture_buffer_range |
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GL_ARB_texture_query_levels |
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GL_ARB_texture_storage_multisample |
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@ -100,7 +100,7 @@ GL 4.4, GLSL 4.40: |
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GL_ARB_multi_bind |
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GL_ARB_query_buffer_object |
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GL_ARB_texture_mirror_clamp_to_edge |
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GL_ARB_texture_stencil8 |
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GL_ARB_texture_stencil8 DONE |
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GL_ARB_vertex_type_10f_11f_11f_rev |
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GL 4.5, GLSL 4.50: |
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