shader: Factor out geometry shader IO emit

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
macos/master
Gert Wollny 6 years ago committed by Dave Airlie
parent deebae87f7
commit 85fdaf8d15
  1. 95
      src/vrend_shader.c

@ -4577,6 +4577,98 @@ static void emit_ios_fs(struct dump_ctx *ctx)
} }
} }
static void emit_ios_geom(struct dump_ctx *ctx)
{
uint32_t i;
char postfix[8];
const char *prefix = "", *auxprefix = "";
char invocbuf[25];
if (ctx->gs_num_invocations)
snprintf(invocbuf, 25, ", invocations = %d", ctx->gs_num_invocations);
emit_hdrf(ctx, "layout(%s%s) in;\n", prim_to_name(ctx->gs_in_prim),
ctx->gs_num_invocations > 1 ? invocbuf : "");
emit_hdrf(ctx, "layout(%s, max_vertices = %d) out;\n", prim_to_name(ctx->gs_out_prim), ctx->gs_max_out_verts);
for (i = 0; i < ctx->num_inputs; i++) {
if (!ctx->inputs[i].glsl_predefined_no_emit) {
prefix = "";
auxprefix = "";
snprintf(postfix, 8, "[%d]", gs_input_prim_to_size(ctx->gs_in_prim));
emit_hdrf(ctx, "%s%sin vec4 %s%s;\n", prefix, auxprefix, ctx->inputs[i].glsl_name, postfix);
}
}
for (i = 0; i < ctx->num_outputs; i++) {
if (!ctx->outputs[i].glsl_predefined_no_emit) {
if (ctx->outputs[i].name == TGSI_SEMANTIC_GENERIC ||
ctx->outputs[i].name == TGSI_SEMANTIC_COLOR ||
ctx->outputs[i].name == TGSI_SEMANTIC_BCOLOR) {
ctx->num_interps++;
prefix = INTERP_PREFIX;
} else
prefix = "";
/* ugly leave spaces to patch interp in later */
if (ctx->outputs[i].stream)
emit_hdrf(ctx, "layout (stream = %d) %s%s%sout vec4 %s;\n", ctx->outputs[i].stream, prefix,
ctx->outputs[i].precise ? "precise " : "",
ctx->outputs[i].invariant ? "invariant " : "",
ctx->outputs[i].glsl_name);
else
emit_hdrf(ctx, "%s%s%s%s vec4 %s;\n",
prefix,
ctx->outputs[i].precise ? "precise " : "",
ctx->outputs[i].invariant ? "invariant " : "",
ctx->outputs[i].fbfetch_used ? "inout" : "out",
ctx->outputs[i].glsl_name);
} else if (ctx->outputs[i].invariant || ctx->outputs[i].precise) {
emit_hdrf(ctx, "%s%s;\n",
ctx->outputs[i].precise ? "precise " :
(ctx->outputs[i].invariant ? "invariant " : ""),
ctx->outputs[i].glsl_name);
}
}
emit_hdr(ctx, "uniform float winsys_adjust_y;\n");
if (ctx->num_in_clip_dist || ctx->key->clip_plane_enable || ctx->key->prev_stage_pervertex_out) {
int clip_dist, cull_dist;
char clip_var[64] = {}, cull_var[64] = {};
clip_dist = ctx->key->prev_stage_num_clip_out ? ctx->key->prev_stage_num_clip_out : ctx->num_in_clip_dist;
cull_dist = ctx->key->prev_stage_num_cull_out;
if (clip_dist)
snprintf(clip_var, 64, "float gl_ClipDistance[%d];\n", clip_dist);
if (cull_dist)
snprintf(cull_var, 64, "float gl_CullDistance[%d];\n", cull_dist);
emit_hdrf(ctx, "in gl_PerVertex {\n vec4 gl_Position;\n float gl_PointSize; \n %s%s\n} gl_in[];\n", clip_var, cull_var);
}
if (ctx->num_clip_dist) {
bool has_prop = (ctx->num_clip_dist_prop + ctx->num_cull_dist_prop) > 0;
int num_clip_dists = ctx->num_clip_dist ? ctx->num_clip_dist : 8;
int num_cull_dists = 0;
char cull_buf[64] = { 0 };
char clip_buf[64] = { 0 };
if (has_prop) {
num_clip_dists = ctx->num_clip_dist_prop;
num_cull_dists = ctx->num_cull_dist_prop;
if (num_clip_dists)
snprintf(clip_buf, 64, "out float gl_ClipDistance[%d];\n", num_clip_dists);
if (num_cull_dists)
snprintf(cull_buf, 64, "out float gl_CullDistance[%d];\n", num_cull_dists);
} else
snprintf(clip_buf, 64, "out float gl_ClipDistance[%d];\n", num_clip_dists);
emit_hdrf(ctx, "%s%s\n", clip_buf, cull_buf);
emit_hdrf(ctx, "vec4 clip_dist_temp[2];\n");
}
}
static void emit_ios_others(struct dump_ctx *ctx) static void emit_ios_others(struct dump_ctx *ctx)
{ {
@ -4896,6 +4988,9 @@ static void emit_ios(struct dump_ctx *ctx)
case TGSI_PROCESSOR_FRAGMENT: case TGSI_PROCESSOR_FRAGMENT:
emit_ios_fs(ctx); emit_ios_fs(ctx);
break; break;
case TGSI_PROCESSOR_GEOMETRY:
emit_ios_geom(ctx);
break;
default: default:
emit_ios_others(ctx); emit_ios_others(ctx);
} }

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